Java Version: 1.8.0_60
Up-time: 15m
CraftBukkit Version: git-Spigot-5f38d38-18fbb24 (MC: 1.8.8)
Denizen Version: Core: 1.10 (Build Unknown), CraftBukkit: 0.9.7-SNAPSHOT (build 492)
Active Plugins (58): PerWorldPlugins: 1.3.0, Lockette: 1.8.21, Void2Spawn: 1.1.0, RewardVoting: 6.0.3,
Actionbar: 1.2.4.4, MinecraftMarket: 2.1.0-SNAPSHOT, CoreProtect: 2.12.0, dynmap: 2.2-SNAPSHOT-1106,
WorldEdit: 6.1;no_git_id, HealthBar: 1.8.2, Essentials: TeamCity, CommandBlocker: 0.7,
ClearLag: 2.9.0, CrackShot: 0.98.4, ChatControl: 5.2.8, SkQuery: 4.0, Votifier: 1.9,
ProtocolLib: 3.6.5, Multiverse-Core: 2.5-b691, SignEdit: 3.3.10, ImageOnMap: 2.7,
PermissionsEx: 1.23.4, mcMMO: 1.5.00-b3547, InstantRespawn: 1.0.7, MineResetLite: 0.3.6,
Vault: 1.5.6-b49, MoneySQL: 1.4-beta-multiversion, Herochat: 5.6.7-SNAPSHOT,
ItemSlotMachine: 1.3.2, HolographicDisplays: 2.1.10, HideItemAttributes: 0.8,
WorldGuard: 6.0.0-SNAPSHOT, BungeePortals: 1.1, GUIShop: 2.1, Multiverse-Inventories: 2.5-b195,
CommunityBridge: 2.6.0.000, DynamicTextures: 1.3.4, Multiverse-NetherPortals: 2.5-b705,
EssentialsSpawn: TeamCity, MagicSpells: 3.3-release, JSONAPI: 5.6.0, TitleManager: 1.4.0,
HolographicScoreboard: 1.3.11, Minigames: 1.8.0-SNAPSHOT, CommandSigns: 1.9.3.2,
TreasureChest: 8.4.4, Citizens: 2.0.16-SNAPSHOT (build 1307), EasyKits: 2.0.4,
Minigames-Regions: 1.8.0-SNAPSHOT, MythicMobs: 2.2.0, Denizen: 0.9.7-SNAPSHOT (build 492),
CompatNoCheatPlus: 6.6.2-RC-sMD5NET-b83, Towny: 0.89.2.25, Webizen: 0.2.0,
NoCheatPlus: 3.13.7-RC-sMD5NET-b925, MoreItems: 1.1.2, Sentry: 1.8.5, PlayerHeads: 3.10-SNAPSHOT-jenkins-PlayerHeads-1-61-g39b94b4,
Loaded Worlds (25): THELOBBY, THELOBBY_nether, THELOBBY_the_end, Wild, RPG, Roma Coast, Minigames, Zombie_Survival,
Training, Lobby, HUB, Survive, DuneCity, treesgridworld, Nuke, Wilderness, Minigames01,
wild_the_nether, Minigames02, foxworld, Brukhental, Recreation, Skyscraper, wild_end,
TLOR
Online Players (4): TheMRRobopenguin(TheMRRobopenguin), xenmai(xenmai), SW1FTY_LZ(SW1FTY_LZ),
axepex(axepex)
Offline Players: 452
Mode: online
20:54:53 [INFO] +> [] CHAT: Lugz_25: Bye guys
20:54:54 [INFO] Running script event 'EntityDamaged', event='player damages
entity' for script 'XENMAI_TEST_1'
20:54:54 [INFO] Starting InstantQueue
'XENMAI_TEST_1_ExternalEstateAdjustment'...
20:54:54 [INFO] Queue 'XENMAI_TEST_1_ExternalEstateAdjustment' Executing: IF
"<context.entity>" "==" "n@735" "{" "-" "if"
"<player.item_in_hand.scriptname>" "==" "Test_Stick1" "{" "-"
"define" "power"
"<player.flag[HockeyCharge].sub[<server.current_time_millis>].div[1000]||3.0>"
"-" "if" "<def[power]>" ">" "3.0" "{" "-" "define" "power"
"3.0" "}" "-" "shoot" "<context.entity>"
"o:<context.entity.location>"
"d:<context.entity.location.add[<player.location.direction.vector>]>"
"speed:<def[power]>" "height:0.0" "-" "flag" "<... * snip! *
20:54:54 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
20:54:54 [INFO] +> Executing 'IF': use_braces='true'
20:54:54 [INFO] Filled tag <context.entity> with 'n@735'.
20:54:54 [INFO] Comparable='Element(n@735)', Operator='EQUALS',
ComparedTo='Element(n@735)' --> OUTCOME='true'
20:54:54 [INFO] Queue 'XENMAI_TEST_1_ExternalEstateAdjustment' Executing: IF
"<player.item_in_hand.scriptname>" "==" "Test_Stick1" "{" "-"
"define" "power"
"<player.flag[HockeyCharge].sub[<server.current_time_millis>].div[1000]||3.0>"
"-" "if" "<def[power]>" ">" "3.0" "{" "-" "define" "power"
"3.0" "}" "-" "shoot" "<context.entity>"
"o:<context.entity.location>"
"d:<context.entity.location.add[<player.location.direction.vector>]>"
"speed:<def[power]>" "height:0.0" "-" "flag" "<player>"
"HockeyCharge:<server.current_time_m... * snip! *
20:54:54 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
20:54:54 [INFO] +> Executing 'IF': use_braces='true'
20:54:54 [INFO] Filled tag <player.item_in_hand.scriptname> with
'TEST_STICK1'.
20:54:54 [INFO] Comparable='Element(TEST_STICK1)', Operator='EQUALS',
ComparedTo='Element(Test_Stick1)' --> OUTCOME='true'
20:54:54 [INFO] Queue 'XENMAI_TEST_1_ExternalEstateAdjustment' Executing:
DEFINE "power"
"<player.flag[HockeyCharge].sub[<server.current_time_millis>].div[1000]||3.0>"
20:54:54 [INFO] +- Executing dCommand: DEFINE/p@xenmai ---------+
20:54:54 [INFO] Filled tag <server.current_time_millis> with '1456883694653'.
20:54:54 [INFO] Filled tag
<player.flag[HockeyCharge].sub[1456883694653].div[1000]||3.0>
with '-12.449'.
20:54:54 [INFO] +> Executing 'DEFINE':
queue='XENMAI_TEST_1_ExternalEstateAdjustment'
definition='power' value='-12.449'
20:54:54 [INFO] Queue 'XENMAI_TEST_1_ExternalEstateAdjustment' Executing: IF
"<def[power]>" ">" "3.0" "{" "-" "define" "power" "3.0" "}"
20:54:54 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
20:54:54 [INFO] +> Executing 'IF': use_braces='true'
20:54:54 [INFO] Filled tag <def[power]> with '-12.449'.
20:54:54 [INFO] Comparable='Decimal(-12.449)', Operator='MORE',
ComparedTo='Decimal(3.0)' --> OUTCOME='false'
20:54:54 [INFO] Queue 'XENMAI_TEST_1_ExternalEstateAdjustment' Executing:
SHOOT "<context.entity>" "o:<context.entity.location>"
"d:<context.entity.location.add[<player.location.direction.vector>]>"
"speed:<def[power]>" "height:0.0"
20:54:54 [INFO] +- Executing dCommand: SHOOT/p@xenmai ---------+
20:54:54 [INFO] Filled tag <context.entity> with 'n@735'.
20:54:54 [INFO] Filled tag <context.entity.location> with
'l@-399.90590815119225,4.0,162.83445222134907,0.0,120.88858,Minigames'.
20:54:54 [INFO] Filled tag <player.location.direction.vector> with
'l@0.06106274852485079,-0.5985912475765324,-0.7987238941382444,Minigames'.
20:54:54 [INFO] Filled tag
<context.entity.location.add[l@0.06106274852485079,-0.5985912475765324,-0.7987238941382444,Minigames]>
with
'l@-399.8448454026674,3.4014087524234675,162.03572832721082,0.0,120.88858,Minigames'.
20:54:54 [INFO] Filled tag <def[power]> with '-12.449'.
20:54:54 [INFO] +> Executing 'SHOOT':
origin='l@-399.90590815119225,4.0,162.83445222134907,0.0,120.88858,Minigames'
entities='[n@735]'
destination='l@-399.8448454026674,3.4014087524234675,162.03572832721082,0.0,120.88858,Minigames'
height='0.0' speed='-12.449'
20:54:54 [INFO] Queue 'XENMAI_TEST_1_ExternalEstateAdjustment' Executing:
FLAG "<player>" "HockeyCharge:<server.current_time_millis>"
20:54:54 [INFO] +- Executing dCommand: FLAG/p@xenmai ---------+
20:54:54 [INFO] Filled tag <player> with
'p@4f6cb058-42f2-4290-b962-bcac121d4e70'.
20:54:54 [INFO] Filled tag <server.current_time_millis> with '1456883694656'.
20:54:54 [INFO] +> Executing 'FLAG': flag_name='HOCKEYCHARGE'
Action/Value='SET_VALUE(1456883694656)'
flag_target='p@xenmai'
20:54:54 [INFO] Queue 'XENMAI_TEST_1_ExternalEstateAdjustment' Executing:
DETERMINE "CANCELLED"
20:54:54 [INFO] +- Executing dCommand: DETERMINE/p@xenmai ---------+
20:54:54 [INFO] +> Executing 'DETERMINE': outcome='CANCELLED'
passively='false'
20:54:54 [INFO] Completing queue 'XENMAI_TEST_1_ExternalEstateAdjustment' in
4ms.
20:54:54 [INFO] Event cancelled!
20:54:54 [INFO] Running script event 'EntityDamaged', event='entity damages
entity' for script 'XENMAI_TEST_1'
20:54:54 [INFO] Starting InstantQueue 'XENMAI_TEST_1_RefrigeratorFpBooth'...
20:54:54 [INFO] Queue 'XENMAI_TEST_1_RefrigeratorFpBooth' Executing: IF
"<context.entity.is[==].to[n@735]>" "{" "-" "if"
"<context.damager.is[==].to[n@737]>" "{" "-" "execute"
"as_server" "puckreset" "-" "announce" "Red team scored!" "-"
"title" "title:<&c><&l><&o>RED TEAM SCORES"
"subtitle:<&f><&l>GOOD WORK RED TEAM!" "fade_in:.1s"
"stay:2.8s" "fade_out:.4s"
"targets:<player>|<player.location.find.players.within[30]>"
"-" "execute" "as_server" "mgm score add red 1 Hockey" "}" "-"
"if" "<context.damager.is[==].to[n@739]>"... * snip! *
20:54:54 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
20:54:54 [INFO] +> Executing 'IF': use_braces='true'
20:54:54 [INFO] Filled tag <context.entity.is[==].to[n@735]> with 'true'.
20:54:54 [INFO] Queue 'XENMAI_TEST_1_RefrigeratorFpBooth' Executing: IF
"<context.damager.is[==].to[n@737]>" "{" "-" "execute"
"as_server" "puckreset" "-" "announce" "Red team scored!" "-"
"title" "title:<&c><&l><&o>RED TEAM SCORES"
"subtitle:<&f><&l>GOOD WORK RED TEAM!" "fade_in:.1s"
"stay:2.8s" "fade_out:.4s"
"targets:<player>|<player.location.find.players.within[30]>"
"-" "execute" "as_server" "mgm score add red 1 Hockey" "}"
20:54:54 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
20:54:54 [INFO] +> Executing 'IF': use_braces='true'
20:54:54 [INFO] Filled tag <context.damager.is[==].to[n@737]> with 'false'.
20:54:54 [INFO] Queue 'XENMAI_TEST_1_RefrigeratorFpBooth' Executing: IF
"<context.damager.is[==].to[n@739]>" "{" "-" "execute"
"as_server" "puckreset" "-" "announce" "Blue team scored!" "-"
"title" "title:<&3><&l><&o>BLUE TEAM SCORES"
"subtitle:<&f><&l>GOOD WORK BLUE TEAM!" "fade_in:.1s"
"stay:2.8s" "fade_out:.4s"
"targets:<player>|<player.location.find.players.within[30]>"
"-" "execute" "as_server" "mgm score add blue 1 Hockey" "}"
20:54:54 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
20:54:54 [INFO] +> Executing 'IF': use_braces='true'
20:54:54 [INFO] Filled tag <context.damager.is[==].to[n@739]> with 'false'.
20:54:54 [INFO] Queue 'XENMAI_TEST_1_RefrigeratorFpBooth' Executing:
DETERMINE "CANCELLED"
20:54:54 [INFO] +- Executing dCommand: DETERMINE/p@xenmai ---------+
20:54:54 [INFO] +> Executing 'DETERMINE': outcome='CANCELLED'
passively='false'
20:54:54 [INFO] Completing queue 'XENMAI_TEST_1_RefrigeratorFpBooth' in 1ms.
20:54:54 [INFO] Event cancelled!
20:54:56 [INFO] +> [] CHAT: axepex: see ya
20:54:58 [INFO] +> [] CHAT: SW1FTY_LZ: cya
20:54:59 [INFO] +> [] CHAT: TheMRRobopenguin: Bye[[