Paste #32510: Diff note for paste #32509

Date: 2016/04/11 10:09:15 UTC-07:00
Type: Diff Report

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 # --------------
 # QUESTS
 # --------------
 
 # +Quest: Skeleton Slayer (multi stage)
      Location: -218 67 287
      NPC: "Sadrius"
      Repeatable: 1 times a day
      Task 1: Kill 30 skeletons
      Reward: $100, 100 XP
      Task 2: Deliver 20 bones
      Reward: $800, 2500 XP
 # STATUS: Functional, awaiting improved dialogue
  
 # +Quest: Creeper Killer
      Repeatable: NO
      Blown Up House: http://mcmonkey.org/paste/4159  (fixed, I like this but needs some fixing)
  
 # +Quest: Farm_Helper (multi stage) PitchFork Ranch
      Repeatable: 1 times a day
      NPC: "Buck_Tweed"
      Location: (56 69 461)
      Task 1: Gather 10 seeds, plant 10 wheat, Harvest 10 wheat. return to NPC "Buck_Tweed"
      Reward: 3 cake, 2000 XP
  
 # +Quest: Farm_Hand (multi stage) PitchFork Ranch
      Repeatable: 1 times a day
      NPC: "LucyLancer"
      Location: (78 68 444)
      Task 1: Round up 5 cows into the pen you just built Cord Center 87 69 453
      Reward: $100, 1000 XP
      Task 2: Go to Merstone (Town) go to store "Loaf's Eats" and buy 10 wheat from NPC "Loaf" NPC gives player $50 buy supplies. Come back to "LucyLancer" when done.
      Reward: "5 cooked steak, 500 XP
  
 # +Quest: Fight Death Knight "TheDeathKnight7" (multi stage)
      Where: From NPC "Wirexia" complaining in the Elvein Daqgger Inn in Merstone. (-82 67 177) Bob suggests that being in a group will help
      Repeatable: 1 times a day
      Group: Player can try alone or band together with a group
      Task: Travel to Belkax Castle. If accepted Warp them to BelKax. After task complete warp back to Merstone (I really like this multistage script, although it doesn't work, needs to be fixed) http://scripts.citizensnpcs.co/view/34aapf and fight the boss "TheDeathKnight7". BOSS SPAWN LOCATION (27 105 2515)
      Duration: Can only run once at a time, if left not completed reset after 60 seconds of inactivity. Players need to respawn in the castle to keep battling
 
 # --------------
 # SHOPS
 # --------------
 
 # +Woodlanders
      NPC: "Woodlander"
      Location of shop: -140 67 290
      http://mcmonkey.org/paste/4164  can you use this? I made it but am sure it needs work
      Ask players do you want to buy something or do you want to do some work and earn building supplies? If buy something: Use script above (modded as you see fit)
      if work for supplies:
           Repeatable: 1 times a day
           Task 1: Deliver 64 Spruce Wood to NPC Loaf AT Loafs eats, Woodlander gives Wood to Player to Deliver
           Reward: 1 Iron Axe 250 XP
           Task 2: Deliver 30 sticks to  "fisherman770" (-275 69 380 )Woodlander gives sticks to Player to Deliver
           Reward: a fishging pole, from Tom
  
  
 # +Loafs Eats (Multi select)
      Location of shop: -164 68 278
      NPC Name "Loaf"
      Ask players do you want to buy something or do you want to do some work and earn your food? If buy something: Like Woodlanders, but will open - execute as_player "chc open loafs.yml <player.name>"
      if work for food:
           Repeatable: 2 times a day
           Task 1: Gather Milk and sugar 1 Milk 3 Sugar Return to Loaf
           Reward: a dozen cookies and 300 XP
           Task 2: Deliver Librarian "zombooka" (-37 65 143) a cake. Loaf gives cake to Player to Deliver
           Reward: a golden Apple from zombooka, return to Loaf for more work
           Task 3: Deliver basket of fruit and vegstables to NPC Wirexia at the Dagger Inn , Loaf gives player 3 apples, 3 carrots.
           Reward: 3 carrot seeds, 3 potato seeds 1000 XP
  
 # +Elvin Dagger Inn
      Bar: BarKeep script http://scripts.citizensnpcs.co/view/7dezn3
      NPC " BarkeepNPC"
      Location of shop: -82 67 177
 
 # +Ye Old Books
      Shop: Librarian "zombooka" offering quests http://scripts.citizensnpcs.co/view/1x1gua also takes delivery from Loafs Quest
      NPC: "zombooka"
      Location of shop: 37 65 143
 
 # +Rusty Sheild
      Shop: Players can have weapons fixed for cost: http://scripts.citizensnpcs.co/view/b6fe1z
      NPC: "IRONFUR"
      Location of shop: -92 63 299
 
 # +Beast Masters
      Shop: Players can buy/sell animals
      NPC: "xXBeastMasterXx"
      Location of shop: 28 67 237
      Buy
           Horses saddled are $300, Pig Saddled are $200, Cow (Spawn egg) $50.00, Chicken(Spawn Egg) $15.00, Sheep (Spawn Egg) $75.00
      Sell 
           Horses saddled are $150, Pig Saddled are $100, Cow $25.00, Chicken $7.00, Sheep $37.50
 
 # +BodyGuard Shop
      Shop: Buy a BodyGuard
      NPC: "macauleytough"
      Location of shop: -99 65 202
      http://scripts.citizensnpcs.co/view/07hxfs
      Players go to NPC "macauleytough" and they can buy a bodyguard. If purchased the NPC creates and assigns a bodyguard to the player. I like the script I posted but you can do as you think is best.
      Cost: $2000 (No more than 1 BG on a player at a time)
      Duration: Until Bodyguard is killed. No respawn
      Bodyguard: Should; Attack anything within 15 blocks of player that is a hostile mob. Should be vunerable, player can equip BG with weapons. PLayer can kill BG, if they attack him/her the BG will fight back.
 
 # +Travelers Shop (Need one in Merstone, Flotsam and Stone Rose)
      Location of shop: -221 68 157 
      NPC: "AgentTran" 
      Shop: Warp Shop wheer players can purchase a TP to different far off towns that are not fesable to hit by foot.
      Cost: Each warp is $100 one way
      Repeatable: Unlimited
 
 # --------------
 # OTHERS
 # --------------
 
 # +Random NPCs:
      Wandering NPCs saying hello to players as they walk by and tell them some random txt.
      Could we have a random txt script that I can go in and fill out the lines of random narration? And all NPCs that are randome walk arounds will draw from that chat script?
  
 # +NPC server Greeter:
      NPC: "Buckius"
      Welcome guests, and tell them basics about Questing and using protection stones to protect their homes. Also point out that they have a server guidebook in their inventory to help them as well
 # STATUS: Functional, awaiting improved dialogue