Java Version: 1.7.0_80
Up-time: 13h 54m
CraftBukkit Version: git-Spigot-5a40365-f631379 (MC: 1.9.2)
Denizen Version: Core: 1.10 (Build Unknown), CraftBukkit: 0.9.8-SNAPSHOT (build 565)
Active Plugins (9): Vault: 1.5.6-b49, WorldEdit: 6.1;no_git_id, WorldGuard: 6.1, PermissionsBukkit: 2.4,
Citizens: 2.0.17-SNAPSHOT (build 1356), Denizen: 0.9.8-SNAPSHOT (build 565),
dynmap: 2.3-SNAPSHOT-1132, Depenizen: 0.2.2 (build 268), Magic: 6.1-SNAPSHOT,
Loaded Worlds (3): world, world_nether, world_the_end
Online Players (1): tribness(tribness)
Offline Players: 1
Mode: online
17:41:20 [INFO] Starting InstantQueue
'UNEQUIP_WEAPON_StruggleRecommendedP'...
17:41:20 [INFO] Queue 'UNEQUIP_WEAPON_StruggleRecommendedP' Executing: DEFINE
"uuid" "<player.uuid>"
17:41:20 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
17:41:20 [INFO] Filled tag <player.uuid> with
'ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
17:41:20 [INFO] +> Executing 'DEFINE':
queue='UNEQUIP_WEAPON_StruggleRecommendedP' definition='uuid'
value='ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
17:41:20 [INFO] Queue 'UNEQUIP_WEAPON_StruggleRecommendedP' Executing:
INVENTORY "add" "d:in@%uuid%_items_inventory"
"o:<player.inventory.slot[<def[weapon_slot]>]>"
17:41:20 [INFO] +- Executing dCommand: INVENTORY/p@tribness ---------+
17:41:20 [INFO] Filled definition %uuid% with
'ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
17:41:20 [INFO] Filled tag <def[weapon_slot]> with '3'.
17:41:20 [INFO] Filled tag <player.inventory.slot[3]> with 'i@air'.
17:41:20 [INFO] +> Executing 'INVENTORY': actions='[add]'
Inventory='in@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f_items_inventory'
Inventory='in@generic[size=54;title=Chest]' slot='1'
17:41:20 [INFO] Queue 'UNEQUIP_WEAPON_StruggleRecommendedP' Executing:
INVENTORY "set" "d:<player.inventory>" "o:i@air"
"slot:<def[weapon_slot]>"
17:41:20 [INFO] +- Executing dCommand: INVENTORY/p@tribness ---------+
17:41:20 [INFO] Filled tag <player.inventory> with
'in@player[holder=p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f]'.
17:41:20 [INFO] Filled tag <def[weapon_slot]> with '3'.
17:41:20 [INFO] +> Executing 'INVENTORY': actions='[set]'
Inventory='in@player[holder=p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f]'
Inventory='in@generic[size=54;title=Chest]' slot='3'
17:41:20 [INFO] Queue 'UNEQUIP_WEAPON_StruggleRecommendedP' Executing:
PLAYSOUND "<player.location>" "sound:ITEM_ARMOR_EQUIP_GENERIC"
"volume:1" "pitch:0.2"
17:41:20 [INFO] +- Executing dCommand: PLAYSOUND/p@tribness ---------+
17:41:20 [INFO] Filled tag <player.location> with
'l@-975.3524634186342,39.0,856.8559822743907,-1.0499831,-14.418599,world'.
17:41:20 [INFO] +> Executing 'PLAYSOUND':
locations='[l@-975.3524634186342,39.0,856.8559822743907,-1.0499831,-14.418599,world]'
sound='ITEM_ARMOR_EQUIP_GENERIC' volume='1' pitch='0.2'
custom='false'
17:41:20 [INFO] Queue 'UNEQUIP_WEAPON_StruggleRecommendedP' Executing:
PLAYEFFECT "<player.location>" "effect:iconcrack_18,3"
"offset:0.5" "data:0.1" "quantity:10" "visibility:10"
17:41:20 [INFO] +- Executing dCommand: PLAYEFFECT/p@tribness ---------+
17:41:20 [INFO] Filled tag <player.location> with
'l@-975.3524634186342,39.0,856.8559822743907,-1.0499831,-14.418599,world'.
17:41:20 [INFO] +> Executing 'PLAYEFFECT': iconcrack_type='iconcrack'
iconcrack='18' iconcrack_data='3'
locations='[l@-975.3524634186342,39.0,856.8559822743907,-1.0499831,-14.418599,world]'
radius='10' data='0.1' qty='10' offset='l@0.5,0.5,0.5'
17:41:20 [INFO] Queue 'UNEQUIP_WEAPON_StruggleRecommendedP' Executing:
PLAYEFFECT "<player.location>" "effect:iconcrack_18,3"
"offset:0.5" "data:0.1" "quantity:10" "visibility:10"
17:41:20 [INFO] +- Executing dCommand: PLAYEFFECT/p@tribness ---------+
17:41:20 [INFO] Filled tag <player.location> with
'l@-975.3524634186342,39.0,856.8559822743907,-1.0499831,-14.418599,world'.
17:41:20 [INFO] +> Executing 'PLAYEFFECT': iconcrack_type='iconcrack'
iconcrack='18' iconcrack_data='3'
locations='[l@-975.3524634186342,39.0,856.8559822743907,-1.0499831,-14.418599,world]'
radius='10' data='0.1' qty='10' offset='l@0.5,0.5,0.5'
17:41:20 [INFO] Queue 'UNEQUIP_WEAPON_StruggleRecommendedP' Executing: YAML
"id:<player>" "set" "weapon.<def[weapon_type]>:!"
17:41:20 [INFO] +- Executing dCommand: YAML/p@tribness ---------+
17:41:20 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
17:41:20 [INFO] Filled tag <def[weapon_type]> with 'sword'.
17:41:20 [INFO] +> Executing 'YAML':
id='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f' action='SET'
yaml_action='DELETE' key='weapon.sword' value='false'
fix_formatting='false'
17:41:20 [INFO] Queue 'UNEQUIP_WEAPON_StruggleRecommendedP' Executing: YAML
"id:<player>" "set" "weapon.equipped:!"
17:41:20 [INFO] +- Executing dCommand: YAML/p@tribness ---------+
17:41:20 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
17:41:20 [INFO] +> Executing 'YAML':
id='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f' action='SET'
yaml_action='DELETE' key='weapon.equipped' value='false'
fix_formatting='false'
17:41:20 [INFO] Queue 'UNEQUIP_WEAPON_StruggleRecommendedP' Executing: YAML
"id:<player>" "set" "weapon.stats:!"
17:41:20 [INFO] +- Executing dCommand: YAML/p@tribness ---------+
17:41:20 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
17:41:20 [INFO] +> Executing 'YAML':
id='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f' action='SET'
yaml_action='DELETE' key='weapon.stats' value='false'
fix_formatting='false'
17:41:20 [INFO] Queue 'UNEQUIP_WEAPON_StruggleRecommendedP' Executing:
INVENTORY "set" "o:i@<def[weapon_type]>_menu"
"d:<player.inventory>" "slot:<def[menu_slot]>"
17:41:20 [INFO] +- Executing dCommand: INVENTORY/p@tribness ---------+
17:41:20 [INFO] Filled tag <def[weapon_type]> with 'sword'.
17:41:20 [INFO] Filled tag <player.inventory> with
'in@player[holder=p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f]'.
17:41:20 [INFO] Filled tag <def[menu_slot]> with '35'.
17:41:20 [INFO] +> Executing 'INVENTORY': actions='[set]'
Inventory='in@player[holder=p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f]'
Inventory='in@generic[size=54;contents=li@i@SWORD_MENU[display_name=&sseSword˙flags=li@HIDE_ENCHANTS|HIDE_ATTRIBUTES;lore=&ss8Unequipped&dot|
|&ss8Click with sword|&ss8here to equip&dot];title=Chest]'
slot='35'
17:41:20 [INFO] Queue 'UNEQUIP_WEAPON_StruggleRecommendedP' Executing: YAML
"id:<player>" "set"
"menu.<def[menu_slot]>.lore:<player.inventory.slot[<def[menu_slot]>].lore.unescaped.replace[li@]||null>"
17:41:20 [INFO] +- Executing dCommand: YAML/p@tribness ---------+
17:41:20 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
17:41:20 [INFO] Filled tag <def[menu_slot]> with '35'.
17:41:20 [INFO] Filled tag <def[menu_slot]> with '35'.
17:41:20 [INFO] Filled tag
<player.inventory.slot[35].lore.unescaped.replace[li@]||null>
with 'Unequipped.| |Click with sword|here to equip.'.
17:41:20 [INFO] +> Executing 'YAML':
id='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f' action='SET'
yaml_action='SET_VALUE' key='menu.35.lore'
value='Unequipped.| |Click with sword|here to equip.'
fix_formatting='false'
17:41:20 [INFO] Queue 'UNEQUIP_WEAPON_StruggleRecommendedP' Executing: YAML
"id:<player>" "set"
"menu.<def[menu_slot]>.display_name:<player.inventory.slot[<def[menu_slot]>].display_name.unescaped||null>"
17:41:20 [INFO] +- Executing dCommand: YAML/p@tribness ---------+
17:41:20 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
17:41:20 [INFO] Filled tag <def[menu_slot]> with '35'.
17:41:20 [INFO] Filled tag <def[menu_slot]> with '35'.
17:41:20 [INFO] Filled tag
<player.inventory.slot[35].display_name.unescaped||null> with
'Sword.'.
17:41:20 [INFO] +> Executing 'YAML':
id='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f' action='SET'
yaml_action='SET_VALUE' key='menu.35.display_name'
value='Sword.' fix_formatting='false'
17:41:20 [INFO] Queue 'UNEQUIP_WEAPON_StruggleRecommendedP' Executing: RUN
"stats_changer" "instantly"
17:41:20 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
17:41:20 [INFO] +> Executing 'RUN': script='STATS_CHANGER(TASK)'
instant='true'
17:41:20 [INFO] Starting InstantQueue 'EXTRA_STATS_LanCenturiesThu'...
17:41:20 [INFO] Queue 'EXTRA_STATS_LanCenturiesThu' Executing: CHOOSE
"<yaml[<player>].read[weapon.equipped]>"
17:41:20 [INFO] +- Executing dCommand: CHOOSE/p@tribness ---------+
17:41:20 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
17:41:20 [INFO] Filled tag
<yaml[p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f].read[weapon.equipped]>
with 'yaml[<player>].read[weapon.equipped]'.
17:41:20 [INFO] ERROR in script 'EXTRA_STATS'! Tag
<yaml[p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f].read[weapon.equipped]>
is invalid!
17:41:20 [INFO] +> Executing 'CHOOSE':
choice='yaml[<player>].read[weapon.equipped]'
17:41:20 [INFO] No result!
17:41:20 [INFO] Queue 'EXTRA_STATS_LanCenturiesThu' Executing: FOREACH
"<yaml[<player>].list_keys[weapon.stats]>" "{" "-" "if"
"<def[value]>" "==" "{" "}" "else" "if" "<def[value]>" "=="
"{" "}" "}"
17:41:20 [INFO] +- Executing dCommand: FOREACH/p@tribness ---------+
17:41:20 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
17:41:20 [INFO] Filled tag
<yaml[p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f].list_keys[weapon.stats]>
with 'yaml[<player>].list_keys[weapon.stats]'.
17:41:20 [INFO] ERROR in script 'EXTRA_STATS'! Tag
<yaml[p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f].list_keys[weapon.stats]>
is invalid!
17:41:20 [INFO] +> Executing 'FOREACH':
list='li@yaml[<player>].list_keys[weapon.stats]'
17:41:20 [INFO] Queue 'EXTRA_STATS_LanCenturiesThu' Executing: IF
"<def[value]>" "==" "{" "}" "else" "if" "<def[value]>" "=="
"{" "}"
17:41:20 [INFO] +- Executing dCommand: IF/p@tribness ---------+
17:41:20 [INFO] +> Executing 'IF': use_braces='true'
17:41:20 [INFO] Queue 'EXTRA_STATS_LanCenturiesThu' Executing: FOREACH
" CALLBACK"
17:41:20 [INFO] Completing queue 'EXTRA_STATS_LanCenturiesThu' in 1ms.
17:41:20 [INFO] Starting InstantQueue
'BASIC_ATTACK_DAMAGE_CompletedTokyoCbs'...
17:41:20 [INFO] Queue 'BASIC_ATTACK_DAMAGE_CompletedTokyoCbs' Executing: IF
"<yaml[<player>].read[<player>.class]>" "==" "Stormcaster" "{"
"-" "define" "base"
"<yaml[stormcaster].read[stormcaster.basic_Attack.base]>" "-"
"define" "level"
"<yaml[stormcaster].read[stormcaster.basic_Attack.level]>" "-"
"define" "total"
"<def[level].mul[<yaml[<player>].read[<player>.level]>]>" "-"
"define" "basic_Attack_damage_proc"
"<def[base].add[<def[total]>]>" "}" "else" "if"
"<yaml[<player>].read[<player>.class]>" "==" "watercaster" "{"
... * snip! *
17:41:20 [INFO] +- Executing dCommand: IF/p@tribness ---------+
17:41:20 [INFO] +> Executing 'IF': use_braces='true'
17:41:20 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
17:41:20 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
17:41:20 [INFO] Filled tag
<yaml[p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f].read[p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f.class]>
with 'Stormcaster'.
17:41:20 [INFO] Comparable='Element(Stormcaster)', Operator='EQUALS',
ComparedTo='Element(Stormcaster)' --> OUTCOME='true'
17:41:20 [INFO] Queue 'BASIC_ATTACK_DAMAGE_CompletedTokyoCbs' Executing:
DEFINE "base"
"<yaml[stormcaster].read[stormcaster.basic_Attack.base]>"
17:41:20 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
17:41:20 [INFO] Filled tag
<yaml[stormcaster].read[stormcaster.basic_Attack.base]> with
'8'.
17:41:20 [INFO] +> Executing 'DEFINE':
queue='BASIC_ATTACK_DAMAGE_CompletedTokyoCbs'
definition='base' value='8'
17:41:20 [INFO] Queue 'BASIC_ATTACK_DAMAGE_CompletedTokyoCbs' Executing:
DEFINE "level"
"<yaml[stormcaster].read[stormcaster.basic_Attack.level]>"
17:41:20 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
17:41:20 [INFO] Filled tag
<yaml[stormcaster].read[stormcaster.basic_Attack.level]> with
'0.47'.
17:41:20 [INFO] +> Executing 'DEFINE':
queue='BASIC_ATTACK_DAMAGE_CompletedTokyoCbs'
definition='level' value='0.47'
17:41:20 [INFO] Queue 'BASIC_ATTACK_DAMAGE_CompletedTokyoCbs' Executing:
DEFINE "total"
"<def[level].mul[<yaml[<player>].read[<player>.level]>]>"
17:41:20 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
17:41:20 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
17:41:20 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
17:41:20 [INFO] Filled tag
<yaml[p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f].read[p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f.level]>
with '100'.
17:41:20 [INFO] Filled tag <def[level].mul[100]> with '47.00'.
17:41:20 [INFO] +> Executing 'DEFINE':
queue='BASIC_ATTACK_DAMAGE_CompletedTokyoCbs'
definition='total' value='47.00'
17:41:20 [INFO] Queue 'BASIC_ATTACK_DAMAGE_CompletedTokyoCbs' Executing:
DEFINE "basic_Attack_damage_proc"
"<def[base].add[<def[total]>]>"
17:41:20 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
17:41:20 [INFO] Filled tag <def[total]> with '47.00'.
17:41:20 [INFO] Filled tag <def[base].add[47.00]> with '55.00'.
17:41:20 [INFO] +> Executing 'DEFINE':
queue='BASIC_ATTACK_DAMAGE_CompletedTokyoCbs'
definition='basic_attack_damage_proc' value='55.00'
17:41:20 [INFO] Queue 'BASIC_ATTACK_DAMAGE_CompletedTokyoCbs' Executing: IF
"<yaml[<player>].list_keys[weapon.stats].contains[extra_attack_damage]||false>"
"{" "-" "define" "basic_Attack_damage_proc"
"<def[basic_Attack_damage_proc].add[<yaml[weapons].read[swords.<yaml[<player>].read[weapon.equipped]>.extra_attack_damage]>]||0>"
"}" "else" "if"
"<yaml[<player>].list_keys[weapon.stats].contains[extra_percentage_attack_damage]||false>"
"{" "-" "define" "basic_Attack_damage_proc"
"<def[basic_Attack_damage_proc].add[<def[basic... * snip! *
17:41:20 [INFO] +- Executing dCommand: IF/p@tribness ---------+
17:41:20 [INFO] +> Executing 'IF': use_braces='true'
17:41:20 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
17:41:20 [INFO] Filled tag
<yaml[p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f].list_keys[weapon.stats].contains[extra_attack_damage]||false>
with 'false'.
17:41:20 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
17:41:20 [INFO] Filled tag
<yaml[p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f].list_keys[weapon.stats].contains[extra_percentage_attack_damage]||false>
with 'false'.
17:41:20 [INFO] Queue 'BASIC_ATTACK_DAMAGE_CompletedTokyoCbs' Executing: IF
"<yaml[<player>].read[weapon.axe]||null>" "!=" "null" "{" "-"
"if" "<yaml[<player>].read[weapon.axe]>" "==" "Ivan_Axe" "{"
"-" "define" "basic_Attack_damage_proc"
"<def[basic_Attack_damage_proc].add[8]>" "}" "else" "if"
"<yaml[<player>].read[weapon.axe]>" "==" "Balthazar_Axe" "{"
"-" "define" "basic_Attack_damage_proc"
"<def[basic_Attack_damage_proc].add[7]>" "}" "}"
17:41:20 [INFO] +- Executing dCommand: IF/p@tribness ---------+
17:41:20 [INFO] +> Executing 'IF': use_braces='true'
17:41:20 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
17:41:20 [INFO] Filled tag
<yaml[p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f].read[weapon.axe]||null>
with 'null'.
17:41:20 [INFO] Logic='NEGATIVE', Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='false'
17:41:20 [INFO] Queue 'BASIC_ATTACK_DAMAGE_CompletedTokyoCbs' Executing:
DETERMINE "<def[basic_Attack_damage_proc]||0>"
17:41:20 [INFO] +- Executing dCommand: DETERMINE/p@tribness ---------+
17:41:20 [INFO] Filled tag <def[basic_Attack_damage_proc]||0> with '55.00'.
17:41:20 [INFO] +> Executing 'DETERMINE': outcome='55.00' passively='false'
17:41:20 [INFO] Completing queue 'BASIC_ATTACK_DAMAGE_CompletedTokyoCbs' in
4ms.
17:41:20 [INFO] Completing queue 'UNEQUIP_WEAPON_StruggleRecommendedP' in
27ms.
17:41:20 [INFO] Starting InstantQueue 'EQUIP_WEAPON_JonesRugbyUsd'...
17:41:20 [INFO] Queue 'EQUIP_WEAPON_JonesRugbyUsd' Executing: IF
"<yaml[<player>].read[weapon.equipped]||null>" "!=" "null" "{"
"-" "if" "<yaml[<player>].read[weapon.equipped]>" "==" "sword"
"{" "-" "run" "unequip_weapon" "def:3|35|sword" "instantly"
"}" "else" "if" "<yaml[<player>].read[weapon.equipped]>" "=="
"axe" "{" "-" "run" "unequip_weapon" "def:4|36|axe"
"instantly" "}" "else" "if"
"<yaml[<player>].read[weapon.equipped]>" "==" "bow" "{" "-"
"run" "unequip_weapon" "def:2|34|bow" "instantly" "}" "else"
"if" "<yaml[<... * snip! *
17:41:20 [INFO] +- Executing dCommand: IF/p@tribness ---------+
17:41:20 [INFO] +> Executing 'IF': use_braces='true'
17:41:20 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
17:41:20 [INFO] Filled tag
<yaml[p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f].read[weapon.equipped]||null>
with 'null'.
17:41:20 [INFO] Logic='NEGATIVE', Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='false'
17:41:20 [INFO] Queue 'EQUIP_WEAPON_JonesRugbyUsd' Executing: INVENTORY "set"
"d:<player.inventory>" "o:i@<def[weapon_item]>"
"slot:<def[weapon_slot]>"
17:41:20 [INFO] +- Executing dCommand: INVENTORY/p@tribness ---------+
17:41:20 [INFO] Filled tag <player.inventory> with
'in@player[holder=p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f]'.
17:41:20 [INFO] Filled tag <def[weapon_item]> with 'IVAN_MIGHTY_BLADE'.
17:41:20 [INFO] Filled tag <def[weapon_slot]> with '3'.
17:41:20 [INFO] +> Executing 'INVENTORY': actions='[set]'
Inventory='in@player[holder=p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f]'
Inventory='in@generic[size=54;contents=li@i@IVAN_MIGHTY_BLADE[display_name=&ss9Ivan
Mighty Blade˙flags=li@HIDE_ATTRIBUTES;lore=&ss2Stats while
equipped&co|&ss2&ss9+ 10 &ss2% Luckiness chance&dot|&ss2&ss9+
10 &ss2% attack damage&dot|&ss2&ss9+ 10 &ss2 attack
damage&dot|&ss2While equipped you have a 10%|&ss2damage
reduction against|&ss2slash damage&dot|&ss2 |&ss8Luckiness
chance&co 10%(&ss9+ 10&s... * snip! *
17:41:20 [INFO] Queue 'EQUIP_WEAPON_JonesRugbyUsd' Executing: PLAYSOUND
"<player.location>" "sound:ITEM_ARMOR_EQUIP_GENERIC"
"volume:1" "pitch:0.2"
17:41:20 [INFO] +- Executing dCommand: PLAYSOUND/p@tribness ---------+
17:41:20 [INFO] Filled tag <player.location> with
'l@-975.3524634186342,39.0,856.8559822743907,-1.0499831,-14.418599,world'.
17:41:20 [INFO] +> Executing 'PLAYSOUND':
locations='[l@-975.3524634186342,39.0,856.8559822743907,-1.0499831,-14.418599,world]'
sound='ITEM_ARMOR_EQUIP_GENERIC' volume='1' pitch='0.2'
custom='false'
17:41:20 [INFO] Queue 'EQUIP_WEAPON_JonesRugbyUsd' Executing: YAML
"id:<player>" "set"
"weapon.<def[weapon_type]>:<def[weapon_item]>"
17:41:20 [INFO] +- Executing dCommand: YAML/p@tribness ---------+
17:41:20 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
17:41:20 [INFO] Filled tag <def[weapon_type]> with 'sword'.
17:41:20 [INFO] Filled tag <def[weapon_item]> with 'IVAN_MIGHTY_BLADE'.
17:41:20 [INFO] +> Executing 'YAML':
id='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f' action='SET'
yaml_action='SET_VALUE' key='weapon.sword'
value='IVAN_MIGHTY_BLADE' fix_formatting='false'
17:41:20 [INFO] Queue 'EQUIP_WEAPON_JonesRugbyUsd' Executing: YAML
"id:<player>" "set" "weapon.equipped:<def[weapon_type]>"
17:41:20 [INFO] +- Executing dCommand: YAML/p@tribness ---------+
17:41:20 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
17:41:20 [INFO] Filled tag <def[weapon_type]> with 'sword'.
17:41:20 [INFO] +> Executing 'YAML':
id='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f' action='SET'
yaml_action='SET_VALUE' key='weapon.equipped' value='sword'
fix_formatting='false'
17:41:20 [INFO] Queue 'EQUIP_WEAPON_JonesRugbyUsd' Executing: ADJUST
"<player>" "item_on_cursor:i@air"
17:41:20 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
17:41:20 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
17:41:20 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='item_on_cursor' mechanism_value='i@air'
17:41:20 [INFO] Queue 'EQUIP_WEAPON_JonesRugbyUsd' Executing: ADJUST
"i@%weapon_type%_menu_equipped"
"lore:<white>Equipped|<def[weapon_item].as_item.lore.substring[4]>|<&sp>|<dark_Gray>Click<&sp>to<&sp>unequip"
"save:lore"
17:41:20 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
17:41:20 [INFO] Filled definition %weapon_type% with 'sword'.
17:41:20 [INFO] ...remembering this script entry as 'lore'!
17:41:20 [INFO] Filled tag <white> with ''.
17:41:20 [INFO] Filled tag <def[weapon_item].as_item.lore.substring[4]> with
'Stats while equipped:|+ 10 % Luckiness chance.|+ 10 % attack
damage.|+ 10 attack damage.|While equipped you have a
10%|damage reduction against|slash damage.| |Luckiness chance:
10%(+ 10).|Luckiness damage: 15 damage.|(Luckiness has a
chance of|dealing bonus damage|to the target.)| |
Item type: Sword| Item damage: Slashing damage|
Item rank: Legendary'.
17:41:20 [INFO] Filled tag <&sp> with ' '.
17:41:20 [INFO] Filled tag <dark_Gray> with ''.
17:41:20 [INFO] Filled tag <&sp> with ' '.
17:41:20 [INFO] Filled tag <&sp> with ' '.
17:41:20 [INFO] +> Executing 'ADJUST': object='i@sword_menu_equipped'
mechanism='lore' mechanism_value='Equipped|Stats while
equipped:|+ 10 % Luckiness chance.|+ 10 % attack damage.|+ 10
attack damage.|While equipped you have a 10%|damage reduction
against|slash damage.| |Luckiness chance: 10%(+ 10).|Luckiness
damage: 15 damage.|(Luckiness has a chance of|dealing bonus
damage|to the target.)| | Item type: Sword|
Item damage: Slashing damage| ... * snip! *
17:41:20 [INFO] Queue 'EQUIP_WEAPON_JonesRugbyUsd' Executing: ADJUST
"<entry[lore].result>"
"display_name:<def[weapon_item].as_item.display_name><&sp>"
"save:lore1"
17:41:20 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
17:41:20 [INFO] ...remembering this script entry as 'lore1'!
17:41:20 [INFO] Filled tag <entry[lore].result> with
'i@SWORD_MENU_EQUIPPED[display_name=&sseSword
&ssfEquipped˙enchantments=DAMAGE_UNDEAD,2;flags=li@HIDE_ENCHANTS|HIDE_ATTRIBUTES;lore=&ssfEquipped|&ss2Stats
while equipped&co|&ss2&ss9+ 10 &ss2% Luckiness
chance&dot|&ss2&ss9+ 10 &ss2% attack damage&dot|&ss2&ss9+ 10
&ss2 attack damage&dot|&ss2While equipped you have a
10%|&ss2damage reduction against|&ss2slash damage&dot|&ss2
|&ss8Luckiness chance&co 10%(&ss9+ 10&ss8)&dot|&ss8Luckiness
damage&co 15 damage&dot|&ss8(Lucki... * snip! *
17:41:20 [INFO] Filled tag <def[weapon_item].as_item.display_name> with 'Ivan
Mighty Blade.'.
17:41:20 [INFO] Filled tag <&sp> with ' '.
17:41:20 [INFO] +> Executing 'ADJUST':
object='i@SWORD_MENU_EQUIPPED[display_name=&sseSword
&ssfEquipped˙enchantments=DAMAGE_UNDEAD,2;flags=li@HIDE_ENCHANTS|HIDE_ATTRIBUTES;lore=&ssfEquipped|&ss2Stats
while equipped&co|&ss2&ss9+ 10 &ss2% Luckiness
chance&dot|&ss2&ss9+ 10 &ss2% attack damage&dot|&ss2&ss9+ 10
&ss2 attack damage&dot|&ss2While equipped you have a
10%|&ss2damage reduction against|&ss2slash damage&dot|&ss2
|&ss8Luckiness chance&co 10%(&ss9+ 10&ss8)&dot|&ss8Luckiness
damage&co 15 damage&dot|&ss8(Luckiness has a chance
of|&ss8de... * snip! *
17:41:20 [INFO] Queue 'EQUIP_WEAPON_JonesRugbyUsd' Executing: INVENTORY "set"
"o:<entry[lore1].result>" "d:<player.inventory>"
"slot:<def[menu_slot]>"
17:41:20 [INFO] +- Executing dCommand: INVENTORY/p@tribness ---------+
17:41:20 [INFO] Filled tag <entry[lore1].result> with
'i@SWORD_MENU_EQUIPPED[display_name=&ss9Ivan Mighty Blade&dot
;enchantments=DAMAGE_UNDEAD,2;flags=li@HIDE_ENCHANTS|HIDE_ATTRIBUTES;lore=&ssfEquipped|&ss2Stats
while equipped&co|&ss2&ss9+ 10 &ss2% Luckiness
chance&dot|&ss2&ss9+ 10 &ss2% attack damage&dot|&ss2&ss9+ 10
&ss2 attack damage&dot|&ss2While equipped you have a
10%|&ss2damage reduction against|&ss2slash damage&dot|&ss2
|&ss8Luckiness chance&co 10%(&ss9+ 10&ss8)&dot|&ss8Luckiness
damage&co 15 damage&dot|&ss8(Luck... * snip! *
17:41:20 [INFO] Filled tag <player.inventory> with
'in@player[holder=p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f]'.
17:41:20 [INFO] Filled tag <def[menu_slot]> with '35'.
17:41:20 [INFO] +> Executing 'INVENTORY': actions='[set]'
Inventory='in@player[holder=p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f]'
Inventory='in@generic[size=54;contents=li@i@SWORD_MENU_EQUIPPED[display_name=&ss9Ivan
Mighty Blade&dot
;enchantments=DAMAGE_UNDEAD,2;flags=li@HIDE_ENCHANTS|HIDE_ATTRIBUTES;lore=&ssfEquipped|&ss2Stats
while equipped&co|&ss2&ss9+ 10 &ss2% Luckiness
chance&dot|&ss2&ss9+ 10 &ss2% attack damage&dot|&ss2&ss9+ 10
&ss2 attack damage&dot|&ss2While equipped you have a
10%|&ss2damage reduction against|&ss2sl... * snip! *
17:41:20 [INFO] Queue 'EQUIP_WEAPON_JonesRugbyUsd' Executing: YAML
"id:<player>" "set"
"menu.<def[menu_slot]>.lore:<player.inventory.slot[<def[menu_slot]>].lore.unescaped.replace[li@]||null>"
17:41:20 [INFO] +- Executing dCommand: YAML/p@tribness ---------+
17:41:20 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
17:41:20 [INFO] Filled tag <def[menu_slot]> with '35'.
17:41:20 [INFO] Filled tag <def[menu_slot]> with '35'.
17:41:20 [INFO] Filled tag
<player.inventory.slot[35].lore.unescaped.replace[li@]||null>
with 'Equipped|Stats while equipped:|+ 10 % Luckiness
chance.|+ 10 % attack damage.|+ 10 attack damage.|While
equipped you have a 10%|damage reduction against|slash
damage.| |Luckiness chance: 10%(+ 10).|Luckiness damage: 15
damage.|(Luckiness has a chance of|dealing bonus damage|to the
target.)| | Item type: Sword| Item damage:
Slashing damage| Ite... * snip! *
17:41:20 [INFO] +> Executing 'YAML':
id='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f' action='SET'
yaml_action='SET_VALUE' key='menu.35.lore'
value='Equipped|Stats while equipped:|+ 10 % Luckiness
chance.|+ 10 % attack damage.|+ 10 attack damage.|While
equipped you have a 10%|damage reduction against|slash
damage.| |Luckiness chance: 10%(+ 10).|Luckiness damage: 15
damage.|(Luckiness has a chance of|dealing bonus damage|to the
target.)| | Item typ... * snip! *
17:41:20 [INFO] Queue 'EQUIP_WEAPON_JonesRugbyUsd' Executing: YAML
"id:<player>" "set"
"menu.<def[menu_slot]>.display_name:<player.inventory.slot[<def[menu_slot]>].display_name.unescaped||null>"
17:41:20 [INFO] +- Executing dCommand: YAML/p@tribness ---------+
17:41:20 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
17:41:20 [INFO] Filled tag <def[menu_slot]> with '35'.
17:41:20 [INFO] Filled tag <def[menu_slot]> with '35'.
17:41:20 [INFO] Filled tag
<player.inventory.slot[35].display_name.unescaped||null> with
'Ivan Mighty Blade. '.
17:41:20 [INFO] +> Executing 'YAML':
id='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f' action='SET'
yaml_action='SET_VALUE' key='menu.35.display_name'
value='Ivan Mighty Blade. ' fix_formatting='false'
17:41:20 [INFO] Queue 'EQUIP_WEAPON_JonesRugbyUsd' Executing: RUN
"stats_changer" "instantly"
17:41:20 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
17:41:20 [INFO] +> Executing 'RUN': script='STATS_CHANGER(TASK)'
instant='true'
17:41:20 [INFO] Starting InstantQueue 'EXTRA_STATS_AdmitDiscretionAwarded'...
17:41:20 [INFO] Queue 'EXTRA_STATS_AdmitDiscretionAwarded' Executing: CHOOSE
"<yaml[<player>].read[weapon.equipped]>"
17:41:20 [INFO] +- Executing dCommand: CHOOSE/p@tribness ---------+
17:41:20 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
17:41:20 [INFO] Filled tag
<yaml[p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f].read[weapon.equipped]>
with 'sword'.
17:41:20 [INFO] +> Executing 'CHOOSE': choice='sword'
17:41:20 [INFO] Queue 'EXTRA_STATS_AdmitDiscretionAwarded' Executing: FOREACH
"<yaml[weapons].read[swords.<yaml[<player>].read[weapon.sword]>.effects]>"
"{" "-" "yaml" "id:<player>" "set"
"weapon.stats.<def[value].after[<&lc>].before[=]>:<def[value].after[=].before[<&rc>]>"
"}"
17:41:20 [INFO] +- Executing dCommand: FOREACH/p@tribness ---------+
17:41:20 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
17:41:20 [INFO] Filled tag
<yaml[p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f].read[weapon.sword]>
with 'IVAN_MIGHTY_BLADE'.
17:41:20 [INFO] Filled tag
<yaml[weapons].read[swords.IVAN_MIGHTY_BLADE.effects]> with
'li@{extra_attack_damage=10}|{extra_percentage_attack_damage=10}|{extra_luckiness_chance=20}|{extra_luckiness_damage=15}|{damage_reduction_against_slash=10}'.
17:41:20 [INFO] +> Executing 'FOREACH':
list='li@{extra_attack_damage=10}|{extra_percentage_attack_damage=10}|{extra_luckiness_chance=20}|{extra_luckiness_damage=15}|{damage_reduction_against_slash=10}'
17:41:20 [INFO] Queue 'EXTRA_STATS_AdmitDiscretionAwarded' Executing: YAML
"id:<player>" "set"
"weapon.stats.<def[value].after[<&lc>].before[=]>:<def[value].after[=].before[<&rc>]>"
17:41:20 [INFO] +- Executing dCommand: YAML/p@tribness ---------+
17:41:20 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
17:41:20 [INFO] Filled tag <&lc> with '{'.
17:41:20 [INFO] Filled tag <def[value].after[{].before[=]> with
'extra_attack_damage'.
17:41:20 [INFO] Filled tag <&rc> with '}'.
17:41:20 [INFO] Filled tag <def[value].after[=].before[}]> with '10'.
17:41:20 [INFO] +> Executing 'YAML':
id='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f' action='SET'
yaml_action='SET_VALUE'
key='weapon.stats.extra_attack_damage' value='10'
fix_formatting='false'
17:41:20 [INFO] Queue 'EXTRA_STATS_AdmitDiscretionAwarded' Executing: FOREACH
" CALLBACK"
17:41:20 [INFO] +- Foreach loop 2 ---------+
17:41:20 [INFO] Queue 'EXTRA_STATS_AdmitDiscretionAwarded' Executing: YAML
"id:<player>" "set"
"weapon.stats.<def[value].after[<&lc>].before[=]>:<def[value].after[=].before[<&rc>]>"
17:41:20 [INFO] +- Executing dCommand: YAML/p@tribness ---------+
17:41:20 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
17:41:20 [INFO] Filled tag <&lc> with '{'.
17:41:20 [INFO] Filled tag <def[value].after[{].before[=]> with
'extra_percentage_attack_damage'.
17:41:20 [INFO] Filled tag <&rc> with '}'.
17:41:20 [INFO] Filled tag <def[value].after[=].before[}]> with '10'.
17:41:20 [INFO] +> Executing 'YAML':
id='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f' action='SET'
yaml_action='SET_VALUE'
key='weapon.stats.extra_percentage_attack_damage' value='10'
fix_formatting='false'
17:41:20 [INFO] Queue 'EXTRA_STATS_AdmitDiscretionAwarded' Executing: FOREACH
" CALLBACK"
17:41:20 [INFO] +- Foreach loop 3 ---------+
17:41:20 [INFO] Queue 'EXTRA_STATS_AdmitDiscretionAwarded' Executing: YAML
"id:<player>" "set"
"weapon.stats.<def[value].after[<&lc>].before[=]>:<def[value].after[=].before[<&rc>]>"
17:41:20 [INFO] +- Executing dCommand: YAML/p@tribness ---------+
17:41:20 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
17:41:20 [INFO] Filled tag <&lc> with '{'.
17:41:20 [INFO] Filled tag <def[value].after[{].before[=]> with
'extra_luckiness_chance'.
17:41:20 [INFO] Filled tag <&rc> with '}'.
17:41:20 [INFO] Filled tag <def[value].after[=].before[}]> with '20'.
17:41:20 [INFO] +> Executing 'YAML':
id='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f' action='SET'
yaml_action='SET_VALUE'
key='weapon.stats.extra_luckiness_chance' value='20'
fix_formatting='false'
17:41:20 [INFO] Queue 'EXTRA_STATS_AdmitDiscretionAwarded' Executing: FOREACH
" CALLBACK"
17:41:20 [INFO] +- Foreach loop 4 ---------+
17:41:20 [INFO] Queue 'EXTRA_STATS_AdmitDiscretionAwarded' Executing: YAML
"id:<player>" "set"
"weapon.stats.<def[value].after[<&lc>].before[=]>:<def[value].after[=].before[<&rc>]>"
17:41:20 [INFO] +- Executing dCommand: YAML/p@tribness ---------+
17:41:20 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
17:41:20 [INFO] Filled tag <&lc> with '{'.
17:41:20 [INFO] Filled tag <def[value].after[{].before[=]> with
'extra_luckiness_damage'.
17:41:20 [INFO] Filled tag <&rc> with '}'.
17:41:20 [INFO] Filled tag <def[value].after[=].before[}]> with '15'.
17:41:20 [INFO] +> Executing 'YAML':
id='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f' action='SET'
yaml_action='SET_VALUE'
key='weapon.stats.extra_luckiness_damage' value='15'
fix_formatting='false'
17:41:20 [INFO] Queue 'EXTRA_STATS_AdmitDiscretionAwarded' Executing: FOREACH
" CALLBACK"
17:41:20 [INFO] +- Foreach loop 5 ---------+
17:41:20 [INFO] Queue 'EXTRA_STATS_AdmitDiscretionAwarded' Executing: YAML
"id:<player>" "set"
"weapon.stats.<def[value].after[<&lc>].before[=]>:<def[value].after[=].before[<&rc>]>"
17:41:20 [INFO] +- Executing dCommand: YAML/p@tribness ---------+
17:41:20 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
17:41:20 [INFO] Filled tag <&lc> with '{'.
17:41:20 [INFO] Filled tag <def[value].after[{].before[=]> with
'damage_reduction_against_slash'.
17:41:20 [INFO] Filled tag <&rc> with '}'.
17:41:20 [INFO] Filled tag <def[value].after[=].before[}]> with '10'.
17:41:20 [INFO] +> Executing 'YAML':
id='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f' action='SET'
yaml_action='SET_VALUE'
key='weapon.stats.damage_reduction_against_slash' value='10'
fix_formatting='false'
17:41:20 [INFO] Queue 'EXTRA_STATS_AdmitDiscretionAwarded' Executing: FOREACH
" CALLBACK"
17:41:20 [INFO] Queue 'EXTRA_STATS_AdmitDiscretionAwarded' Executing: FOREACH
"<yaml[<player>].list_keys[weapon.stats]>" "{" "-" "if"
"<def[value]>" "==" "{" "}" "else" "if" "<def[value]>" "=="
"{" "}" "}"
17:41:20 [INFO] +- Executing dCommand: FOREACH/p@tribness ---------+
17:41:20 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
17:41:20 [INFO] Filled tag
<yaml[p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f].list_keys[weapon.stats]>
with
'li@extra_attack_damage|damage_reduction_against_slash|extra_percentage_attack_damage|extra_luckiness_damage|extra_luckiness_chance'.
17:41:20 [INFO] +> Executing 'FOREACH':
list='li@extra_attack_damage|damage_reduction_against_slash|extra_percentage_attack_damage|extra_luckiness_damage|extra_luckiness_chance'
17:41:20 [INFO] Queue 'EXTRA_STATS_AdmitDiscretionAwarded' Executing: IF
"<def[value]>" "==" "{" "}" "else" "if" "<def[value]>" "=="
"{" "}"
17:41:20 [INFO] +- Executing dCommand: IF/p@tribness ---------+
17:41:20 [INFO] +> Executing 'IF': use_braces='true'
17:41:20 [INFO] Queue 'EXTRA_STATS_AdmitDiscretionAwarded' Executing: FOREACH
" CALLBACK"
17:41:20 [INFO] +- Foreach loop 2 ---------+
17:41:20 [INFO] Queue 'EXTRA_STATS_AdmitDiscretionAwarded' Executing: IF
"<def[value]>" "==" "{" "}" "else" "if" "<def[value]>" "=="
"{" "}"
17:41:20 [INFO] +- Executing dCommand: IF/p@tribness ---------+
17:41:20 [INFO] +> Executing 'IF': use_braces='true'
17:41:20 [INFO] Queue 'EXTRA_STATS_AdmitDiscretionAwarded' Executing: FOREACH
" CALLBACK"
17:41:20 [INFO] +- Foreach loop 3 ---------+
17:41:20 [INFO] Queue 'EXTRA_STATS_AdmitDiscretionAwarded' Executing: IF
"<def[value]>" "==" "{" "}" "else" "if" "<def[value]>" "=="
"{" "}"
17:41:20 [INFO] +- Executing dCommand: IF/p@tribness ---------+
17:41:20 [INFO] +> Executing 'IF': use_braces='true'
17:41:20 [INFO] Queue 'EXTRA_STATS_AdmitDiscretionAwarded' Executing: FOREACH
" CALLBACK"
17:41:20 [INFO] +- Foreach loop 4 ---------+
17:41:20 [INFO] Queue 'EXTRA_STATS_AdmitDiscretionAwarded' Executing: IF
"<def[value]>" "==" "{" "}" "else" "if" "<def[value]>" "=="
"{" "}"
17:41:20 [INFO] +- Executing dCommand: IF/p@tribness ---------+
17:41:20 [INFO] +> Executing 'IF': use_braces='true'
17:41:20 [INFO] Queue 'EXTRA_STATS_AdmitDiscretionAwarded' Executing: FOREACH
" CALLBACK"
17:41:20 [INFO] +- Foreach loop 5 ---------+
17:41:20 [INFO] Queue 'EXTRA_STATS_AdmitDiscretionAwarded' Executing: IF
"<def[value]>" "==" "{" "}" "else" "if" "<def[value]>" "=="
"{" "}"
17:41:20 [INFO] +- Executing dCommand: IF/p@tribness ---------+
17:41:20 [INFO] +> Executing 'IF': use_braces='true'
17:41:20 [INFO] Queue 'EXTRA_STATS_AdmitDiscretionAwarded' Executing: FOREACH
" CALLBACK"
17:41:20 [INFO] Completing queue 'EXTRA_STATS_AdmitDiscretionAwarded' in 8ms.
17:41:20 [INFO] Starting InstantQueue
'BASIC_ATTACK_DAMAGE_BinaryFeesOffshore'...
17:41:20 [INFO] Queue 'BASIC_ATTACK_DAMAGE_BinaryFeesOffshore' Executing: IF
"<yaml[<player>].read[<player>.class]>" "==" "Stormcaster" "{"
"-" "define" "base"
"<yaml[stormcaster].read[stormcaster.basic_Attack.base]>" "-"
"define" "level"
"<yaml[stormcaster].read[stormcaster.basic_Attack.level]>" "-"
"define" "total"
"<def[level].mul[<yaml[<player>].read[<player>.level]>]>" "-"
"define" "basic_Attack_damage_proc"
"<def[base].add[<def[total]>]>" "}" "else" "if"
"<yaml[<player>].read[<player>.class]>" "==" "watercaster"
"{"... * snip! *
17:41:20 [INFO] +- Executing dCommand: IF/p@tribness ---------+
17:41:20 [INFO] +> Executing 'IF': use_braces='true'
17:41:20 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
17:41:20 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
17:41:20 [INFO] Filled tag
<yaml[p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f].read[p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f.class]>
with 'Stormcaster'.
17:41:20 [INFO] Comparable='Element(Stormcaster)', Operator='EQUALS',
ComparedTo='Element(Stormcaster)' --> OUTCOME='true'
17:41:20 [INFO] Queue 'BASIC_ATTACK_DAMAGE_BinaryFeesOffshore' Executing:
DEFINE "base"
"<yaml[stormcaster].read[stormcaster.basic_Attack.base]>"
17:41:20 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
17:41:20 [INFO] Filled tag
<yaml[stormcaster].read[stormcaster.basic_Attack.base]> with
'8'.
17:41:20 [INFO] +> Executing 'DEFINE':
queue='BASIC_ATTACK_DAMAGE_BinaryFeesOffshore'
definition='base' value='8'
17:41:20 [INFO] Queue 'BASIC_ATTACK_DAMAGE_BinaryFeesOffshore' Executing:
DEFINE "level"
"<yaml[stormcaster].read[stormcaster.basic_Attack.level]>"
17:41:20 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
17:41:20 [INFO] Filled tag
<yaml[stormcaster].read[stormcaster.basic_Attack.level]> with
'0.47'.
17:41:20 [INFO] +> Executing 'DEFINE':
queue='BASIC_ATTACK_DAMAGE_BinaryFeesOffshore'
definition='level' value='0.47'
17:41:20 [INFO] Queue 'BASIC_ATTACK_DAMAGE_BinaryFeesOffshore' Executing:
DEFINE "total"
"<def[level].mul[<yaml[<player>].read[<player>.level]>]>"
17:41:20 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
17:41:20 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
17:41:20 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
17:41:20 [INFO] Filled tag
<yaml[p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f].read[p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f.level]>
with '100'.
17:41:20 [INFO] Filled tag <def[level].mul[100]> with '47.00'.
17:41:20 [INFO] +> Executing 'DEFINE':
queue='BASIC_ATTACK_DAMAGE_BinaryFeesOffshore'
definition='total' value='47.00'
17:41:20 [INFO] Queue 'BASIC_ATTACK_DAMAGE_BinaryFeesOffshore' Executing:
DEFINE "basic_Attack_damage_proc"
"<def[base].add[<def[total]>]>"
17:41:20 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
17:41:20 [INFO] Filled tag <def[total]> with '47.00'.
17:41:20 [INFO] Filled tag <def[base].add[47.00]> with '55.00'.
17:41:20 [INFO] +> Executing 'DEFINE':
queue='BASIC_ATTACK_DAMAGE_BinaryFeesOffshore'
definition='basic_attack_damage_proc' value='55.00'
17:41:20 [INFO] Queue 'BASIC_ATTACK_DAMAGE_BinaryFeesOffshore' Executing: IF
"<yaml[<player>].list_keys[weapon.stats].contains[extra_attack_damage]||false>"
"{" "-" "define" "basic_Attack_damage_proc"
"<def[basic_Attack_damage_proc].add[<yaml[weapons].read[swords.<yaml[<player>].read[weapon.equipped]>.extra_attack_damage]>]||0>"
"}" "else" "if"
"<yaml[<player>].list_keys[weapon.stats].contains[extra_percentage_attack_damage]||false>"
"{" "-" "define" "basic_Attack_damage_proc"
"<def[basic_Attack_damage_proc].add[<def[basi... * snip! *
17:41:20 [INFO] +- Executing dCommand: IF/p@tribness ---------+
17:41:20 [INFO] +> Executing 'IF': use_braces='true'
17:41:20 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
17:41:20 [INFO] Filled tag
<yaml[p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f].list_keys[weapon.stats].contains[extra_attack_damage]||false>
with 'true'.
17:41:20 [INFO] Queue 'BASIC_ATTACK_DAMAGE_BinaryFeesOffshore' Executing:
DEFINE "basic_Attack_damage_proc"
"<def[basic_Attack_damage_proc].add[<yaml[weapons].read[swords.<yaml[<player>].read[weapon.equipped]>.extra_attack_damage]>]||0>"
17:41:20 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
17:41:20 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
17:41:20 [INFO] Filled tag
<yaml[p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f].read[weapon.equipped]>
with 'sword'.
17:41:20 [INFO] Filled tag
<yaml[weapons].read[swords.sword.extra_attack_damage]> with
'yaml[weapons].read[swords.<yaml[<player>].read[weapon.equipped]>.extra_attack_damage]'.
17:41:20 [INFO] ERROR in script 'BASIC_ATTACK_DAMAGE'! Tag
<yaml[weapons].read[swords.sword.extra_attack_damage]> is
invalid!
17:41:20 [INFO] Filled tag
<def[basic_Attack_damage_proc].add[yaml[weapons].read[swords.<yaml[<player>].read[weapon.equipped]>.extra_attack_damage]]||0>
with '55.0'.
17:41:20 [INFO] +> Executing 'DEFINE':
queue='BASIC_ATTACK_DAMAGE_BinaryFeesOffshore'
definition='basic_attack_damage_proc' value='55.0'
17:41:20 [INFO] Queue 'BASIC_ATTACK_DAMAGE_BinaryFeesOffshore' Executing: IF
"<yaml[<player>].read[weapon.axe]||null>" "!=" "null" "{" "-"
"if" "<yaml[<player>].read[weapon.axe]>" "==" "Ivan_Axe" "{"
"-" "define" "basic_Attack_damage_proc"
"<def[basic_Attack_damage_proc].add[8]>" "}" "else" "if"
"<yaml[<player>].read[weapon.axe]>" "==" "Balthazar_Axe" "{"
"-" "define" "basic_Attack_damage_proc"
"<def[basic_Attack_damage_proc].add[7]>" "}" "}"
17:41:20 [INFO] +- Executing dCommand: IF/p@tribness ---------+
17:41:20 [INFO] +> Executing 'IF': use_braces='true'
17:41:20 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
17:41:20 [INFO] Filled tag
<yaml[p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f].read[weapon.axe]||null>
with 'null'.
17:41:20 [INFO] Logic='NEGATIVE', Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='false'
17:41:20 [INFO] Queue 'BASIC_ATTACK_DAMAGE_BinaryFeesOffshore' Executing:
DETERMINE "<def[basic_Attack_damage_proc]||0>"
17:41:20 [INFO] +- Executing dCommand: DETERMINE/p@tribness ---------+
17:41:20 [INFO] Filled tag <def[basic_Attack_damage_proc]||0> with '55.0'.
17:41:20 [INFO] +> Executing 'DETERMINE': outcome='55.0' passively='false'
17:41:20 [INFO] Completing queue 'BASIC_ATTACK_DAMAGE_BinaryFeesOffshore' in
4ms.
17:41:20 [INFO] Completing queue 'EQUIP_WEAPON_JonesRugbyUsd' in 45ms.