Date: 2016/03/30 06:21:54 UTC-07:00
Type: Denizen Script
- if <def[player].flag[a_m_lsa]||null> == ice_arrow {
- li@stationary_water|water contains <def[location].material.name> {
- modifyblock <def[location]> ice
- wait 10s
- modifyblock <def[location]> stationary_water
}
}