Date: 2016/04/11 02:43:58 UTC-07:00
Type: Denizen Script
"BodyStats":
Type: world
debug: true
events:
on player holds item:
#This should alter a player's temp flag based on what they're holding
- if <player.has_flag[SpamGuard]> queue clear
- while <player.item_in_hand.is[==].to[i@PIXELMON_ITEMWATER_STONE_SHARD|i@PIXELMON_ITEMDUSK_STONE_SHARD]> {
- flag player BodyStatsTemp:-:<util.random.int[0].to[1]>
- flag player BodyStatsStamina:-:<util.random.int[0].to[1]>
- flag player SpamGuard:1s
}