Java Version: 1.7.0_80
Up-time: 22h 46m
CraftBukkit Version: git-Spigot-5a40365-f631379 (MC: 1.9.2)
Denizen Version: Core: 1.10 (Build ${build.number}), CraftBukkit: 0.9.8-SNAPSHOT (build 567)
Active Plugins (9): Vault: 1.5.6-b49, WorldEdit: 6.1;no_git_id, WorldGuard: 6.1, PermissionsBukkit: 2.4,
Citizens: 2.0.17-SNAPSHOT (build 1356), Denizen: 0.9.8-SNAPSHOT (build 567),
dynmap: 2.3-SNAPSHOT-1132, Depenizen: 0.2.2 (build 268), Magic: 6.1-SNAPSHOT,
Loaded Worlds (3): world, world_nether, world_the_end
Online Players (1): tribness(tribness)
Offline Players: 1
Mode: online
23:21:06 [INFO] Starting InstantQueue 'EXCOMMAND_OzYarnGift'...
23:21:06 [INFO] Queue 'EXCOMMAND_OzYarnGift' Executing: RUN "weapon_spell"
"def:i@bow|Elf_Shoot" "instantly"
"player:p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f"
23:21:06 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
23:21:06 [INFO] ...replacing the linked player with
p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f
23:21:06 [INFO] +> Executing 'RUN': script='WEAPON_SPELL(TASK)'
instant='true' definitions='li@i@bow|Elf_Shoot'
23:21:06 [INFO] Adding definition %weapon_type% as i@bow
23:21:06 [INFO] Adding definition %weapon_skill% as Elf_Shoot
23:21:06 [INFO] Starting InstantQueue
'WEAPON_SPELL_InnerBreakdownInitially'...
23:21:06 [INFO] Queue 'WEAPON_SPELL_InnerBreakdownInitially' Executing: IF
"<yaml[<player>].read[spells.weapon_selected]>" "!="
"<def[weapon_skill]>" "{" "-" "narrate" "<yellow>Changed your
weapon type to the
<def[weapon_skill].replace[_].with[<&sp>]>." "-" "yaml"
"id:<player>" "set"
"spells.weapon_selected:<def[weapon_skill]>" "-" "run"
"locally" "path:weapon_fallback" "instantly" "delay:18s" "}"
"else" "{" "-" "narrate" "<yellow>Changed your weapon back to
the normal attacks." "-" "yaml" "id:<player>" "set"
"spells.weap... * snip! *
23:21:06 [INFO] +- Executing dCommand: IF/p@tribness ---------+
23:21:06 [INFO] +> Executing 'IF': use_braces='true'
23:21:06 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
23:21:06 [INFO] Filled tag
<yaml[p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f].read[spells.weapon_selected]>
with 'normal_attack'.
23:21:06 [INFO] Filled tag <def[weapon_skill]> with 'Elf_Shoot'.
23:21:06 [INFO] Logic='NEGATIVE', Comparable='Element(normal_attack)',
Operator='EQUALS', ComparedTo='Element(Elf_Shoot)' -->
OUTCOME='true'
23:21:06 [INFO] Queue 'WEAPON_SPELL_InnerBreakdownInitially' Executing:
NARRATE "<yellow>Changed your weapon type to the
<def[weapon_skill].replace[_].with[<&sp>]>."
23:21:06 [INFO] +- Executing dCommand: NARRATE/p@tribness ---------+
23:21:06 [INFO] Filled tag <yellow> with ''.
23:21:06 [INFO] Filled tag <&sp> with ' '.
23:21:06 [INFO] Filled tag <def[weapon_skill].replace[_].with[ ]> with 'Elf
Shoot'.
23:21:06 [INFO] +> Executing 'NARRATE': Narrating='Changed your weapon type to
the Elf Shoot.' Targets='[p@tribness]'
23:21:06 [INFO] Queue 'WEAPON_SPELL_InnerBreakdownInitially' Executing: YAML
"id:<player>" "set"
"spells.weapon_selected:<def[weapon_skill]>"
23:21:06 [INFO] +- Executing dCommand: YAML/p@tribness ---------+
23:21:06 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
23:21:06 [INFO] Filled tag <def[weapon_skill]> with 'Elf_Shoot'.
23:21:06 [INFO] +> Executing 'YAML':
id='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f' action='SET'
yaml_action='SET_VALUE' key='spells.weapon_selected'
value='Elf_Shoot' fix_formatting='false'
23:21:06 [INFO] Queue 'WEAPON_SPELL_InnerBreakdownInitially' Executing: RUN
"locally" "path:weapon_fallback" "instantly" "delay:18s"
23:21:06 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
23:21:06 [INFO] +> Executing 'RUN': script='WEAPON_SPELL(TASK)'
instant='true' path='weapon_fallback' local='true'
delay='d@18.0s'
23:21:06 [INFO] Delaying InstantQueue 'WEAPON_SPELL_LotsFlatPrinted' for
'd@18.0s'...
23:21:06 [INFO] Completing queue 'WEAPON_SPELL_InnerBreakdownInitially' in
2ms.
23:21:06 [INFO] Completing queue 'EXCOMMAND_OzYarnGift' in 2ms.
23:21:17 [INFO] Starting InstantQueue 'EXCOMMAND_EmbassySizesSupervision'...
23:21:17 [INFO] Queue 'EXCOMMAND_EmbassySizesSupervision' Executing: RUN
"weapon_spell" "def:i@bow|Keen_arrow" "instantly"
"player:p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f"
23:21:17 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
23:21:17 [INFO] ...replacing the linked player with
p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f
23:21:17 [INFO] +> Executing 'RUN': script='WEAPON_SPELL(TASK)'
instant='true' definitions='li@i@bow|Keen_arrow'
23:21:17 [INFO] Adding definition %weapon_type% as i@bow
23:21:17 [INFO] Adding definition %weapon_skill% as Keen_arrow
23:21:17 [INFO] Starting InstantQueue 'WEAPON_SPELL_VeryArabBurden'...
23:21:17 [INFO] Queue 'WEAPON_SPELL_VeryArabBurden' Executing: IF
"<yaml[<player>].read[spells.weapon_selected]>" "!="
"<def[weapon_skill]>" "{" "-" "narrate" "<yellow>Changed your
weapon type to the
<def[weapon_skill].replace[_].with[<&sp>]>." "-" "yaml"
"id:<player>" "set"
"spells.weapon_selected:<def[weapon_skill]>" "-" "run"
"locally" "path:weapon_fallback" "instantly" "delay:18s" "}"
"else" "{" "-" "narrate" "<yellow>Changed your weapon back to
the normal attacks." "-" "yaml" "id:<player>" "set"
"spells.weapon_select... * snip! *
23:21:17 [INFO] +- Executing dCommand: IF/p@tribness ---------+
23:21:17 [INFO] +> Executing 'IF': use_braces='true'
23:21:17 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
23:21:17 [INFO] Filled tag
<yaml[p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f].read[spells.weapon_selected]>
with 'Elf_Shoot'.
23:21:17 [INFO] Filled tag <def[weapon_skill]> with 'Keen_arrow'.
23:21:17 [INFO] Logic='NEGATIVE', Comparable='Element(Elf_Shoot)',
Operator='EQUALS', ComparedTo='Element(Keen_arrow)' -->
OUTCOME='true'
23:21:17 [INFO] Queue 'WEAPON_SPELL_VeryArabBurden' Executing: NARRATE
"<yellow>Changed your weapon type to the
<def[weapon_skill].replace[_].with[<&sp>]>."
23:21:17 [INFO] +- Executing dCommand: NARRATE/p@tribness ---------+
23:21:17 [INFO] Filled tag <yellow> with ''.
23:21:17 [INFO] Filled tag <&sp> with ' '.
23:21:17 [INFO] Filled tag <def[weapon_skill].replace[_].with[ ]> with 'Keen
arrow'.
23:21:17 [INFO] +> Executing 'NARRATE': Narrating='Changed your weapon type to
the Keen arrow.' Targets='[p@tribness]'
23:21:17 [INFO] Queue 'WEAPON_SPELL_VeryArabBurden' Executing: YAML
"id:<player>" "set"
"spells.weapon_selected:<def[weapon_skill]>"
23:21:17 [INFO] +- Executing dCommand: YAML/p@tribness ---------+
23:21:17 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
23:21:17 [INFO] Filled tag <def[weapon_skill]> with 'Keen_arrow'.
23:21:17 [INFO] +> Executing 'YAML':
id='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f' action='SET'
yaml_action='SET_VALUE' key='spells.weapon_selected'
value='Keen_arrow' fix_formatting='false'
23:21:17 [INFO] Queue 'WEAPON_SPELL_VeryArabBurden' Executing: RUN "locally"
"path:weapon_fallback" "instantly" "delay:18s"
23:21:17 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
23:21:17 [INFO] +> Executing 'RUN': script='WEAPON_SPELL(TASK)'
instant='true' path='weapon_fallback' local='true'
delay='d@18.0s'
23:21:17 [INFO] Delaying InstantQueue 'WEAPON_SPELL_DisplaysGentlyCause' for
'd@18.0s'...
23:21:17 [INFO] Completing queue 'WEAPON_SPELL_VeryArabBurden' in 2ms.
23:21:17 [INFO] Completing queue 'EXCOMMAND_EmbassySizesSupervision' in 2ms.
23:21:24 [INFO] Queue 'WEAPON_SPELL_LotsFlatPrinted' Executing: IF
"<yaml[<player>].read[spells.weapon_selected]>" "!="
"<def[weapon_type]>" "queue" "clear"
23:21:24 [INFO] +- Executing dCommand: IF/p@tribness ---------+
23:21:24 [INFO] +> Executing 'IF': use_braces='false'
23:21:24 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
23:21:24 [INFO] Filled tag
<yaml[p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f].read[spells.weapon_selected]>
with 'Keen_arrow'.
23:21:24 [INFO] ERROR! Invalid definition name 'weapon_type'.
23:21:24 [INFO] Filled tag <def[weapon_type]> with 'def[weapon_type]'.
23:21:24 [INFO] ERROR in script 'WEAPON_SPELL'! Tag <def[weapon_type]> is
invalid!
23:21:24 [INFO] Logic='NEGATIVE', Comparable='Element(Keen_arrow)',
Operator='EQUALS', ComparedTo='Element(def[weapon_type])' -->
OUTCOME='true'
23:21:24 [INFO] Queue 'WEAPON_SPELL_LotsFlatPrinted' Executing: QUEUE "clear"
23:21:24 [INFO] +- Executing dCommand: QUEUE/p@tribness ---------+
23:21:24 [INFO] +> Executing 'QUEUE': queue='q@WEAPON_SPELL_LotsFlatPrinted'
Action='CLEAR'
23:21:24 [INFO] Completing queue 'WEAPON_SPELL_LotsFlatPrinted' in 1ms.
23:21:35 [INFO] Queue 'WEAPON_SPELL_DisplaysGentlyCause' Executing: IF
"<yaml[<player>].read[spells.weapon_selected]>" "!="
"<def[weapon_type]>" "queue" "clear"
23:21:35 [INFO] +- Executing dCommand: IF/p@tribness ---------+
23:21:35 [INFO] +> Executing 'IF': use_braces='false'
23:21:35 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
23:21:35 [INFO] Filled tag
<yaml[p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f].read[spells.weapon_selected]>
with 'Keen_arrow'.
23:21:35 [INFO] ERROR! Invalid definition name 'weapon_type'.
23:21:35 [INFO] Filled tag <def[weapon_type]> with 'def[weapon_type]'.
23:21:35 [INFO] ERROR in script 'WEAPON_SPELL'! Tag <def[weapon_type]> is
invalid!
23:21:35 [INFO] Logic='NEGATIVE', Comparable='Element(Keen_arrow)',
Operator='EQUALS', ComparedTo='Element(def[weapon_type])' -->
OUTCOME='true'
23:21:35 [INFO] Queue 'WEAPON_SPELL_DisplaysGentlyCause' Executing: QUEUE
"clear"
23:21:35 [INFO] +- Executing dCommand: QUEUE/p@tribness ---------+
23:21:35 [INFO] +> Executing 'QUEUE':
queue='q@WEAPON_SPELL_DisplaysGentlyCause' Action='CLEAR'
23:21:35 [INFO] Completing queue 'WEAPON_SPELL_DisplaysGentlyCause' in 1ms.