Java Version: 1.8.0_45
Up-time: 54m
CraftBukkit Version: git-Spigot-ee4e41a-ea28c1e (MC: 1.9)
Denizen Version: Core: 1.10 (Build Unknown), CraftBukkit: 0.9.8-SNAPSHOT (build 1611)
Active Plugins (9): WorldEdit: 6.1;no_git_id, WorldBorder: 1.8.5, Essentials: TeamCity, Vault: 1.5.6-b49,
CashControl: 2, TreasureChest: 8.4.4, Citizens: 2.0.17-SNAPSHOT (build 1319),
Denizen: 0.9.8-SNAPSHOT (build 1611), Depenizen: 0.2.2 (build 258)
Loaded Worlds (3): Fantasy RPG, Fantasy RPG_nether, Fantasy RPG_the_end
Online Players (1): ~nurf(nurfuis)
Offline Players: 1
Mode: online
14:58:27 [INFO] +> Executing 'Event': Type='on player right clicks'
Container='PREPERATION(WORLD)'
player=p@nurfuisContext='{click_type=RIGHT_CLICK_BLOCK,
cuboids=li@cu@start, item=i@LIGHTBLADE[display_name=Light
Blade;durability=66;lore=Has a chance on hit to weaken your
enemy&dot|&sscClass&co Rogue],
location=l@17.0,63.0,-40.0,Fantasy RPG,
relative=l@17.0,64.0,-40.0,Fantasy RPG}'
14:58:27 [INFO] +- Building event 'ON PLAYER RIGHT CLICKS' for PREPERATION
---------+
14:58:27 [INFO] Starting InstantQueue 'PREPERATION_PcsPullingReid'...
14:58:27 [INFO] Queue 'PREPERATION_PcsPullingReid' Executing: IF
"<player.flag[CLASS]||null>" "!=" "Rogue" "queue" "clear"
14:58:27 [INFO] +- Executing dCommand: IF/p@nurfuis ---------+
14:58:27 [INFO] +> Executing 'IF': use_braces='false'
14:58:27 [INFO] Filled tag <player.flag[CLASS]||null> with 'rogue'.
14:58:27 [INFO] Logic='NEGATIVE', Comparable='Element(rogue)',
Operator='EQUALS', ComparedTo='Element(Rogue)' -->
OUTCOME='false'
14:58:27 [INFO] Queue 'PREPERATION_PcsPullingReid' Executing: DEFINE "ITEM"
"<player.item_in_hand.scriptname||empty>"
14:58:27 [INFO] +- Executing dCommand: DEFINE/p@nurfuis ---------+
14:58:27 [INFO] Filled tag <player.item_in_hand.scriptname||empty> with
'LIGHTBLADE'.
14:58:27 [INFO] +> Executing 'DEFINE': queue='PREPERATION_PcsPullingReid'
definition='item' value='LIGHTBLADE'
14:58:27 [INFO] Queue 'PREPERATION_PcsPullingReid' Executing: DEFINE "ITEM"
"<s@pdev_equipment_values.yaml_key[WEAPONS.%ITEM%.stats].as_list||<s@pdev_equipment_values.yaml_key[WEAPONS.empty.stats].as_list>"
14:58:27 [INFO] +- Executing dCommand: DEFINE/p@nurfuis ---------+
14:58:27 [INFO] Filled definition %ITEM% with 'LIGHTBLADE'.
14:58:27 [INFO] +> Executing 'DEFINE': queue='PREPERATION_PcsPullingReid'
definition='item'
value='<s@pdev_equipment_values.yaml_key[WEAPONS.LIGHTBLADE.stats].as_list||<s@pdev_equipment_values.yaml_key[WEAPONS.empty.stats].as_list>'
14:58:27 [INFO] Queue 'PREPERATION_PcsPullingReid' Executing: DEFINE "ITEM"
"<def[ITEM].get[7]>"
14:58:27 [INFO] +- Executing dCommand: DEFINE/p@nurfuis ---------+
14:58:27 [INFO] Unfilled attributes '[get[7]]' for tag <def[ITEM].get[7]>!
14:58:27 [INFO] Filled tag <def[ITEM].get[7]> with 'null'.
14:58:27 [INFO] ERROR in script 'PREPERATION'! Tag <def[ITEM].get[7]> is
invalid!
14:58:27 [INFO] +> Executing 'DEFINE': queue='PREPERATION_PcsPullingReid'
definition='item' value='null'
14:58:27 [INFO] Queue 'PREPERATION_PcsPullingReid' Executing: IF "%ITEM%"
"==" "ATK" "{" "-" "^define" "ENERGY" "<player.flag[ENERGY]>"
"-" "^define" "COST" "4" "-" "^if" "%ENERGY%" "<" "%COST%" "{"
"-" "^narrate" "<&2>You need more energy..." "-" "^queue"
"clear" "}" "else" "{" "-" "^flag" "player"
"ENERGY:<proc[pDEV_energy_update].context[%ENERGY%|%COST%]>"
"-" "^flag" "player" "CRIT" "-" "^narrate" "<&e>You focus your
energy..." "}" "}"
14:58:27 [INFO] +- Executing dCommand: IF/p@nurfuis ---------+
14:58:27 [INFO] Filled definition %ITEM% with 'null'.
14:58:27 [INFO] +> Executing 'IF': use_braces='true'
14:58:27 [INFO] Comparable='Element(null)', Operator='EQUALS',
ComparedTo='Element(ATK)' --> OUTCOME='false'
14:58:27 [INFO] Completing queue 'PREPERATION_PcsPullingReid' in 5ms.
14:58:27 [INFO] +> Executing 'Event': Type='on player right clicks'
Container='PREPERATION(WORLD)'
player=p@nurfuisContext='{click_type=RIGHT_CLICK_BLOCK,
cuboids=li@cu@start, location=l@17.0,63.0,-40.0,Fantasy RPG,
relative=l@17.0,64.0,-40.0,Fantasy RPG}'
14:58:27 [INFO] +- Building event 'ON PLAYER RIGHT CLICKS' for PREPERATION
---------+
14:58:27 [INFO] Starting InstantQueue
'PREPERATION_ExperiencesNorthernSeriously'...
14:58:27 [INFO] Queue 'PREPERATION_ExperiencesNorthernSeriously' Executing:
IF "<player.flag[CLASS]||null>" "!=" "Rogue" "queue" "clear"
14:58:27 [INFO] +- Executing dCommand: IF/p@nurfuis ---------+
14:58:27 [INFO] +> Executing 'IF': use_braces='false'
14:58:27 [INFO] Filled tag <player.flag[CLASS]||null> with 'rogue'.
14:58:27 [INFO] Logic='NEGATIVE', Comparable='Element(rogue)',
Operator='EQUALS', ComparedTo='Element(Rogue)' -->
OUTCOME='false'
14:58:27 [INFO] Queue 'PREPERATION_ExperiencesNorthernSeriously' Executing:
DEFINE "ITEM" "<player.item_in_hand.scriptname||empty>"
14:58:27 [INFO] +- Executing dCommand: DEFINE/p@nurfuis ---------+
14:58:27 [INFO] Filled tag <player.item_in_hand.scriptname||empty> with
'LIGHTBLADE'.
14:58:27 [INFO] +> Executing 'DEFINE':
queue='PREPERATION_ExperiencesNorthernSeriously'
definition='item' value='LIGHTBLADE'
14:58:27 [INFO] Queue 'PREPERATION_ExperiencesNorthernSeriously' Executing:
DEFINE "ITEM"
"<s@pdev_equipment_values.yaml_key[WEAPONS.%ITEM%.stats].as_list||<s@pdev_equipment_values.yaml_key[WEAPONS.empty.stats].as_list>"
14:58:27 [INFO] +- Executing dCommand: DEFINE/p@nurfuis ---------+
14:58:27 [INFO] Filled definition %ITEM% with 'LIGHTBLADE'.
14:58:27 [INFO] +> Executing 'DEFINE':
queue='PREPERATION_ExperiencesNorthernSeriously'
definition='item'
value='<s@pdev_equipment_values.yaml_key[WEAPONS.LIGHTBLADE.stats].as_list||<s@pdev_equipment_values.yaml_key[WEAPONS.empty.stats].as_list>'
14:58:27 [INFO] Queue 'PREPERATION_ExperiencesNorthernSeriously' Executing:
DEFINE "ITEM" "<def[ITEM].get[7]>"
14:58:27 [INFO] +- Executing dCommand: DEFINE/p@nurfuis ---------+
14:58:27 [INFO] Unfilled attributes '[get[7]]' for tag <def[ITEM].get[7]>!
14:58:27 [INFO] Filled tag <def[ITEM].get[7]> with 'null'.
14:58:27 [INFO] ERROR in script 'PREPERATION'! Tag <def[ITEM].get[7]> is
invalid!
14:58:27 [INFO] +> Executing 'DEFINE':
queue='PREPERATION_ExperiencesNorthernSeriously'
definition='item' value='null'
14:58:27 [INFO] Queue 'PREPERATION_ExperiencesNorthernSeriously' Executing:
IF "%ITEM%" "==" "ATK" "{" "-" "^define" "ENERGY"
"<player.flag[ENERGY]>" "-" "^define" "COST" "4" "-" "^if"
"%ENERGY%" "<" "%COST%" "{" "-" "^narrate" "<&2>You need more
energy..." "-" "^queue" "clear" "}" "else" "{" "-" "^flag"
"player"
"ENERGY:<proc[pDEV_energy_update].context[%ENERGY%|%COST%]>"
"-" "^flag" "player" "CRIT" "-" "^narrate" "<&e>You focus your
energy..." "}" "}"
14:58:27 [INFO] +- Executing dCommand: IF/p@nurfuis ---------+
14:58:27 [INFO] Filled definition %ITEM% with 'null'.
14:58:27 [INFO] +> Executing 'IF': use_braces='true'
14:58:27 [INFO] Comparable='Element(null)', Operator='EQUALS',
ComparedTo='Element(ATK)' --> OUTCOME='false'
14:58:27 [INFO] Completing queue 'PREPERATION_ExperiencesNorthernSeriously'
in 2ms.