Date: 2016/04/11 07:29:50 UTC-07:00
Type: Denizen Script
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"BodyStats":
Type: world
debug: true
events:
on player holds item:
- wait 1t
#This should alter a player's temp flag based on what they're holding
- if <li@i@PIXELMON_ITEMWATER_STONE_SHARD|i@PIXELMON_ITEMDUSK_STONE_SHARD.contains[<player.item_in_hand>]> {
- if <player.flag[SpamGuard]||false> == i@ColdTier1 queue clear
- while <li@i@PIXELMON_ITEMWATER_STONE_SHARD|i@PIXELMON_ITEMDUSK_STONE_SHARD.contains[<player.item_in_hand>]> {
- flag player BodyStatsTemp:-:<util.random.int[0].to[1]>
- flag player BodyStatsStamina:-:<util.random.int[0].to[1]>
- flag player SpamGuard:i@ColdTier1 duration:1s
- wait 1s
}
}
else if <li@i@PIXELMON_ITEMDUSK_STONE|i@ICE.contains[<player.item_in_hand>]> {
- if <player.flag[SpamGuard]||false> == i@ColdTier2 queue clear
- while <li@i@PIXELMON_ITEMDUSK_STONE|i@ICE.contains[<player.item_in_hand>]> {
- flag player BodyStatsTemp:-:<util.random.int[0].to[3]>
- flag player BodyStatsStamina:-:<util.random.int[0].to[1]>
- flag player SpamGuard:i@ColdTier2 duration:1s
- wait 1s
}
}
else if <li@i@PIXELMON_ITEMUNO_ORB|i@PIXELMON_ITEMWATER_STONE|i@PIXELMON_ITEMMOON_STONE|i@PACKED_ICE.contains[<player.item_in_hand>]> {
- if <player.flag[SpamGuard]||false> == i@ColdTier3 queue clear
- while <li@i@PIXELMON_ITEMUNO_ORB|i@PIXELMON_ITEMWATER_STONE|i@PIXELMON_ITEMMOON_STONE.contains[<player.item_in_hand>]> {
- flag player BodyStatsTemp:-:<util.random.int[1].to[4]>
- flag player BodyStatsStamina:-:<util.random.int[0].to[1]>
- flag player SpamGuard:i@ColdTier3 duration:1s
- wait 1s
}
}
else if <li@i@PIXELMON_ITEMICE_GEM|i@PIXELMON_ITEMNEVERMELTICE.contains[<player.item_in_hand>]> {
- if <player.flag[SpamGuard]||false> == i@ColdTier4 queue clear
- while <li@i@PIXELMON_ITEMICE_GEM|i@PIXELMON_ITEMNEVERMELTICE.contains[<player.item_in_hand>]> {
- flag player BodyStatsTemp:-:<util.random.int[3].to[7]>
- flag player BodyStatsStamina:-:<util.random.int[0].to[1]>
- flag player SpamGuard:i@ColdTier4 duration:1s
- wait 1s
}
}
else if <li@i@REDSTONE_TORCH|i@PIXELMON_ITEMDAWN_STONE_SHARD.contains[<player.item_in_hand>]> {
- if <player.flag[SpamGuard]||false> == i@WarmTier1 queue clear
- while <li@i@REDSTONE_TORCH|i@PIXELMON_ITEMDAWN_STONE_SHARD.contains[<player.item_in_hand>]> {
- flag player BodyStatsTemp:+:<util.random.int[0].to[1]>
- flag player BodyStatsStamina:-:<util.random.int[0].to[1]>
- flag player SpamGuard:i@WarmTier1 duration:1s
- wait 1s
}
}
else if <li@i@PIXELMON_ITEMSUN_STONE_SHARD|i@TORCH|i@MAGMA_CREAM.contains[<player.item_in_hand>]> {
- if <player.flag[SpamGuard]||false> == i@WarmTier2 queue clear
- while <li@i@PIXELMON_ITEMSUN_STONE_SHARD|i@TORCH|i@MAGMA_CREAM.contains[<player.item_in_hand>]> {
- flag player BodyStatsTemp:+:<util.random.int[0].to[2]>
- flag player BodyStatsStamina:-:<util.random.int[0].to[1]>
- flag player SpamGuard:i@WarmTier2 duration:1s
- wait 1s
}
}
else if <li@i@BLAZE_POWDER|i@PIXELMON_ITEMDAWN_STONE|i@PIXELMON_ITEMMAGMARIZER|i@PIXELMON_ITEMFIRE_STONE_SHARD.contains[<player.item_in_hand>]> {
- if <player.flag[SpamGuard]||false> == i@WarmTier3 queue clear
- while <li@i@BLAZE_POWDER|i@PIXELMON_ITEMDAWN_STONE|i@PIXELMON_ITEMMAGMARIZER|i@PIXELMON_ITEMFIRE_STONE_SHARD.contains[<player.item_in_hand>]> {
- flag player BodyStatsTemp:+:<util.random.int[0].to[3]>
- flag player BodyStatsStamina:-:<util.random.int[0].to[1]>
- flag player SpamGuard:i@WarmTier3 duration:1s
- wait 1s
}
}
else if <li@i@PIXELMON_ITEMSUN_STONE|i@PIXELMON_ITEMTRES_ORB|i@BLAZE_ROD|i@PIXELMON_ITEMFIRE_STONE.contains[<player.item_in_hand>]> {
- if <player.flag[SpamGuard]||false> == i@WarmTier4 queue clear
- while <li@i@PIXELMON_ITEMSUN_STONE|i@PIXELMON_ITEMTRES_ORB|i@BLAZE_ROD|i@PIXELMON_ITEMFIRE_STONE.contains[<player.item_in_hand>]> {
- flag player BodyStatsTemp:+:<util.random.int[1].to[4]>
- flag player BodyStatsStamina:-:<util.random.int[0].to[1]>
- flag player SpamGuard:i@WarmTier4 duration:1s
- wait 1s
}
}
else if <li@i@PIXELMON_ITEMFIRE_GEM|i@PIXELMON_ITEMFLAMEORB.contains[<player.item_in_hand>]> {
- if <player.flag[SpamGuard]||false> == i@WarmTier5 queue clear
- while <li@i@PIXELMON_ITEMFIRE_GEM|i@PIXELMON_ITEMFLAMEORB.contains[<player.item_in_hand>]> {
- flag player BodyStatsTemp:+:<util.random.int[3].to[7]>
- flag player BodyStatsStamina:-:<util.random.int[0].to[1]>
- flag player SpamGuard:i@WarmTier5 duration:1s
- wait 1s
}
}
else if <li@i@LAVA_BUCKET.contains[<player.item_in_hand>]> {
- if <player.flag[SpamGuard]||false> == i@WarmTier6 queue clear
- while <li@i@LAVA_BUCKET.contains[<player.item_in_hand>]> {
- flag player BodyStatsTemp:+:<util.random.int[5].to[10]>
- flag player BodyStatsStamina:-:<util.random.int[0].to[1]>
- flag player SpamGuard:i@WarmTier6 duration:1s
- wait 1s
}
}
else if <li@m@NETHER_STAR.contains[<player.item_in_hand>]> {
- if <player.flag[SpamGuard]||false> == i@DefaultTier queue clear
- while <li@m@NETHER_STAR.contains[<player.item_in_hand>]> {
- flag player BodyStatsTemp:35
- flag player BodyStatsThirst:100
- flag player BodyStatsMana:100
- flag player BodyStatsStamina:500
- flag player SpamGuard duration:1s
- wait 1s
}
}