Date: 2016/03/03 12:24:26 UTC-08:00
Type: Denizen Script
titles:
type: world
debug: true
towns:
- Newport
events:
on player enters notable cuboid:
- if <script.yaml_key[towns].contains[<c.cuboid.parse[notable_name]>.not]> queue clear
- choose <c.cuboid.parse[notable_name]>:
- case Newport:
- title "title:<&b>Newport" "fade_in:1s" "stay:2s" "fade_out:1s" "targets:<player>