Date: 2016/03/15 19:18:21 UTC-07:00
Type: Denizen Script
fishcountworld:
type: world
events:
on player fishes:
- run locally <c.state>
BITE:
- title 'title:Reel it in!'
CAUGHT_ENTITY:
- title 'title:The fishing rod is not a weapon!'
CAUGHT_FISH:
- title 'title:You<&sq>ve caught one!'
- if li@raw_fish|raw_pufferfish|raw_salmon !contains <context.item> {
- queue clear
}
- flag player <context.item>_count:++
- narrate "You have caught <player.flag[<context.item>_count].as_int> <context.item.name>."
FISHING:
- title 'title:Now wait for the bobber to bob!'
IN_GROUND:
- title 'title:Bad cast!'