Paste #32133: REPAIR

Date: 2016/03/30 06:25:55 UTC-07:00
Type: Denizen Script

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09:24:16 [INFO] +> Executing 'Event': Type='on INV2 command'   
                   Container='TESTEWOR1(WORLD)'   
                   player=p@M4triixxContext='{cuboids=li@, args=li@, raw_args=,  
                   command=INV2, server=false, parsed_args=li@}'  
09:24:16 [INFO] +- Building event 'ON INV2 COMMAND' for TESTEWOR1 ---------+  
09:24:16 [INFO]  Starting InstantQueue  
                   'TESTEWOR1_ClassifiedsBrokeCollectables'...  
09:24:16 [INFO]  Queue 'TESTEWOR1_ClassifiedsBrokeCollectables' Executing:  
                   INVENTORY "open" "d:in@inventoryteste1"  
09:24:16 [INFO] +- Executing dCommand: INVENTORY/p@M4triixx ---------+  
09:24:16 [INFO]  Filled tag <&2> with ''.  
09:24:16 [INFO] +> Executing 'INVENTORY': actions='[open]'   
                   destination='in@INVENTORYTESTE1'  slot='1'  
09:24:16 [INFO] +> Executing 'Event': Type='on player opens CHEST'   
                   Container='LEGENDARY AND EPIC ITEM EFFECTS(WORLD)'   
                   player=p@M4triixxContext='{inventory=in@INVENTORYTESTE1}'  
09:24:16 [INFO] +- Building event 'ON PLAYER OPENS CHEST' for LEGENDARY AND  
                   EPIC ITEM EFFECTS ---------+  
09:24:16 [INFO]  Starting InstantQueue 'LEGENDARY AND EPIC ITEM  
                   EFFECTS_ConductCraftBurden'...  
09:24:16 [INFO]  Queue 'LEGENDARY AND EPIC ITEM EFFECTS_ConductCraftBurden'  
                   Executing: IF  
                   "<global.flag[GlobalLootChestLocationList].aslist>" "contains"  
                   "<context.inventory.location>" "{" "-" "if"  
                   "<player.flag[LootChestLocation]>" "!="  
                   "<context.inventory.location>" "{" "-" "narrate" "<red>You  
                   cannot access the contents of this chest." "-" "determine"  
                   "cancelled" "}" "}"  
09:24:16 [INFO] +- Executing dCommand: IF/p@M4triixx ---------+  
09:24:16 [INFO] +> Executing 'IF': use_braces='true'  
09:24:16 [INFO]  Filled tag <global.flag[GlobalLootChestLocationList].aslist>  
                   with 'global.flag[GlobalLootChestLocationList].aslist'.  
09:24:16 [INFO]  ERROR! Tag <global.flag[GlobalLootChestLocationList].aslist>  
                   is invalid!  
09:24:16 [INFO]  Filled tag <context.inventory.location> with 'null'.  
09:24:16 [INFO]  ERROR! Tag <context.inventory.location> is invalid!  
09:24:16 [INFO]   
                   Comparable='Element(global.flag[GlobalLootChestLocationList].aslist)',  
                   Operator='CONTAINS', ComparedTo='Element(null)' -->  
                   OUTCOME='false'  
09:24:16 [INFO]  Completing queue 'LEGENDARY AND EPIC ITEM  
                   EFFECTS_ConductCraftBurden' in 1ms.  
09:24:16 [INFO]  Queue 'TESTEWOR1_ClassifiedsBrokeCollectables' Executing:  
                   NARRATE "<context.inventory>"  
09:24:16 [INFO] +- Executing dCommand: NARRATE/p@M4triixx ---------+  
09:24:16 [INFO]  Filled tag <context.inventory> with 'context.inventory'.  
09:24:16 [INFO]  ERROR in script 'TESTEWOR1'! Tag <context.inventory> is  
                   invalid!  
09:24:16 [INFO] +> Executing 'NARRATE': Narrating='context.inventory'   
                   Targets='[p@M4triixx]'  
09:24:16 [INFO]  Queue 'TESTEWOR1_ClassifiedsBrokeCollectables' Executing:  
                   DETERMINE "fulfilled"  
09:24:16 [INFO] +- Executing dCommand: DETERMINE/p@M4triixx ---------+  
09:24:16 [INFO] +> Executing 'DETERMINE': outcome='fulfilled'   
                   passively='false'  
09:24:16 [INFO]  Completing queue 'TESTEWOR1_ClassifiedsBrokeCollectables' in  
                   3ms.  
09:24:18 [INFO] +> Executing 'Event': Type='on player clicks in  
                   in@INVENTORYTESTE1'  Container='TESTEWOR1(WORLD)'   
                   player=p@M4triixxContext='{is_shift_click=false,  
                   hotbar_button=-1, inventory=in@INVENTORYTESTE1,  
                   item=i@wood_sword, action=PICKUP_ALL, click=LEFT, raw_slot=62,  
                   slot=8, slot_type=QUICKBAR, cursor_item=i@air}'  
09:24:18 [INFO] +- Building event 'ON PLAYER CLICKS IN IN@INVENTORYTESTE1' for  
                   TESTEWOR1 ---------+  
09:24:18 [INFO]  Starting InstantQueue 'TESTEWOR1_NnMedicalKai'...  
09:24:18 [INFO]  Queue 'TESTEWOR1_NnMedicalKai' Executing: INVENTORY "add"  
                   "o:<context.item>" "d:in@inventoryteste1" "slot:5"  
09:24:18 [INFO] +- Executing dCommand: INVENTORY/p@M4triixx ---------+  
09:24:18 [INFO]  Filled tag <context.item> with 'i@wood_sword'.  
09:24:18 [INFO]  Filled tag <&2> with ''.  
09:24:18 [INFO] +> Executing 'INVENTORY': actions='[add]'   
                   destination='in@INVENTORYTESTE1'   
                   origin='in@generic[size=54;contents=li@i@wood_sword;title=Chest]'  
                    slot='5'  
09:24:18 [INFO]  Queue 'TESTEWOR1_NnMedicalKai' Executing: IF  
                   "<context.item.lore>" "==" "li@<&7>Repair" "{" "-" "if"  
                   "<in@inventory.is_full>" "{" "-" "narrate" "primeiro passo"  
                   "}" "-" "narrate" "<in@inventoryteste.slot[<5>]>" "-"  
                   "narrate" "teste2" "}"  
09:24:18 [INFO] +- Executing dCommand: IF/p@M4triixx ---------+  
09:24:18 [INFO] +> Executing 'IF': use_braces='true'  
09:24:18 [INFO]  Unfilled attributes '[lore]' for tag <context.item.lore>!  
09:24:18 [INFO]  Filled tag <context.item.lore> with 'null'.  
09:24:18 [INFO]  ERROR in script 'TESTEWOR1'! Tag <context.item.lore> is  
                   invalid!  
09:24:18 [INFO]  Filled tag <&7> with ''.  
09:24:18 [INFO]  Comparable='Element(null)', Operator='EQUALS',  
                   ComparedTo='Element(li@Repair)' --> OUTCOME='false'  
09:24:18 [INFO]  Queue 'TESTEWOR1_NnMedicalKai' Executing: NARRATE "Work"  
09:24:18 [INFO] +- Executing dCommand: NARRATE/p@M4triixx ---------+  
09:24:18 [INFO] +> Executing 'NARRATE': Narrating='Work'   
                   Targets='[p@M4triixx]'  
09:24:18 [INFO]  Completing queue 'TESTEWOR1_NnMedicalKai' in 2ms.  
09:24:20 [INFO] +> Executing 'Event': Type='on player clicks in  
                   in@INVENTORYTESTE1'  Container='TESTEWOR1(WORLD)'   
                   player=p@M4triixxContext='{is_shift_click=false,  
                   hotbar_button=-1, inventory=in@INVENTORYTESTE1, item=i@air,  
                   action=PLACE_ALL, click=LEFT, raw_slot=56, slot=2,  
                   slot_type=QUICKBAR, cursor_item=i@wood_sword}'  
09:24:20 [INFO] +- Building event 'ON PLAYER CLICKS IN IN@INVENTORYTESTE1' for  
                   TESTEWOR1 ---------+  
09:24:20 [INFO]  Starting InstantQueue  
                   'TESTEWOR1_AssessedParagraphsGlasses'...  
09:24:20 [INFO]  Queue 'TESTEWOR1_AssessedParagraphsGlasses' Executing:  
                   INVENTORY "add" "o:<context.item>" "d:in@inventoryteste1"  
                   "slot:5"  
09:24:20 [INFO] +- Executing dCommand: INVENTORY/p@M4triixx ---------+  
09:24:20 [INFO]  Filled tag <context.item> with 'i@air'.  
09:24:20 [INFO]  Filled tag <&2> with ''.  
09:24:20 [INFO] +> Executing 'INVENTORY': actions='[add]'   
                   destination='in@INVENTORYTESTE1'   
                   origin='in@generic[size=54;title=Chest]'  slot='5'  
09:24:20 [INFO]  Queue 'TESTEWOR1_AssessedParagraphsGlasses' Executing: IF  
                   "<context.item.lore>" "==" "li@<&7>Repair" "{" "-" "if"  
                   "<in@inventory.is_full>" "{" "-" "narrate" "primeiro passo"  
                   "}" "-" "narrate" "<in@inventoryteste.slot[<5>]>" "-"  
                   "narrate" "teste2" "}"  
09:24:20 [INFO] +- Executing dCommand: IF/p@M4triixx ---------+  
09:24:20 [INFO] +> Executing 'IF': use_braces='true'  
09:24:20 [INFO]  Unfilled attributes '[lore]' for tag <context.item.lore>!  
09:24:20 [INFO]  Filled tag <context.item.lore> with 'null'.  
09:24:20 [INFO]  ERROR in script 'TESTEWOR1'! Tag <context.item.lore> is  
                   invalid!  
09:24:20 [INFO]  Filled tag <&7> with ''.  
09:24:20 [INFO]  Comparable='Element(null)', Operator='EQUALS',  
                   ComparedTo='Element(li@Repair)' --> OUTCOME='false'  
09:24:20 [INFO]  Queue 'TESTEWOR1_AssessedParagraphsGlasses' Executing:  
                   NARRATE "Work"  
09:24:20 [INFO] +- Executing dCommand: NARRATE/p@M4triixx ---------+  
09:24:20 [INFO] +> Executing 'NARRATE': Narrating='Work'   
                   Targets='[p@M4triixx]'  
09:24:20 [INFO]  Completing queue 'TESTEWOR1_AssessedParagraphsGlasses' in  
                   2ms.  
09:24:22 [INFO] +> Executing 'Event': Type='on player closes CHEST'   
                   Container='LEGENDARY AND EPIC ITEM EFFECTS(WORLD)'   
                   player=p@M4triixxContext='{inventory=in@INVENTORYTESTE1}'  
09:24:22 [INFO] +- Building event 'ON PLAYER CLOSES CHEST' for LEGENDARY AND  
                   EPIC ITEM EFFECTS ---------+  
09:24:22 [INFO]  Starting InstantQueue 'LEGENDARY AND EPIC ITEM  
                   EFFECTS_SecuredPreservationCorporation'...  
09:24:22 [INFO]  Queue 'LEGENDARY AND EPIC ITEM  
                   EFFECTS_SecuredPreservationCorporation' Executing: IF  
                   "<player.flag[LootChestLocation]>" "=="  
                   "<context.inventory.location>" "&&"  
                   "<global.flag[GlobalLootChestLocationList].aslist>" "contains"  
                   "<context.inventory.location>" "&&"  
                   "<context.inventory.location>" "!=" "null" "{" "-" "narrate"  
                   "<red>Chest has been despawned..." "-" "flag" "<player>"  
                   "LootChestLocation:!" "-" "flag" "global"  
                   "GlobalLootChestLocationList:<-:<context.inventory.location>"  
                   "-" "modifyblock" "<context.i... * snip! *  
09:24:22 [INFO] +- Executing dCommand: IF/p@M4triixx ---------+  
09:24:22 [INFO] +> Executing 'IF': use_braces='true'  
09:24:22 [INFO]  Unfilled attributes '[flag[LootChestLocation]]' for tag  
                   <player.flag[LootChestLocation]>!  
09:24:22 [INFO]  Filled tag <player.flag[LootChestLocation]> with 'null'.  
09:24:22 [INFO]  ERROR! Tag <player.flag[LootChestLocation]> is invalid!  
09:24:22 [INFO]  Filled tag <context.inventory.location> with 'null'.  
09:24:22 [INFO]  ERROR! Tag <context.inventory.location> is invalid!  
09:24:22 [INFO]  Comparable='Element(null)', Operator='EQUALS',  
                   ComparedTo='Element(null)' --> OUTCOME='true'  
09:24:22 [INFO]  Filled tag <global.flag[GlobalLootChestLocationList].aslist>  
                   with 'global.flag[GlobalLootChestLocationList].aslist'.  
09:24:22 [INFO]  ERROR! Tag <global.flag[GlobalLootChestLocationList].aslist>  
                   is invalid!  
09:24:22 [INFO]  Filled tag <context.inventory.location> with 'null'.  
09:24:22 [INFO]  ERROR! Tag <context.inventory.location> is invalid!  
09:24:22 [INFO]   
                   Comparable='Element(global.flag[GlobalLootChestLocationList].aslist)',  
                   Operator='CONTAINS', ComparedTo='Element(null)' -->  
                   OUTCOME='false'  
09:24:22 [INFO]  Completing queue 'LEGENDARY AND EPIC ITEM  
                   EFFECTS_SecuredPreservationCorporation' in 1ms.