RustyIronSword: type: item debug: true material: m@iron_sword[flags=hide_attributes;nbt=price_sell/.Price_Buy].as_decimal.mul[].as_decimal>|dmg_min/|dmg_max/] display name: .quality_color]>>.name].as_element> durability: 100 lore: - <&f>.type].as_element> - <&f>.Dmg_Min].as_int>-.Dmg_Max].as_int> Damage - .quality_color]>>.quality_name].as_element> - <&sp> - <&8><&o>value<&co> <&a>$.Price_Buy].as_decimal.mul[].as_money>