Date: 2016/03/15 18:49:31 UTC-07:00
Type: Denizen Script
fishcountworld:
type: world
events:
on player fishes while caught_fish:
- if <context.item> !=raw_fish {
- queue clear
}
- flag player rawfishcount:++
on player fishes while CAUGHT_FISH:
- if <context.item> !=raw_pufferfish {
- queue clear
}
- flag player pufferfishcount:++
}
on player fishes while CAUGHT_FISH:
- if <context.item> !=raw_salmon {
- queue clear
}
- flag player rawsalmoncount:++