Date: 2014/04/05 12:17:10 UTC-07:00
Type: Denizen Script
"Pets":
type: assignment
actions:
on assignment:
- trigger name:click toggle:true
interact scripts:
- 10 Pets1
'Pets1':
type: interact
steps:
'1':
click trigger:
script:
- random 3
- NARRATE "<&c><&nl><&6><&l><npc.name><&e><&co><&b> Hej! Popatrz jaki jestem slodki.. <&nl><&9><player.name><&b>... czy jestem wart tego by za toba chodzic?<&nl><&6><&nl>"
- NARRATE "<&6><&l><npc.name><&e><&co><&b> Lubie cie <&9><player.name><&b>, pozwolisz bym chodzil za toba wszedzie?"
- NARRATE "<&6><&l><npc.name><&e><&co><&b> Zostaniemy przyjaciolmi? Prosze."
- playeffect <npc.location> effect:<HAPPY_VILLAGER> qty:<25>
- playeffect <npc.location> effect:<HEART> qty:<3>
- if <util.random.int[100].to[1]> == 1 {
- zap 2
}
'2':
script:
- playeffect <npc.location> effect:<HAPPY_VILLAGER> qty:<100>
- NARRATE "<&6><&l><npc.name><&e><&co><&b> ljdsafhsdljhfals;dkfjnsd"