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TitleDenizen Debug Logs From Who is Shady Mcgrady? Tune in at 8 for shocking details.
TypeServer Log
Date2016/03/06 11:52:41 UTC-08:00
ByGuest
Other
Paste
Java Version: 1.8.0_45
Up-time: 48m
CraftBukkit Version: git-Spigot-ee4e41a-ea28c1e (MC: 1.9)
Denizen Version: Core: 1.10 (Build Unknown), CraftBukkit: 0.9.8-SNAPSHOT (build 1611)
Active Plugins (9): WorldEdit: 6.1;no_git_id, WorldBorder: 1.8.5, Essentials: TeamCity, Vault: 1.5.6-b49, 
CashControl: 2, TreasureChest: 8.4.4, Citizens: 2.0.17-SNAPSHOT (build 1319), 
Denizen: 0.9.8-SNAPSHOT (build 1611), Depenizen: 0.2.2 (build 258)
Loaded Worlds (3): Fantasy RPG, Fantasy RPG_nether, Fantasy RPG_the_end
Online Players (1): ~nurf(nurfuis)
Offline Players: 1
Mode: online

14:52:37 [INFO] +> Executing 'Event': Type='on player right clicks'  
                   Container='PREPERATION(WORLD)'  
                   player=p@nurfuisContext='{click_type=RIGHT_CLICK_BLOCK, 
                   cuboids=li@cu@start, item=i@LIGHTBLADE[display_name=Light 
                   Blade;durability=66;lore=Has a chance on hit to weaken your 
                   enemy&dot|&sscClass&co Rogue], 
                   location=l@19.0,63.0,-38.0,Fantasy RPG, 
                   relative=l@19.0,64.0,-38.0,Fantasy RPG}
14:52:37 [INFO] +- Building event 'ON PLAYER RIGHT CLICKS' for PREPERATION 
                   ---------+ 
14:52:37 [INFO]  Starting InstantQueue 
                   'PREPERATION_FloodGuestbookConnectivity'... 
14:52:37 [INFO]  Queue 'PREPERATION_FloodGuestbookConnectivity' Executing: IF 
                   "<player.flag[CLASS]||null>" "!=" "Rogue" "queue" "clear" 
14:52:37 [INFO] +- Executing dCommand: IF/p@nurfuis ---------+ 
14:52:37 [INFO] +> Executing 'IF': use_braces='false
14:52:37 [INFO]  Filled tag <player.flag[CLASS]||null> with 'rogue'. 
14:52:37 [INFO]  Logic='NEGATIVE', Comparable='Element(rogue)', 
                   Operator='EQUALS', ComparedTo='Element(Rogue)' --> 
                   OUTCOME='false' 
14:52:37 [INFO]  Queue 'PREPERATION_FloodGuestbookConnectivity' Executing: 
                   DEFINE "ITEM" "<player.item_in_hand.scriptname||empty>" 
14:52:37 [INFO] +- Executing dCommand: DEFINE/p@nurfuis ---------+ 
14:52:37 [INFO]  Filled tag <player.item_in_hand.scriptname||empty> with 
                   'LIGHTBLADE'. 
14:52:37 [INFO] +> Executing 'DEFINE': 
                   queue='PREPERATION_FloodGuestbookConnectivity'  
                   definition='item'  value='LIGHTBLADE
14:52:37 [INFO]  Queue 'PREPERATION_FloodGuestbookConnectivity' Executing: 
                   DEFINE "ITEM" 
                   "<s@pdev_equipment_values.yaml_key[WEAPONS.%ITEM%.stats]||empty>" 
14:52:37 [INFO] +- Executing dCommand: DEFINE/p@nurfuis ---------+ 
14:52:37 [INFO]  Filled definition %ITEM% with 'LIGHTBLADE'. 
14:52:37 [INFO]  Filled tag 
                   <s@pdev_equipment_values.yaml_key[WEAPONS.LIGHTBLADE.stats]||empty> 
                   with '0|1|0|1|0|0|ATK|1|3'. 
14:52:37 [INFO] +> Executing 'DEFINE': 
                   queue='PREPERATION_FloodGuestbookConnectivity'  
                   definition='item'  value='0|1|0|1|0|0|ATK|1|3
14:52:37 [INFO]  Queue 'PREPERATION_FloodGuestbookConnectivity' Executing: 
                   DEFINE "ITEM" 
                   "<s@pdev_equipment_values.yaml_key[WEAPONS.%ITEM%.stats].as_list.get[7]>" 
14:52:37 [INFO] +- Executing dCommand: DEFINE/p@nurfuis ---------+ 
14:52:37 [INFO]  Filled definition %ITEM% with '0|1|0|1|0|0|ATK|1|3'. 
14:52:37 [INFO]  Filled tag 
                   <s@pdev_equipment_values.yaml_key[WEAPONS.0|1|0|1|0|0|ATK|1|3.stats].as_list.get[7]> 
                   with 'null'. 
14:52:37 [INFO]  ERROR in script 'PREPERATION'! Tag 
                   <s@pdev_equipment_values.yaml_key[WEAPONS.0|1|0|1|0|0|ATK|1|3.stats].as_list.get[7]> 
                   is invalid! 
14:52:37 [INFO] +> Executing 'DEFINE': 
                   queue='PREPERATION_FloodGuestbookConnectivity'  
                   definition='item'  value='null
14:52:37 [INFO]  Queue 'PREPERATION_FloodGuestbookConnectivity' Executing: IF 
                   "%ITEM%" "==" "ATK" "{" "-" "^define" "ENERGY" 
                   "<player.flag[ENERGY]>" "-" "^define" "COST" "4" "-" "^if" 
                   "%ENERGY%" "<" "%COST%" "{" "-" "^narrate" "<&2>You need more 
                   energy..." "-" "^queue" "clear" "}" "else" "{" "-" "^flag" 
                   "player" 
                   "ENERGY:<proc[pDEV_energy_update].context[%ENERGY%|%COST%]>" 
                   "-" "^flag" "player" "CRIT" "-" "^narrate" "<&e>You focus your 
                   energy..." "}" "}" 
14:52:37 [INFO] +- Executing dCommand: IF/p@nurfuis ---------+ 
14:52:37 [INFO]  Filled definition %ITEM% with 'null'. 
14:52:37 [INFO] +> Executing 'IF': use_braces='true
14:52:37 [INFO]  Comparable='Element(null)', Operator='EQUALS', 
                   ComparedTo='Element(ATK)' --> OUTCOME='false' 
14:52:37 [INFO]  Completing queue 'PREPERATION_FloodGuestbookConnectivity' in 
                   1ms. 
14:52:37 [INFO] +> Executing 'Event': Type='on player right clicks'  
                   Container='PREPERATION(WORLD)'  
                   player=p@nurfuisContext='{click_type=RIGHT_CLICK_BLOCK, 
                   cuboids=li@cu@start, location=l@19.0,63.0,-38.0,Fantasy RPG, 
                   relative=l@19.0,64.0,-38.0,Fantasy RPG}
14:52:37 [INFO] +- Building event 'ON PLAYER RIGHT CLICKS' for PREPERATION 
                   ---------+ 
14:52:37 [INFO]  Starting InstantQueue 'PREPERATION_ArchitecturalHimBride'... 
14:52:37 [INFO]  Queue 'PREPERATION_ArchitecturalHimBride' Executing: IF 
                   "<player.flag[CLASS]||null>" "!=" "Rogue" "queue" "clear" 
14:52:37 [INFO] +- Executing dCommand: IF/p@nurfuis ---------+ 
14:52:37 [INFO] +> Executing 'IF': use_braces='false
14:52:37 [INFO]  Filled tag <player.flag[CLASS]||null> with 'rogue'. 
14:52:37 [INFO]  Logic='NEGATIVE', Comparable='Element(rogue)', 
                   Operator='EQUALS', ComparedTo='Element(Rogue)' --> 
                   OUTCOME='false' 
14:52:37 [INFO]  Queue 'PREPERATION_ArchitecturalHimBride' Executing: DEFINE 
                   "ITEM" "<player.item_in_hand.scriptname||empty>" 
14:52:37 [INFO] +- Executing dCommand: DEFINE/p@nurfuis ---------+ 
14:52:37 [INFO]  Filled tag <player.item_in_hand.scriptname||empty> with 
                   'LIGHTBLADE'. 
14:52:37 [INFO] +> Executing 'DEFINE': 
                   queue='PREPERATION_ArchitecturalHimBride'  definition='item'  
                   value='LIGHTBLADE
14:52:37 [INFO]  Queue 'PREPERATION_ArchitecturalHimBride' Executing: DEFINE 
                   "ITEM" 
                   "<s@pdev_equipment_values.yaml_key[WEAPONS.%ITEM%.stats]||empty>" 
14:52:37 [INFO] +- Executing dCommand: DEFINE/p@nurfuis ---------+ 
14:52:37 [INFO]  Filled definition %ITEM% with 'LIGHTBLADE'. 
14:52:37 [INFO]  Filled tag 
                   <s@pdev_equipment_values.yaml_key[WEAPONS.LIGHTBLADE.stats]||empty> 
                   with '0|1|0|1|0|0|ATK|1|3'. 
14:52:37 [INFO] +> Executing 'DEFINE': 
                   queue='PREPERATION_ArchitecturalHimBride'  definition='item'  
                   value='0|1|0|1|0|0|ATK|1|3
14:52:37 [INFO]  Queue 'PREPERATION_ArchitecturalHimBride' Executing: DEFINE 
                   "ITEM" 
                   "<s@pdev_equipment_values.yaml_key[WEAPONS.%ITEM%.stats].as_list.get[7]>" 
14:52:37 [INFO] +- Executing dCommand: DEFINE/p@nurfuis ---------+ 
14:52:37 [INFO]  Filled definition %ITEM% with '0|1|0|1|0|0|ATK|1|3'. 
14:52:37 [INFO]  Filled tag 
                   <s@pdev_equipment_values.yaml_key[WEAPONS.0|1|0|1|0|0|ATK|1|3.stats].as_list.get[7]> 
                   with 'null'. 
14:52:37 [INFO]  ERROR in script 'PREPERATION'! Tag 
                   <s@pdev_equipment_values.yaml_key[WEAPONS.0|1|0|1|0|0|ATK|1|3.stats].as_list.get[7]> 
                   is invalid! 
14:52:37 [INFO] +> Executing 'DEFINE': 
                   queue='PREPERATION_ArchitecturalHimBride'  definition='item'  
                   value='null
14:52:37 [INFO]  Queue 'PREPERATION_ArchitecturalHimBride' Executing: IF 
                   "%ITEM%" "==" "ATK" "{" "-" "^define" "ENERGY" 
                   "<player.flag[ENERGY]>" "-" "^define" "COST" "4" "-" "^if" 
                   "%ENERGY%" "<" "%COST%" "{" "-" "^narrate" "<&2>You need more 
                   energy..." "-" "^queue" "clear" "}" "else" "{" "-" "^flag" 
                   "player" 
                   "ENERGY:<proc[pDEV_energy_update].context[%ENERGY%|%COST%]>" 
                   "-" "^flag" "player" "CRIT" "-" "^narrate" "<&e>You focus your 
                   energy..." "}" "}" 
14:52:37 [INFO] +- Executing dCommand: IF/p@nurfuis ---------+ 
14:52:37 [INFO]  Filled definition %ITEM% with 'null'. 
14:52:37 [INFO] +> Executing 'IF': use_braces='true
14:52:37 [INFO]  Comparable='Element(null)', Operator='EQUALS', 
                   ComparedTo='Element(ATK)' --> OUTCOME='false' 
14:52:37 [INFO]  Completing queue 'PREPERATION_ArchitecturalHimBride' in 1ms. 



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