Date: 2016/04/11 06:46:33 UTC-07:00
Type: Denizen Script
on player holds item:
- wait 1t
- if <player.item_in_hand.is[==].to[i@SAND]> {
- if <player.flag[SpamGuard]> == i@sand queue clear
- while <player.item_in_hand.is[==].to[i@SAND]> {
- flag player BodyStatsTemp:-:<util.random.int[0].to[1]>
- flag player BodyStatsStamina:-:<util.random.int[0].to[1]>
- flag player SpamGuard:i@sand duration:1s
- wait 1s
- narrate sand
}
}
else if <player.item_in_hand.is[==].to[i@stone]> {
- if <player.flag[SpamGuard]||false> == i@stone queue clear
- while <player.item_in_hand.is[==].to[i@stone]> {
- flag player BodyStatsTemp:-:<util.random.int[0].to[1]>
- flag player BodyStatsStamina:-:<util.random.int[0].to[1]>
- flag player SpamGuard:i@stone duration:1s
- wait 1s
- narrate stone
}
}