Date: 2016/04/28 12:37:48 UTC-07:00
Type: Denizen Script
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RancherQuest1:
type: assignment
interact scripts:
- 1 RancherMain
RancherMain:
type: interact
steps:
1:
click trigger:
script:
- narrate format:FormatScript "Help! I left the gate open over night and now the horses are running free on the field!"
- wait 2s
- narrate format:FormatScript "Please, can you help me bring them back?"
- wait 1s
- narrate "[<&o>Type <&b><&o>Yes<&f> or <&b><&o>No<&7>]"
chat trigger:
1:
trigger: <&a>/Yes/, I will help you get your horses back!
script:
- wait 2s
- narrate "<&e>[Quest]<&a> - Oh horsie started.
- wait 2s
- narrate format:FormatScript "Thank you so much! Here, take this leash with you."
- give i@LEASH
- wait 1s
- narrate format:FormatScript "Right-click a horse with it and bring it back here."
- wait 1s
- narrate format:FormatScript "Once again, thank you."
- zap step:2
2:
trigger: <&a>/No/, I dont have time for this right now.
script:
- random {
- narrate format:FormatScript "Okay, well if you have time later come see me."
- narrate format:FormatScript "Okay then."
- narrate format:FormatScript "Farewell."
}
- zap step:1
2:
click trigger:
script:
- if <player.location.find.entities[HORSE].within[4]> >= 1 {
- foreach <player.location.find.entities[HORSE].within[4]> {
- if <%value%.get_leash_holder> == <player> {
- run s@HorseReturn delay:1 def:%value%
}
}
} else {
- narrate format:FormatScript "Hurry up <player.name>. Bring my horses back here."
- wait 2s
- narrate format:FormatScript "I am sorry for being rude, I dont know what to do without them."
}
3:
click trigger:
script:
- narrate format:FormatScript "Thank you for helping me out!"
HorseReturn:
type: task
script:
- narrate format:FormatScript "Thank you so much for bringing my horse back!"
- wait 2s
- narrate format:FormatScript "Let me put a post down for that leash."
- wait 1s
- animate <npc> animation:ARM_SWING
- modifyblock 1@-927,4,1255,world m@fence
- leash %value% holder:1@-927,4,1255,world
- wait 1s
- narrate format:FormatScript "You have helped me, my friend"
- wait 1s
- narrate format:FormatScript "Here, take this, its the least I can do"
- - narrate "<&e>[Quest]<&a> - Oh horsie completed."
- give i@lapis_block
- zap s@RancherMain step:3
- run s@RancherCleanup delay:10
RancherCleanup:
type: task
script:
- remove <npc.location.find.entities[HORSE].within[4]>
- modifyblock 1@-927,4,1255,world m@air
RancherCleanupWorld:
type: world
events:
on server start:
- if <1@-927,4,1255,world.material> == m@fence {
- modifyblock 1@-927,4,1255,world m@air
}