Date: 2016/04/06 14:54:07 UTC-07:00
Type: Denizen Script
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ConquestStats:
type: command
name: ConquestStats
description: Displays a bunch of information about you in regards to Conquest.
usage: /ConquestStats <<>myArg1<>>
tab complete:
- determine <server.list_online_players.parse[name].filter[starts_with[<context.args.last>]]>
script:
- define player <server.match_offline_player[<context.args.get[1]>]||none>
- if <def[player]> == none {
- narrate "<&c>This is not a valid player"
- queue clear
}
- narrate "<&6>Player Stats: <&e><&l><def[player].name>"
- if <def[player].has_flag[Ithero]> == true {
- narrate "<&2>Team: <&a>Ithero"
}
else if <def[player].has_flag[Vrovona]> == true {
- narrate "<&2>Team: <&a>Vrovona"
}
else if <def[player].has_flag[Roreg]> == true {
- narrate "<&2>Team: <&a>Roreg Logh"
}
else if <def[player].has_flag[ArSelukk]> == true {
- narrate "<&2>Team: <&a>Ar-Selukk"
}
else if <def[player].has_flag[Aloreh]> == true {
- narrate "<&2>Team: <&a>Aloreh"
}
else if <def[player].has_flag[Daggerlands]> == true {
- narrate "<&2>Team: <&a>The Daggerlands"
}
- narrate "<&2>Kills: <&a><def[player].flag[KDRKill].round>"
- narrate "<&2>Deaths: <&a><def[player].flag[KDRDeath].round>"
- if <def[player].flag[KDRDeath]> == 0 {
- narrate "<&2>KDR: <&a><def[player].flag[KDRKill]>"
}
else {
- narrate "<&2>KDR: <&a><math.as_int:<def[player].flag[KDRKill]> / <def[player].flag[KDRDeath]>>"
}
- narrate "<&2>Streak: <&a><def[player].flag[KDRStreak].round>"