Date: 2016/04/02 11:07:28 UTC-07:00
Type: Denizen Script
spawnerbreak:
type: world
events:
on player breaks mob_spawner:
- define spawner <context.location>
- define mob <def[spawner].spawner_type>
- define displayname <proc[spawnerdisplayname].context[<def[mob]>]>
- drop i@MOB_SPAWNER[spawner_type=<def[mob]>] <def[spawner]>
- determine cancelled