Java Version: 1.7.0_03
Up-time: 23m
CraftBukkit Version: git-Spigot-db6de12-18fbb24 (MC: 1.8.8)
Denizen Version: Core: 1.10 (Build Unknown), CraftBukkit: 0.9.7-SNAPSHOT (build 1610)
Active Plugins (10): KondziuChat: 2.4, AntiFastBow: 1.0, Vault: 1.5.0-b28, WorldEdit: 6.1;no_git_id,
iConomy: 7.0, FunnyGuilds: 3.9.9.1 Cleaned, VoxelSniper: 5.170.0-SNAPSHOT-jnks317-gitfcb8fe1,
Essentials: TeamCity, Citizens: 2.0.16-SNAPSHOT (build 1297), Denizen: 0.9.7-SNAPSHOT (build 1610),
Loaded Worlds (3): world, world_nether, world_the_end
Online Players (1): Zorto28(Zorto28)
Offline Players: 1
Mode: offline
17:54:33 [INFO] +- Parsing PROXIMITY trigger: n@Drwal/p@Zorto28 ---------+
17:54:33 [INFO] Starting TimedQueue
'ZNISZCZ_DREWNO_BerkeleyBookmarkFrequent'...
17:54:33 [INFO] Queue 'ZNISZCZ_DREWNO_BerkeleyBookmarkFrequent' Executing: IF
"<player.has_flag[npc_engaged]>" "||" "queue" "clear"
17:54:33 [INFO] +- Executing dCommand: IF/p@Zorto28 ---------+
17:54:33 [INFO] +> Executing 'IF': use_braces='false'
17:54:33 [INFO] Filled tag <player.has_flag[npc_engaged]> with 'false'.
17:54:34 [INFO] Queue 'ZNISZCZ_DREWNO_BerkeleyBookmarkFrequent' Executing: IF
"<player.has_flag[zniszcz_drewno_quest_cooldown]>" "{" "-"
"narrate" "<red>Mozesz powtorzyc ten quest za
<player.flag[zniszcz_drewno_quest_cooldown].expiration.formatted>"
"-" "queue" "clear" "}"
17:54:34 [INFO] +- Executing dCommand: IF/p@Zorto28 ---------+
17:54:34 [INFO] +> Executing 'IF': use_braces='true'
17:54:34 [INFO] Filled tag <player.has_flag[zniszcz_drewno_quest_cooldown]>
with 'false'.
17:54:34 [INFO] Queue 'ZNISZCZ_DREWNO_BerkeleyBookmarkFrequent' Executing: IF
"<player.has_flag[zniszcz_drewno_quest].not>" "{" "-" "zap"
"1" "-" "queue" "clear" "}"
17:54:34 [INFO] +- Executing dCommand: IF/p@Zorto28 ---------+
17:54:34 [INFO] +> Executing 'IF': use_braces='true'
17:54:34 [INFO] Filled tag <player.has_flag[zniszcz_drewno_quest].not> with
'false'.
17:54:35 [INFO] Queue 'ZNISZCZ_DREWNO_BerkeleyBookmarkFrequent' Executing:
FLAG "player" "npc_engaged"
17:54:35 [INFO] +- Executing dCommand: FLAG/p@Zorto28 ---------+
17:54:35 [INFO] +> Executing 'FLAG': flag_name='npc_engaged'
Action/Value='SET_BOOLEAN(true)' flag_target='p@Zorto28'
17:54:35 [INFO] Queue 'ZNISZCZ_DREWNO_BerkeleyBookmarkFrequent' Executing:
ENGAGE
17:54:35 [INFO] +- Executing dCommand: ENGAGE/p@Zorto28 ---------+
17:54:35 [INFO] +> Executing 'ENGAGE': npc='n@2' duration='d@0.0s'
17:54:36 [INFO] Queue 'ZNISZCZ_DREWNO_BerkeleyBookmarkFrequent' Executing: IF
"<player.flag[zniszcz_drewno_quest_count]>" ">=" "40" "{" "-"
"if" "<player.inventory.contains[birch_log].qty[40]>" "{" "-"
"narrate" "format:cchat" "Dobra robota! Oto twoja nagroda!"
"-" "give" "money" "qty:300" "-" "flag" "player"
"zniszcz_drewno_quest_count:0" "-" "flag" "player"
"zniszcz_drewno_quest:!" "-" "flag" "player"
"zniszcz_drewno_quest_cooldown" "duration:24h" "-" "zap"
"step:1" "}" "else" "{" "-" "narrate" "format:cchat" "Wroc do
m... * snip! *
17:54:36 [INFO] +- Executing dCommand: IF/p@Zorto28 ---------+
17:54:36 [INFO] +> Executing 'IF': use_braces='true'
17:54:36 [INFO] Filled tag <player.flag[zniszcz_drewno_quest_count]> with
'57.0'.
17:54:36 [INFO] Comparable='Decimal(57.0)', Operator='OR_MORE',
ComparedTo='Decimal(40.0)' --> OUTCOME='true'
17:54:36 [INFO] Queue 'ZNISZCZ_DREWNO_BerkeleyBookmarkFrequent' Executing: IF
"<player.inventory.contains[birch_log].qty[40]>" "{" "-"
"narrate" "format:cchat" "Dobra robota! Oto twoja nagroda!"
"-" "give" "money" "qty:300" "-" "flag" "player"
"zniszcz_drewno_quest_count:0" "-" "flag" "player"
"zniszcz_drewno_quest:!" "-" "flag" "player"
"zniszcz_drewno_quest_cooldown" "duration:24h" "-" "zap"
"step:1" "}" "else" "{" "-" "narrate" "format:cchat" "Wroc do
mnie z drewnem" "}"
17:54:36 [INFO] +- Executing dCommand: IF/p@Zorto28 ---------+
17:54:36 [INFO] +> Executing 'IF': use_braces='true'
17:54:36 [INFO] Filled tag <player.inventory.contains[birch_log].qty[40]>
with 'true'.
17:54:36 [INFO] Queue 'ZNISZCZ_DREWNO_BerkeleyBookmarkFrequent' Executing:
NARRATE "format:cchat" "Dobra robota! Oto twoja nagroda!"
17:54:36 [INFO] +- Executing dCommand: NARRATE/p@Zorto28 ---------+
17:54:36 [INFO] +> Executing 'NARRATE': Narrating='Dobra robota! Oto twoja
nagroda!' Targets='[p@Zorto28]' Format='CCHAT'
17:54:36 [INFO] Filled tag <&9> with ''.
17:54:36 [INFO] Filled tag <npc.name> with 'Drwal'.
17:54:36 [INFO] Filled tag <&6> with ''.
17:54:36 [INFO] Filled tag <&2> with ''.
17:54:36 [INFO] Filled tag <el@val[Dobra robota&exc Oto twoja
nagroda&exc].unescaped> with 'Dobra robota! Oto twoja
nagroda!'.
17:54:36 [INFO] Queue 'ZNISZCZ_DREWNO_BerkeleyBookmarkFrequent' Executing:
GIVE "money" "qty:300"
17:54:36 [INFO] +- Executing dCommand: GIVE/p@Zorto28 ---------+
17:54:36 [INFO] +> Executing 'GIVE': Type='MONEY' Quantity='300.0'
engrave='false' unlimit_stack_size='false' slot='1'
17:54:36 [INFO] Queue 'ZNISZCZ_DREWNO_BerkeleyBookmarkFrequent' Executing:
FLAG "player" "zniszcz_drewno_quest_count:0"
17:54:36 [INFO] +- Executing dCommand: FLAG/p@Zorto28 ---------+
17:54:36 [INFO] +> Executing 'FLAG': flag_name='ZNISZCZ_DREWNO_QUEST_COUNT'
Action/Value='SET_VALUE(0)' flag_target='p@Zorto28'
17:54:36 [INFO] Queue 'ZNISZCZ_DREWNO_BerkeleyBookmarkFrequent' Executing:
FLAG "player" "zniszcz_drewno_quest:!"
17:54:36 [INFO] +- Executing dCommand: FLAG/p@Zorto28 ---------+
17:54:36 [INFO] +> Executing 'FLAG': flag_name='ZNISZCZ_DREWNO_QUEST'
Action/Value='DELETE(false)' flag_target='p@Zorto28'
17:54:36 [INFO] Queue 'ZNISZCZ_DREWNO_BerkeleyBookmarkFrequent' Executing:
FLAG "player" "zniszcz_drewno_quest_cooldown" "duration:24h"
17:54:36 [INFO] +- Executing dCommand: FLAG/p@Zorto28 ---------+
17:54:36 [INFO] +> Executing 'FLAG': flag_name='zniszcz_drewno_quest_cooldown'
Action/Value='SET_BOOLEAN(true)' duration='d@86400.0s'
flag_target='p@Zorto28'
17:54:36 [INFO] Queue 'ZNISZCZ_DREWNO_BerkeleyBookmarkFrequent' Executing:
ZAP "step:1"
17:54:36 [INFO] +- Executing dCommand: ZAP/p@Zorto28 ---------+
17:54:36 [INFO] +> Executing 'ZAP': flag_target='p@Zorto28'
script='ZNISZCZ_DREWNO(INTERACT)' step='1'
17:54:36 [INFO] Queue 'ZNISZCZ_DREWNO_BerkeleyBookmarkFrequent' Executing:
DISENGAGE
17:54:36 [INFO] +- Executing dCommand: DISENGAGE/p@Zorto28 ---------+
17:54:36 [INFO] +> Executing 'DISENGAGE': npc='n@2'
17:54:37 [INFO] Queue 'ZNISZCZ_DREWNO_BerkeleyBookmarkFrequent' Executing:
FLAG "player" "npc_engaged:!"
17:54:37 [INFO] +- Executing dCommand: FLAG/p@Zorto28 ---------+
17:54:37 [INFO] +> Executing 'FLAG': flag_name='NPC_ENGAGED'
Action/Value='DELETE(false)' flag_target='p@Zorto28'
17:54:37 [INFO] Completing queue 'ZNISZCZ_DREWNO_BerkeleyBookmarkFrequent' in
3451ms.
17:54:41 [INFO] +- Parsing PROXIMITY trigger: n@Drwal/p@Zorto28 ---------+
17:54:41 [INFO] Starting TimedQueue 'ZNISZCZ_DREWNO_DecaderessingIntl'...
17:54:41 [INFO] Queue 'ZNISZCZ_DREWNO_DecaderessingIntl' Executing: IF
"<player.has_flag[npc_engaged]>" "||" "queue" "clear"
17:54:41 [INFO] +- Executing dCommand: IF/p@Zorto28 ---------+
17:54:41 [INFO] +> Executing 'IF': use_braces='false'
17:54:41 [INFO] Filled tag <player.has_flag[npc_engaged]> with 'false'.
17:54:41 [INFO] Queue 'ZNISZCZ_DREWNO_DecaderessingIntl' Executing: IF
"<player.has_flag[zniszcz_drewno_quest_cooldown]>" "{" "-"
"narrate" "<red>Mozesz powtorzyc ten quest za
<player.flag[zniszcz_drewno_quest_cooldown].expiration.formatted>"
"-" "queue" "clear" "}"
17:54:41 [INFO] +- Executing dCommand: IF/p@Zorto28 ---------+
17:54:41 [INFO] +> Executing 'IF': use_braces='true'
17:54:41 [INFO] Filled tag <player.has_flag[zniszcz_drewno_quest_cooldown]>
with 'true'.
17:54:42 [INFO] Queue 'ZNISZCZ_DREWNO_DecaderessingIntl' Executing: NARRATE
"<red>Mozesz powtorzyc ten quest za
<player.flag[zniszcz_drewno_quest_cooldown].expiration.formatted>"
17:54:42 [INFO] +- Executing dCommand: NARRATE/p@Zorto28 ---------+
17:54:42 [INFO] Filled tag <red> with ''.
17:54:42 [INFO] Filled tag
<player.flag[zniszcz_drewno_quest_cooldown].expiration.formatted>
with '23h 59m'.
17:54:42 [INFO] +> Executing 'NARRATE': Narrating='Mozesz powtorzyc ten quest
za 23h 59m' Targets='[p@Zorto28]'
17:54:42 [INFO] Queue 'ZNISZCZ_DREWNO_DecaderessingIntl' Executing: QUEUE
"clear"
17:54:42 [INFO] +- Executing dCommand: QUEUE/p@Zorto28 ---------+
17:54:42 [INFO] +> Executing 'QUEUE':
queue='q@ZNISZCZ_DREWNO_DecaderessingIntl' Action='CLEAR'
17:54:42 [INFO] Completing queue 'ZNISZCZ_DREWNO_DecaderessingIntl' in
1006ms.
17:54:46 [INFO] +> [Denizen] Processing outside scripts...
17:54:46 [INFO] +> [Denizen] Processing unnamed script...
17:54:46 [INFO] +> [Denizen] Processing '\Drwal.yml'...
17:54:46 [INFO] +> [Denizen] Processing '\Queue.yml'...
17:54:46 [INFO] OKAY! All scripts loaded!
17:54:46 [INFO] +> [Denizen] Adding script QUEUE as type WORLD
17:54:46 [INFO] +> [Denizen] Adding script ZNISZCZ_DREWNO as type INTERACT
17:54:46 [INFO] +> [Denizen] Adding script DRWAL as type ASSIGNMENT
17:54:46 [INFO] +> [Denizen] Adding script CCHAT as type FORMAT
17:54:46 [INFO] +> [Denizen] Adding script BUILTIN_LOAD_TESTER as type COMMAND
17:54:46 [INFO] +> [Denizen] Adding script DREWNOQUEST_DREWNO_WORLD as type
WORLD
17:54:46 [INFO] +> [Denizen] Scanning 2 world scripts...
17:54:46 [INFO] +> [Denizen] Reloading script events...
17:54:46 [INFO] +> [Denizen] Event match, EntityBreaksHanging matched for
'player breaks grass'!
17:54:46 [INFO] +> [Denizen] Event match, EntityBreaksHanging matched for
'player breaks birch_log'!
17:54:46 [INFO] +> [Denizen] Event match, PlayerBreaksBlock matched for
'player breaks grass'!
17:54:46 [INFO] +> [Denizen] Event match, PlayerBreaksBlock matched for
'player breaks birch_log'!
17:54:46 [INFO] +> [Denizen] Event match, PlayerItemBreak matched for 'player
breaks grass'!
17:54:46 [INFO] +> [Denizen] Event match, PlayerItemBreak matched for 'player
breaks birch_log'!
17:54:52 [INFO] +- Parsing PROXIMITY trigger: n@Drwal/p@Zorto28 ---------+
17:54:52 [INFO] Starting TimedQueue
'ZNISZCZ_DREWNO_SegmentsPanelDictionaries'...
17:54:52 [INFO] Queue 'ZNISZCZ_DREWNO_SegmentsPanelDictionaries' Executing:
IF "<player.has_flag[npc_engaged]>" "||" "queue" "clear"
17:54:52 [INFO] +- Executing dCommand: IF/p@Zorto28 ---------+
17:54:52 [INFO] +> Executing 'IF': use_braces='false'
17:54:52 [INFO] Filled tag <player.has_flag[npc_engaged]> with 'false'.
17:54:52 [INFO] Queue 'ZNISZCZ_DREWNO_SegmentsPanelDictionaries' Executing:
IF "<player.has_flag[zniszcz_drewno_quest_cooldown]>" "{" "-"
"narrate" "<red>Mozesz powtorzyc ten quest za
<player.flag[zniszcz_drewno_quest_cooldown].expiration.formatted>"
"-" "queue" "clear" "}"
17:54:52 [INFO] +- Executing dCommand: IF/p@Zorto28 ---------+
17:54:52 [INFO] +> Executing 'IF': use_braces='true'
17:54:52 [INFO] Filled tag <player.has_flag[zniszcz_drewno_quest_cooldown]>
with 'false'.
17:54:53 [INFO] Queue 'ZNISZCZ_DREWNO_SegmentsPanelDictionaries' Executing:
IF "<player.has_flag[zniszcz_drewno_quest].not>" "{" "-" "zap"
"1" "-" "queue" "clear" "}"
17:54:53 [INFO] +- Executing dCommand: IF/p@Zorto28 ---------+
17:54:53 [INFO] +> Executing 'IF': use_braces='true'
17:54:53 [INFO] Filled tag <player.has_flag[zniszcz_drewno_quest].not> with
'false'.
17:54:53 [INFO] Queue 'ZNISZCZ_DREWNO_SegmentsPanelDictionaries' Executing:
FLAG "player" "npc_engaged"
17:54:53 [INFO] +- Executing dCommand: FLAG/p@Zorto28 ---------+
17:54:53 [INFO] +> Executing 'FLAG': flag_name='npc_engaged'
Action/Value='SET_BOOLEAN(true)' flag_target='p@Zorto28'
17:54:54 [INFO] Queue 'ZNISZCZ_DREWNO_SegmentsPanelDictionaries' Executing:
ENGAGE
17:54:54 [INFO] +- Executing dCommand: ENGAGE/p@Zorto28 ---------+
17:54:54 [INFO] +> Executing 'ENGAGE': npc='n@2' duration='d@0.0s'
17:54:54 [INFO] Queue 'ZNISZCZ_DREWNO_SegmentsPanelDictionaries' Executing:
IF "<player.flag[zniszcz_drewno_quest_count]>" ">=" "40" "{"
"-" "if" "<player.inventory.contains[birch_log].qty[40]>" "{"
"-" "narrate" "format:cchat" "Dobra robota! Oto twoja
nagroda!" "-" "give" "money" "qty:300" "-" "flag" "player"
"zniszcz_drewno_quest_count:0" "-" "flag" "player"
"zniszcz_drewno_quest:!" "-" "flag" "player"
"zniszcz_drewno_quest_cooldown" "duration:24h" "-" "zap"
"step:1" "}" "else" "{" "-" "narrate" "format:cchat" "Wroc do
... * snip! *
17:54:54 [INFO] +- Executing dCommand: IF/p@Zorto28 ---------+
17:54:54 [INFO] +> Executing 'IF': use_braces='true'
17:54:54 [INFO] Filled tag <player.flag[zniszcz_drewno_quest_count]> with
'57.0'.
17:54:54 [INFO] Comparable='Decimal(57.0)', Operator='OR_MORE',
ComparedTo='Decimal(40.0)' --> OUTCOME='true'
17:54:55 [INFO] Queue 'ZNISZCZ_DREWNO_SegmentsPanelDictionaries' Executing:
IF "<player.inventory.contains[birch_log].qty[40]>" "{" "-"
"narrate" "format:cchat" "Dobra robota! Oto twoja nagroda!"
"-" "give" "money" "qty:300" "-" "flag" "player"
"zniszcz_drewno_quest_count:0" "-" "flag" "player"
"zniszcz_drewno_quest:!" "-" "flag" "player"
"zniszcz_drewno_quest_cooldown" "duration:24h" "-" "zap"
"step:1" "}" "else" "{" "-" "narrate" "format:cchat" "Wroc do
mnie z drewnem" "}"
17:54:55 [INFO] +- Executing dCommand: IF/p@Zorto28 ---------+
17:54:55 [INFO] +> Executing 'IF': use_braces='true'
17:54:55 [INFO] Filled tag <player.inventory.contains[birch_log].qty[40]>
with 'true'.
17:54:55 [INFO] Queue 'ZNISZCZ_DREWNO_SegmentsPanelDictionaries' Executing:
NARRATE "format:cchat" "Dobra robota! Oto twoja nagroda!"
17:54:55 [INFO] +- Executing dCommand: NARRATE/p@Zorto28 ---------+
17:54:55 [INFO] +> Executing 'NARRATE': Narrating='Dobra robota! Oto twoja
nagroda!' Targets='[p@Zorto28]' Format='CCHAT'
17:54:55 [INFO] Filled tag <&9> with ''.
17:54:55 [INFO] Filled tag <npc.name> with 'Drwal'.
17:54:55 [INFO] Filled tag <&6> with ''.
17:54:55 [INFO] Filled tag <&2> with ''.
17:54:55 [INFO] Filled tag <el@val[Dobra robota&exc Oto twoja
nagroda&exc].unescaped> with 'Dobra robota! Oto twoja
nagroda!'.
17:54:55 [INFO] Queue 'ZNISZCZ_DREWNO_SegmentsPanelDictionaries' Executing:
GIVE "money" "qty:300"
17:54:55 [INFO] +- Executing dCommand: GIVE/p@Zorto28 ---------+
17:54:55 [INFO] +> Executing 'GIVE': Type='MONEY' Quantity='300.0'
engrave='false' unlimit_stack_size='false' slot='1'
17:54:55 [INFO] Queue 'ZNISZCZ_DREWNO_SegmentsPanelDictionaries' Executing:
FLAG "player" "zniszcz_drewno_quest_count:0"
17:54:55 [INFO] +- Executing dCommand: FLAG/p@Zorto28 ---------+
17:54:55 [INFO] +> Executing 'FLAG': flag_name='ZNISZCZ_DREWNO_QUEST_COUNT'
Action/Value='SET_VALUE(0)' flag_target='p@Zorto28'
17:54:55 [INFO] Queue 'ZNISZCZ_DREWNO_SegmentsPanelDictionaries' Executing:
FLAG "player" "zniszcz_drewno_quest:!"
17:54:55 [INFO] +- Executing dCommand: FLAG/p@Zorto28 ---------+
17:54:55 [INFO] +> Executing 'FLAG': flag_name='ZNISZCZ_DREWNO_QUEST'
Action/Value='DELETE(false)' flag_target='p@Zorto28'
17:54:55 [INFO] Queue 'ZNISZCZ_DREWNO_SegmentsPanelDictionaries' Executing:
FLAG "player" "zniszcz_drewno_quest_cooldown" "duration:24h"
17:54:55 [INFO] +- Executing dCommand: FLAG/p@Zorto28 ---------+
17:54:55 [INFO] +> Executing 'FLAG': flag_name='zniszcz_drewno_quest_cooldown'
Action/Value='SET_BOOLEAN(true)' duration='d@86400.0s'
flag_target='p@Zorto28'
17:54:55 [INFO] Queue 'ZNISZCZ_DREWNO_SegmentsPanelDictionaries' Executing:
ZAP "step:1"
17:54:55 [INFO] +- Executing dCommand: ZAP/p@Zorto28 ---------+
17:54:55 [INFO] +> Executing 'ZAP': flag_target='p@Zorto28'
script='ZNISZCZ_DREWNO(INTERACT)' step='1'
17:54:55 [INFO] Queue 'ZNISZCZ_DREWNO_SegmentsPanelDictionaries' Executing:
DISENGAGE
17:54:55 [INFO] +- Executing dCommand: DISENGAGE/p@Zorto28 ---------+
17:54:55 [INFO] +> Executing 'DISENGAGE': npc='n@2'
17:54:55 [INFO] Queue 'ZNISZCZ_DREWNO_SegmentsPanelDictionaries' Executing:
FLAG "player" "npc_engaged:!"
17:54:55 [INFO] +- Executing dCommand: FLAG/p@Zorto28 ---------+
17:54:55 [INFO] +> Executing 'FLAG': flag_name='NPC_ENGAGED'
Action/Value='DELETE(false)' flag_target='p@Zorto28'
17:54:55 [INFO] Completing queue 'ZNISZCZ_DREWNO_SegmentsPanelDictionaries'
in 3499ms.