Java Version: 1.7.0_51
CraftBukkit Version: git-Bukkit-1.7.2-R0.3-10-gcf5a547-b3035jnks (MC: 1.7.5)
Active Plugins: GroupManager: 2.0 (2.12.1) (Phoenix), WorldEdit: 5.5.8-1.6.2, VoxelSniper: 5.168.9-SNAPSHOT-jnks278,
CoreProtect: 2.0.8, Vault: 1.2.27-b349, Multiverse-Core: 2.5-b678, WorldGuard: 5.8,
RemoteToolkitPlugin: R10_A14.5, Essentials: Pre2.13.1.6, Citizens: 2.0.12-SNAPSHOT (build 1101),
AsyncWorldEdit: 1.1, Denizen: 0.9.4-SNAPSHOT (build Unknown), EssentialsSpawn: Pre2.13.1.6,
EssentialsChat: Pre2.13.1.6
Loaded Worlds: world, world_nether, world_the_end, Warrior3, Warrior2, Captain1, Captain2, Trainee1, Trainee3, Trainee2, Apprentice1, Apprentice2, Apprentice3, Warrior1
Online Players: que1124(que1124)
08:49:38 [INFO] +- Parsing PROXIMITY trigger: Zombie Invader/que1124
---------+
08:49:38 [INFO] Starting TimedQueue 'DZENNNNIEZ'...
08:49:38 [INFO] +- Executing dCommand: ATTACK/que1124 ---------+
08:49:38 [INFO] Filled tag <npc> with 'n@464'.
08:49:38 [INFO] Filled tag <player> with 'p@que1124'.
08:49:38 [INFO] +> Executing 'ATTACK': entities='[n@464]'
target='p@que1124'
08:49:38 [INFO] +- Executing dCommand: REPEAT/que1124 ---------+
08:49:38 [INFO] +> Executing 'REPEAT': qty='7'
08:49:38 [INFO] +- Executing dCommand: RUN/que1124 ---------+
08:49:38 [INFO] +> Executing 'RUN': script='TRAINEE1_ZOMBIE(TASK)'
08:49:38 [INFO] Starting TimedQueue 'IINNEDNNEI'...
08:49:38 [INFO] +- Executing dCommand: CREATE/que1124 ---------+
08:49:38 [INFO] ...remembering this script entry as 'Trainee1_Zombie'!
08:49:38 [INFO] Filled tag <server.flag[Trainee1_start]> with
'l@-38.801809859608404,75.0,134.87022358597656,9.15001,232.65015,Trainee1'.
08:49:38 [INFO] +> Executing 'CREATE': name='Zombie Invader'
entity_type='e@ZOMBIE'
spawn_location='l@-38.801809859608404,75.0,134.87022358597656,9.15001,232.65015,Trainee1'
08:49:38 [INFO] +- Executing dCommand: RUN/que1124 ---------+
08:49:38 [INFO] +> Executing 'RUN': script='TRAINEE1_ZOMBIE(TASK)'
08:49:38 [INFO] Starting TimedQueue 'EEIZZENENZ'...
08:49:38 [INFO] +- Executing dCommand: CREATE/que1124 ---------+
08:49:38 [INFO] ...remembering this script entry as 'Trainee1_Zombie'!
08:49:38 [INFO] Filled tag <server.flag[Trainee1_start]> with
'l@-38.801809859608404,75.0,134.87022358597656,9.15001,232.65015,Trainee1'.
08:49:38 [INFO] +> Executing 'CREATE': name='Zombie Invader'
entity_type='e@ZOMBIE'
spawn_location='l@-38.801809859608404,75.0,134.87022358597656,9.15001,232.65015,Trainee1'
08:49:38 [INFO] +- Executing dCommand: RUN/que1124 ---------+
08:49:38 [INFO] +> Executing 'RUN': script='TRAINEE1_ZOMBIE(TASK)'
08:49:38 [INFO] Starting TimedQueue 'NIINNNINZE'...
08:49:38 [INFO] +- Executing dCommand: CREATE/que1124 ---------+
08:49:38 [INFO] ...remembering this script entry as 'Trainee1_Zombie'!
08:49:38 [INFO] Filled tag <server.flag[Trainee1_start]> with
'l@-38.801809859608404,75.0,134.87022358597656,9.15001,232.65015,Trainee1'.
08:49:38 [INFO] +> Executing 'CREATE': name='Zombie Invader'
entity_type='e@ZOMBIE'
spawn_location='l@-38.801809859608404,75.0,134.87022358597656,9.15001,232.65015,Trainee1'
08:49:38 [INFO] +- Executing dCommand: RUN/que1124 ---------+
08:49:38 [INFO] +> Executing 'RUN': script='TRAINEE1_ZOMBIE(TASK)'
08:49:38 [INFO] Starting TimedQueue 'EDIEEIIDNN'...
08:49:38 [INFO] +- Executing dCommand: CREATE/que1124 ---------+
08:49:38 [INFO] ...remembering this script entry as 'Trainee1_Zombie'!
08:49:38 [INFO] Filled tag <server.flag[Trainee1_start]> with
'l@-38.801809859608404,75.0,134.87022358597656,9.15001,232.65015,Trainee1'.
08:49:38 [INFO] +> Executing 'CREATE': name='Zombie Invader'
entity_type='e@ZOMBIE'
spawn_location='l@-38.801809859608404,75.0,134.87022358597656,9.15001,232.65015,Trainee1'
08:49:38 [INFO] +- Executing dCommand: RUN/que1124 ---------+
08:49:38 [INFO] +> Executing 'RUN': script='TRAINEE1_ZOMBIE(TASK)'
08:49:38 [INFO] Starting TimedQueue 'INZEDZNNDD'...
08:49:38 [INFO] +- Executing dCommand: CREATE/que1124 ---------+
08:49:38 [INFO] ...remembering this script entry as 'Trainee1_Zombie'!
08:49:38 [INFO] Filled tag <server.flag[Trainee1_start]> with
'l@-38.801809859608404,75.0,134.87022358597656,9.15001,232.65015,Trainee1'.
08:49:38 [INFO] +> Executing 'CREATE': name='Zombie Invader'
entity_type='e@ZOMBIE'
spawn_location='l@-38.801809859608404,75.0,134.87022358597656,9.15001,232.65015,Trainee1'
08:49:38 [INFO] +- Executing dCommand: RUN/que1124 ---------+
08:49:38 [INFO] +> Executing 'RUN': script='TRAINEE1_ZOMBIE(TASK)'
08:49:38 [INFO] Starting TimedQueue 'NDZZDINNDI'...
08:49:38 [INFO] +- Executing dCommand: CREATE/que1124 ---------+
08:49:38 [INFO] ...remembering this script entry as 'Trainee1_Zombie'!
08:49:38 [INFO] Filled tag <server.flag[Trainee1_start]> with
'l@-38.801809859608404,75.0,134.87022358597656,9.15001,232.65015,Trainee1'.
08:49:38 [INFO] +> Executing 'CREATE': name='Zombie Invader'
entity_type='e@ZOMBIE'
spawn_location='l@-38.801809859608404,75.0,134.87022358597656,9.15001,232.65015,Trainee1'
08:49:38 [INFO] +- Executing dCommand: RUN/que1124 ---------+
08:49:38 [INFO] +> Executing 'RUN': script='TRAINEE1_ZOMBIE(TASK)'
08:49:38 [INFO] Starting TimedQueue 'ZEDDNINNEE'...
08:49:38 [INFO] +- Executing dCommand: CREATE/que1124 ---------+
08:49:38 [INFO] ...remembering this script entry as 'Trainee1_Zombie'!
08:49:38 [INFO] Filled tag <server.flag[Trainee1_start]> with
'l@-38.801809859608404,75.0,134.87022358597656,9.15001,232.65015,Trainee1'.
08:49:38 [INFO] +> Executing 'CREATE': name='Zombie Invader'
entity_type='e@ZOMBIE'
spawn_location='l@-38.801809859608404,75.0,134.87022358597656,9.15001,232.65015,Trainee1'
08:49:38 [INFO] +- Parsing PROXIMITY trigger: Zombie Invader/que1124
---------+
08:49:38 [INFO] Starting TimedQueue 'ZNDINEEDNI'...
08:49:38 [INFO] +- Executing dCommand: ATTACK/que1124 ---------+
08:49:38 [INFO] Filled tag <npc> with 'n@465'.
08:49:38 [INFO] Filled tag <player> with 'p@que1124'.
08:49:38 [INFO] +> Executing 'ATTACK': entities='[n@465]'
target='p@que1124'
08:49:39 [INFO] +- Parsing PROXIMITY trigger: Zombie Invader/que1124
---------+
08:49:39 [INFO] Starting TimedQueue 'IEEEZNIEEI'...
08:49:39 [INFO] +- Executing dCommand: ATTACK/que1124 ---------+
08:49:39 [INFO] Filled tag <npc> with 'n@467'.
08:49:39 [INFO] Filled tag <player> with 'p@que1124'.
08:49:39 [INFO] +> Executing 'ATTACK': entities='[n@467]'
target='p@que1124'
08:49:39 [INFO] +- Parsing PROXIMITY trigger: Zombie Invader/que1124
---------+
08:49:39 [INFO] Starting TimedQueue 'EZIDDEEINN'...
08:49:39 [INFO] +- Executing dCommand: ATTACK/que1124 ---------+
08:49:39 [INFO] Filled tag <npc> with 'n@466'.
08:49:39 [INFO] Filled tag <player> with 'p@que1124'.
08:49:39 [INFO] +> Executing 'ATTACK': entities='[n@466]'
target='p@que1124'
08:49:39 [INFO] +- Parsing PROXIMITY trigger: Zombie Invader/que1124
---------+
08:49:39 [INFO] Starting TimedQueue 'NZEDZEZDEN'...
08:49:39 [INFO] +- Executing dCommand: ATTACK/que1124 ---------+
08:49:39 [INFO] Filled tag <npc> with 'n@468'.
08:49:39 [INFO] Filled tag <player> with 'p@que1124'.
08:49:39 [INFO] +> Executing 'ATTACK': entities='[n@468]'
target='p@que1124'
08:49:39 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
08:49:39 [INFO] Filled tag <npc> with 'n@464'.
08:49:39 [INFO] Filled tag <player> with 'p@que1124'.
08:49:39 [INFO] +> Executing 'FLAG': flag_name='TARGETS'
Action/Value='INSERT(p@que1124)' npc='n@464'
08:49:39 [INFO] Completing queue 'DZENNNNIEZ'.
08:49:39 [INFO] +- Executing dCommand: VULNERABLE/que1124 ---------+
08:49:39 [INFO] ...replacing the linked NPC with
<entry[Trainee1_Zombie].created_npc>
08:49:39 [INFO] Filled tag <entry[Trainee1_Zombie].created_npc> with
'n@472'.
08:49:39 [INFO] +> Executing 'VULNERABLE': NPC='Zombie Invader/472'
Toggle='TRUE'
08:49:39 [INFO] +- Executing dCommand: VULNERABLE/que1124 ---------+
08:49:39 [INFO] ...replacing the linked NPC with
<entry[Trainee1_Zombie].created_npc>
08:49:39 [INFO] Filled tag <entry[Trainee1_Zombie].created_npc> with
'n@469'.
08:49:39 [INFO] +> Executing 'VULNERABLE': NPC='Zombie Invader/469'
Toggle='TRUE'
08:49:39 [INFO] +- Executing dCommand: VULNERABLE/que1124 ---------+
08:49:39 [INFO] ...replacing the linked NPC with
<entry[Trainee1_Zombie].created_npc>
08:49:39 [INFO] Filled tag <entry[Trainee1_Zombie].created_npc> with
'n@470'.
08:49:39 [INFO] +> Executing 'VULNERABLE': NPC='Zombie Invader/470'
Toggle='TRUE'
08:49:39 [INFO] +- Executing dCommand: VULNERABLE/que1124 ---------+
08:49:39 [INFO] ...replacing the linked NPC with
<entry[Trainee1_Zombie].created_npc>
08:49:39 [INFO] Filled tag <entry[Trainee1_Zombie].created_npc> with
'n@471'.
08:49:39 [INFO] +> Executing 'VULNERABLE': NPC='Zombie Invader/471'
Toggle='TRUE'
08:49:39 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
08:49:39 [INFO] Filled tag <npc> with 'n@465'.
08:49:39 [INFO] Filled tag <player> with 'p@que1124'.
08:49:39 [INFO] +> Executing 'FLAG': flag_name='TARGETS'
Action/Value='INSERT(p@que1124)' npc='n@465'
08:49:39 [INFO] Completing queue 'ZNDINEEDNI'.
08:49:39 [INFO] +- Executing dCommand: WAIT/que1124 ---------+
08:49:39 [INFO] +> Executing 'WAIT': queue='NEZDZNIDNE' delay='140t'
08:49:39 [INFO] +- Executing dCommand: VULNERABLE/que1124 ---------+
08:49:39 [INFO] ...replacing the linked NPC with
<entry[Trainee1_Zombie].created_npc>
08:49:39 [INFO] Filled tag <entry[Trainee1_Zombie].created_npc> with
'n@473'.
08:49:39 [INFO] +> Executing 'VULNERABLE': NPC='Zombie Invader/473'
Toggle='TRUE'
08:49:39 [INFO] +- Executing dCommand: VULNERABLE/que1124 ---------+
08:49:39 [INFO] ...replacing the linked NPC with
<entry[Trainee1_Zombie].created_npc>
08:49:39 [INFO] Filled tag <entry[Trainee1_Zombie].created_npc> with
'n@474'.
08:49:39 [INFO] +> Executing 'VULNERABLE': NPC='Zombie Invader/474'
Toggle='TRUE'
08:49:39 [INFO] +- Executing dCommand: VULNERABLE/que1124 ---------+
08:49:39 [INFO] ...replacing the linked NPC with
<entry[Trainee1_Zombie].created_npc>
08:49:39 [INFO] Filled tag <entry[Trainee1_Zombie].created_npc> with
'n@475'.
08:49:39 [INFO] +> Executing 'VULNERABLE': NPC='Zombie Invader/475'
Toggle='TRUE'
08:49:39 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
08:49:39 [INFO] Filled tag <npc> with 'n@466'.
08:49:39 [INFO] Filled tag <player> with 'p@que1124'.
08:49:39 [INFO] +> Executing 'FLAG': flag_name='TARGETS'
Action/Value='INSERT(p@que1124)' npc='n@466'
08:49:39 [INFO] Completing queue 'EZIDDEEINN'.
08:49:39 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
08:49:39 [INFO] Filled tag <npc> with 'n@467'.
08:49:39 [INFO] Filled tag <player> with 'p@que1124'.
08:49:39 [INFO] +> Executing 'FLAG': flag_name='TARGETS'
Action/Value='INSERT(p@que1124)' npc='n@467'
08:49:39 [INFO] Completing queue 'IEEEZNIEEI'.
08:49:39 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
08:49:39 [INFO] Filled tag <npc> with 'n@468'.
08:49:39 [INFO] Filled tag <player> with 'p@que1124'.
08:49:39 [INFO] +> Executing 'FLAG': flag_name='TARGETS'
Action/Value='INSERT(p@que1124)' npc='n@468'
08:49:39 [INFO] Completing queue 'NZEDZEZDEN'.
08:49:39 [INFO] +- Executing dCommand: ASSIGNMENT/que1124 ---------+
08:49:39 [INFO] ...replacing the linked NPC with
<entry[Trainee1_Zombie].created_npc>
08:49:39 [INFO] Filled tag <entry[Trainee1_Zombie].created_npc> with
'n@472'.
08:49:39 [INFO] +> Executing 'ASSIGNMENT': npc='n@472' action='SET'
script='ASSIGNWALKANDFIGHT(ASSIGNMENT)'
08:49:39 [INFO] +> Executing 'Action': Type='On assignment' NPC='Zombie
Invader/472' Container='ASSIGNWALKANDFIGHT(ASSIGNMENT)'
Player='que1124'
08:49:39 [INFO] +- Building action 'On ASSIGNMENT' for Zombie Invader/472
---------+
08:49:39 [INFO] Starting InstantQueue 'EIZIEENEEE'...
08:49:39 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
08:49:39 [INFO] +> Executing 'TRIGGER': trigger='proximity' toggle='true'
npc='n@472'
08:49:39 [INFO] Completing queue 'EIZIEENEEE'.
08:49:39 [INFO] +- Executing dCommand: ASSIGNMENT/que1124 ---------+
08:49:39 [INFO] ...replacing the linked NPC with
<entry[Trainee1_Zombie].created_npc>
08:49:39 [INFO] Filled tag <entry[Trainee1_Zombie].created_npc> with
'n@469'.
08:49:39 [INFO] +> Executing 'ASSIGNMENT': npc='n@469' action='SET'
script='ASSIGNWALKANDFIGHT(ASSIGNMENT)'
08:49:39 [INFO] +> Executing 'Action': Type='On assignment' NPC='Zombie
Invader/469' Container='ASSIGNWALKANDFIGHT(ASSIGNMENT)'
Player='que1124'
08:49:39 [INFO] +- Building action 'On ASSIGNMENT' for Zombie Invader/469
---------+
08:49:39 [INFO] Starting InstantQueue 'DENNEINZEZ'...
08:49:39 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
08:49:39 [INFO] +> Executing 'TRIGGER': trigger='proximity' toggle='true'
npc='n@469'
08:49:39 [INFO] Completing queue 'DENNEINZEZ'.
08:49:39 [INFO] +- Executing dCommand: ASSIGNMENT/que1124 ---------+
08:49:39 [INFO] ...replacing the linked NPC with
<entry[Trainee1_Zombie].created_npc>
08:49:39 [INFO] Filled tag <entry[Trainee1_Zombie].created_npc> with
'n@470'.
08:49:39 [INFO] +> Executing 'ASSIGNMENT': npc='n@470' action='SET'
script='ASSIGNWALKANDFIGHT(ASSIGNMENT)'
08:49:39 [INFO] +> Executing 'Action': Type='On assignment' NPC='Zombie
Invader/470' Container='ASSIGNWALKANDFIGHT(ASSIGNMENT)'
Player='que1124'
08:49:39 [INFO] +- Building action 'On ASSIGNMENT' for Zombie Invader/470
---------+
08:49:39 [INFO] Starting InstantQueue 'NNNINNNZNZ'...
08:49:39 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
08:49:39 [INFO] +> Executing 'TRIGGER': trigger='proximity' toggle='true'
npc='n@470'
08:49:39 [INFO] Completing queue 'NNNINNNZNZ'.
08:49:39 [INFO] +- Executing dCommand: ASSIGNMENT/que1124 ---------+
08:49:39 [INFO] ...replacing the linked NPC with
<entry[Trainee1_Zombie].created_npc>
08:49:39 [INFO] Filled tag <entry[Trainee1_Zombie].created_npc> with
'n@473'.
08:49:39 [INFO] +> Executing 'ASSIGNMENT': npc='n@473' action='SET'
script='ASSIGNWALKANDFIGHT(ASSIGNMENT)'
08:49:39 [INFO] +> Executing 'Action': Type='On assignment' NPC='Zombie
Invader/473' Container='ASSIGNWALKANDFIGHT(ASSIGNMENT)'
Player='que1124'
08:49:39 [INFO] +- Building action 'On ASSIGNMENT' for Zombie Invader/473
---------+
08:49:39 [INFO] Starting InstantQueue 'NENEEZEIDN'...
08:49:39 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
08:49:39 [INFO] +> Executing 'TRIGGER': trigger='proximity' toggle='true'
npc='n@473'
08:49:39 [INFO] Completing queue 'NENEEZEIDN'.
08:49:39 [INFO] +- Executing dCommand: ASSIGNMENT/que1124 ---------+
08:49:39 [INFO] ...replacing the linked NPC with
<entry[Trainee1_Zombie].created_npc>
08:49:39 [INFO] Filled tag <entry[Trainee1_Zombie].created_npc> with
'n@475'.
08:49:39 [INFO] +> Executing 'ASSIGNMENT': npc='n@475' action='SET'
script='ASSIGNWALKANDFIGHT(ASSIGNMENT)'
08:49:39 [INFO] +> Executing 'Action': Type='On assignment' NPC='Zombie
Invader/475' Container='ASSIGNWALKANDFIGHT(ASSIGNMENT)'
Player='que1124'
08:49:39 [INFO] +- Building action 'On ASSIGNMENT' for Zombie Invader/475
---------+
08:49:39 [INFO] Starting InstantQueue 'ENIEIINNNZ'...
08:49:39 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
08:49:39 [INFO] +> Executing 'TRIGGER': trigger='proximity' toggle='true'
npc='n@475'
08:49:39 [INFO] Completing queue 'ENIEIINNNZ'.
08:49:39 [INFO] +- Executing dCommand: ASSIGNMENT/que1124 ---------+
08:49:39 [INFO] ...replacing the linked NPC with
<entry[Trainee1_Zombie].created_npc>
08:49:39 [INFO] Filled tag <entry[Trainee1_Zombie].created_npc> with
'n@474'.
08:49:39 [INFO] +> Executing 'ASSIGNMENT': npc='n@474' action='SET'
script='ASSIGNWALKANDFIGHT(ASSIGNMENT)'
08:49:39 [INFO] +> Executing 'Action': Type='On assignment' NPC='Zombie
Invader/474' Container='ASSIGNWALKANDFIGHT(ASSIGNMENT)'
Player='que1124'
08:49:39 [INFO] +- Building action 'On ASSIGNMENT' for Zombie Invader/474
---------+
08:49:39 [INFO] Starting InstantQueue 'IEZZNNENND'...
08:49:39 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
08:49:39 [INFO] +> Executing 'TRIGGER': trigger='proximity' toggle='true'
npc='n@474'
08:49:39 [INFO] Completing queue 'IEZZNNENND'.
08:49:39 [INFO] +- Executing dCommand: ASSIGNMENT/que1124 ---------+
08:49:39 [INFO] ...replacing the linked NPC with
<entry[Trainee1_Zombie].created_npc>
08:49:39 [INFO] Filled tag <entry[Trainee1_Zombie].created_npc> with
'n@471'.
08:49:39 [INFO] +> Executing 'ASSIGNMENT': npc='n@471' action='SET'
script='ASSIGNWALKANDFIGHT(ASSIGNMENT)'
08:49:39 [INFO] +> Executing 'Action': Type='On assignment' NPC='Zombie
Invader/471' Container='ASSIGNWALKANDFIGHT(ASSIGNMENT)'
Player='que1124'
08:49:39 [INFO] +- Building action 'On ASSIGNMENT' for Zombie Invader/471
---------+
08:49:39 [INFO] Starting InstantQueue 'EEEEEENENZ'...
08:49:39 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
08:49:39 [INFO] +> Executing 'TRIGGER': trigger='proximity' toggle='true'
npc='n@471'
08:49:39 [INFO] Completing queue 'EEEEEENENZ'.
08:49:40 [INFO] +> Executing 'Event': Type='on player changes xp'
Container='RANKS(WORLD)' Player='que1124'
Context='{amount=1}'
08:49:40 [INFO] +- Building event 'ON PLAYER CHANGES XP' for RANKS
---------+
08:49:40 [INFO] Starting InstantQueue 'EZZNEZEEII'...
08:49:40 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:40 [INFO] Filled tag <player.xp.level> with '34'.
08:49:40 [INFO] Comparable 1: Comparable='Integer(34)',
Operator='OR_MORE', ComparedTo='Integer(30)' -->
OUTCOME='true'
08:49:40 [INFO] +- Executing dCommand: RUN/que1124 ---------+
08:49:40 [INFO] +> Executing 'RUN': script='PROMOTE(TASK)'
08:49:40 [INFO] Starting TimedQueue 'NZEDINEENN'...
08:49:40 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:40 [INFO] Filled tag <player.in_group[Owner]> with 'false'.
08:49:40 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:40 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:40 [INFO] Filled tag <player.in_group[Captain]> with 'false'.
08:49:40 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:40 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:40 [INFO] Filled tag <player.in_group[Warrior]> with 'false'.
08:49:40 [INFO] Filled tag <player.in_group[Apprentice]> with 'false'.
08:49:40 [INFO] Filled tag <player.in_group[Trainee]> with 'false'.
08:49:40 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:40 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:40 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:40 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:40 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:40 [INFO] Completing queue 'NZEDINEENN'.
08:49:40 [INFO] Completing queue 'EZZNEZEEII'.
08:49:40 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
08:49:40 [INFO] Filled tag <entry[Trainee1_Zombie].created_npc> with
'n@471'.
08:49:40 [INFO] +> Executing 'FLAG': flag_name='NEXTLOC'
Action/Value='SET_VALUE(Trainee1_loc1)' npc='n@471'
08:49:40 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
08:49:40 [INFO] Filled tag <entry[Trainee1_Zombie].created_npc> with
'n@469'.
08:49:40 [INFO] +> Executing 'FLAG': flag_name='NEXTLOC'
Action/Value='SET_VALUE(Trainee1_loc1)' npc='n@469'
08:49:40 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
08:49:40 [INFO] Filled tag <entry[Trainee1_Zombie].created_npc> with
'n@470'.
08:49:40 [INFO] +> Executing 'FLAG': flag_name='NEXTLOC'
Action/Value='SET_VALUE(Trainee1_loc1)' npc='n@470'
08:49:40 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
08:49:40 [INFO] Filled tag <entry[Trainee1_Zombie].created_npc> with
'n@472'.
08:49:40 [INFO] +> Executing 'FLAG': flag_name='NEXTLOC'
Action/Value='SET_VALUE(Trainee1_loc1)' npc='n@472'
08:49:40 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
08:49:40 [INFO] Filled tag <entry[Trainee1_Zombie].created_npc> with
'n@474'.
08:49:40 [INFO] +> Executing 'FLAG': flag_name='NEXTLOC'
Action/Value='SET_VALUE(Trainee1_loc1)' npc='n@474'
08:49:40 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
08:49:40 [INFO] Filled tag <entry[Trainee1_Zombie].created_npc> with
'n@475'.
08:49:40 [INFO] +> Executing 'FLAG': flag_name='NEXTLOC'
Action/Value='SET_VALUE(Trainee1_loc1)' npc='n@475'
08:49:40 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
08:49:40 [INFO] Filled tag <entry[Trainee1_Zombie].created_npc> with
'n@473'.
08:49:40 [INFO] +> Executing 'FLAG': flag_name='NEXTLOC'
Action/Value='SET_VALUE(Trainee1_loc1)' npc='n@473'
08:49:40 [INFO] +> Executing 'Event': Type='on player changes xp'
Container='RANKS(WORLD)' Player='que1124'
Context='{amount=3}'
08:49:40 [INFO] +- Building event 'ON PLAYER CHANGES XP' for RANKS
---------+
08:49:40 [INFO] Starting InstantQueue 'EEEIEDNNNN'...
08:49:40 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:40 [INFO] Filled tag <player.xp.level> with '34'.
08:49:40 [INFO] Comparable 1: Comparable='Integer(34)',
Operator='OR_MORE', ComparedTo='Integer(30)' -->
OUTCOME='true'
08:49:40 [INFO] +- Executing dCommand: RUN/que1124 ---------+
08:49:40 [INFO] +> Executing 'RUN': script='PROMOTE(TASK)'
08:49:40 [INFO] Starting TimedQueue 'EEEIEZNNND'...
08:49:40 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:40 [INFO] Filled tag <player.in_group[Owner]> with 'false'.
08:49:40 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:40 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:40 [INFO] Filled tag <player.in_group[Captain]> with 'false'.
08:49:40 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:40 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:40 [INFO] Filled tag <player.in_group[Warrior]> with 'false'.
08:49:40 [INFO] Filled tag <player.in_group[Apprentice]> with 'false'.
08:49:40 [INFO] Filled tag <player.in_group[Trainee]> with 'false'.
08:49:40 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:40 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:40 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:40 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:40 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:40 [INFO] Completing queue 'EEEIEZNNND'.
08:49:40 [INFO] Completing queue 'EEEIEDNNNN'.
08:49:40 [INFO] Completing queue 'NZEDINEENN'.
08:49:40 [INFO] +> Executing 'Event': Type='on player changes xp'
Container='RANKS(WORLD)' Player='que1124'
Context='{amount=1}'
08:49:40 [INFO] +- Building event 'ON PLAYER CHANGES XP' for RANKS
---------+
08:49:40 [INFO] Starting InstantQueue 'ENNINNZDIZ'...
08:49:40 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:40 [INFO] Filled tag <player.xp.level> with '34'.
08:49:40 [INFO] Comparable 1: Comparable='Integer(34)',
Operator='OR_MORE', ComparedTo='Integer(30)' -->
OUTCOME='true'
08:49:40 [INFO] +- Executing dCommand: RUN/que1124 ---------+
08:49:40 [INFO] +> Executing 'RUN': script='PROMOTE(TASK)'
08:49:40 [INFO] Starting TimedQueue 'EDNNNIENIN'...
08:49:40 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:40 [INFO] Filled tag <player.in_group[Owner]> with 'false'.
08:49:40 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:40 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:40 [INFO] Filled tag <player.in_group[Captain]> with 'false'.
08:49:40 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:40 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:40 [INFO] Filled tag <player.in_group[Warrior]> with 'false'.
08:49:40 [INFO] Filled tag <player.in_group[Apprentice]> with 'false'.
08:49:40 [INFO] Filled tag <player.in_group[Trainee]> with 'false'.
08:49:40 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:40 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:40 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:40 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:40 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:40 [INFO] Completing queue 'EDNNNIENIN'.
08:49:40 [INFO] Completing queue 'ENNINNZDIZ'.
08:49:40 [INFO] +- Executing dCommand: WALK/que1124 ---------+
08:49:40 [INFO] Filled tag <entry[Trainee1_Zombie].created_npc> with
'n@473'.
08:49:40 [INFO] Filled tag <server.flag[Trainee1_loc1]> with
'l@-30.655930835211045,72.0,126.6368972560457,-1.2000244,197.24979,Trainee1'.
08:49:40 [INFO] +> Executing 'WALK':
location='l@-30.655930835211045,72.0,126.6368972560457,-1.2000244,197.24979,Trainee1'
auto_range='true' npcs='[Zombie Invader/473]'
08:49:40 [INFO] +- Executing dCommand: WALK/que1124 ---------+
08:49:40 [INFO] Filled tag <entry[Trainee1_Zombie].created_npc> with
'n@470'.
08:49:40 [INFO] Filled tag <server.flag[Trainee1_loc1]> with
'l@-30.655930835211045,72.0,126.6368972560457,-1.2000244,197.24979,Trainee1'.
08:49:40 [INFO] +> Executing 'WALK':
location='l@-30.655930835211045,72.0,126.6368972560457,-1.2000244,197.24979,Trainee1'
auto_range='true' npcs='[Zombie Invader/470]'
08:49:40 [INFO] +- Executing dCommand: WALK/que1124 ---------+
08:49:40 [INFO] Filled tag <entry[Trainee1_Zombie].created_npc> with
'n@471'.
08:49:40 [INFO] Filled tag <server.flag[Trainee1_loc1]> with
'l@-30.655930835211045,72.0,126.6368972560457,-1.2000244,197.24979,Trainee1'.
08:49:40 [INFO] +> Executing 'WALK':
location='l@-30.655930835211045,72.0,126.6368972560457,-1.2000244,197.24979,Trainee1'
auto_range='true' npcs='[Zombie Invader/471]'
08:49:40 [INFO] +- Executing dCommand: WALK/que1124 ---------+
08:49:40 [INFO] Filled tag <entry[Trainee1_Zombie].created_npc> with
'n@469'.
08:49:40 [INFO] Filled tag <server.flag[Trainee1_loc1]> with
'l@-30.655930835211045,72.0,126.6368972560457,-1.2000244,197.24979,Trainee1'.
08:49:40 [INFO] +> Executing 'WALK':
location='l@-30.655930835211045,72.0,126.6368972560457,-1.2000244,197.24979,Trainee1'
auto_range='true' npcs='[Zombie Invader/469]'
08:49:40 [INFO] +- Executing dCommand: WALK/que1124 ---------+
08:49:40 [INFO] Filled tag <entry[Trainee1_Zombie].created_npc> with
'n@475'.
08:49:40 [INFO] Filled tag <server.flag[Trainee1_loc1]> with
'l@-30.655930835211045,72.0,126.6368972560457,-1.2000244,197.24979,Trainee1'.
08:49:40 [INFO] +> Executing 'WALK':
location='l@-30.655930835211045,72.0,126.6368972560457,-1.2000244,197.24979,Trainee1'
auto_range='true' npcs='[Zombie Invader/475]'
08:49:40 [INFO] +- Executing dCommand: WALK/que1124 ---------+
08:49:40 [INFO] Filled tag <entry[Trainee1_Zombie].created_npc> with
'n@472'.
08:49:40 [INFO] Filled tag <server.flag[Trainee1_loc1]> with
'l@-30.655930835211045,72.0,126.6368972560457,-1.2000244,197.24979,Trainee1'.
08:49:40 [INFO] +> Executing 'WALK':
location='l@-30.655930835211045,72.0,126.6368972560457,-1.2000244,197.24979,Trainee1'
auto_range='true' npcs='[Zombie Invader/472]'
08:49:40 [INFO] +- Executing dCommand: WALK/que1124 ---------+
08:49:40 [INFO] Filled tag <entry[Trainee1_Zombie].created_npc> with
'n@474'.
08:49:40 [INFO] Filled tag <server.flag[Trainee1_loc1]> with
'l@-30.655930835211045,72.0,126.6368972560457,-1.2000244,197.24979,Trainee1'.
08:49:40 [INFO] +> Executing 'WALK':
location='l@-30.655930835211045,72.0,126.6368972560457,-1.2000244,197.24979,Trainee1'
auto_range='true' npcs='[Zombie Invader/474]'
08:49:40 [INFO] Completing queue 'EEEIEZNNND'.
08:49:41 [INFO] Completing queue 'EDNNNIENIN'.
08:49:42 [INFO] +> Executing 'Event': Type='on player changes xp'
Container='RANKS(WORLD)' Player='que1124'
Context='{amount=3}'
08:49:42 [INFO] +- Building event 'ON PLAYER CHANGES XP' for RANKS
---------+
08:49:42 [INFO] Starting InstantQueue 'IDNENZDZNZ'...
08:49:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:42 [INFO] Filled tag <player.xp.level> with '34'.
08:49:42 [INFO] Comparable 1: Comparable='Integer(34)',
Operator='OR_MORE', ComparedTo='Integer(30)' -->
OUTCOME='true'
08:49:42 [INFO] +- Executing dCommand: RUN/que1124 ---------+
08:49:42 [INFO] +> Executing 'RUN': script='PROMOTE(TASK)'
08:49:42 [INFO] Starting TimedQueue 'ZIZDNEENND'...
08:49:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:42 [INFO] Filled tag <player.in_group[Owner]> with 'false'.
08:49:42 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:42 [INFO] Filled tag <player.in_group[Captain]> with 'false'.
08:49:42 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:42 [INFO] Filled tag <player.in_group[Warrior]> with 'false'.
08:49:42 [INFO] Filled tag <player.in_group[Apprentice]> with 'false'.
08:49:42 [INFO] Filled tag <player.in_group[Trainee]> with 'false'.
08:49:42 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:42 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:42 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:42 [INFO] Completing queue 'ZIZDNEENND'.
08:49:42 [INFO] Completing queue 'IDNENZDZNZ'.
08:49:42 [INFO] +> Executing 'Event': Type='on player changes xp'
Container='RANKS(WORLD)' Player='que1124'
Context='{amount=1}'
08:49:42 [INFO] +- Building event 'ON PLAYER CHANGES XP' for RANKS
---------+
08:49:42 [INFO] Starting InstantQueue 'NEDEEENZNE'...
08:49:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:42 [INFO] Filled tag <player.xp.level> with '35'.
08:49:42 [INFO] Comparable 1: Comparable='Integer(35)',
Operator='OR_MORE', ComparedTo='Integer(30)' -->
OUTCOME='true'
08:49:42 [INFO] +- Executing dCommand: RUN/que1124 ---------+
08:49:42 [INFO] +> Executing 'RUN': script='PROMOTE(TASK)'
08:49:42 [INFO] Starting TimedQueue 'IENDEEZZEI'...
08:49:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:42 [INFO] Filled tag <player.in_group[Owner]> with 'false'.
08:49:42 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:42 [INFO] Filled tag <player.in_group[Captain]> with 'false'.
08:49:42 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:42 [INFO] Filled tag <player.in_group[Warrior]> with 'false'.
08:49:42 [INFO] Filled tag <player.in_group[Apprentice]> with 'false'.
08:49:42 [INFO] Filled tag <player.in_group[Trainee]> with 'false'.
08:49:42 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:42 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:42 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:42 [INFO] Completing queue 'IENDEEZZEI'.
08:49:42 [INFO] Completing queue 'NEDEEENZNE'.
08:49:42 [INFO] Completing queue 'ZIZDNEENND'.
08:49:42 [INFO] +> Executing 'Event': Type='on player changes xp'
Container='RANKS(WORLD)' Player='que1124'
Context='{amount=1}'
08:49:42 [INFO] +- Building event 'ON PLAYER CHANGES XP' for RANKS
---------+
08:49:42 [INFO] Starting InstantQueue 'IZZZNDEZEN'...
08:49:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:42 [INFO] Filled tag <player.xp.level> with '35'.
08:49:42 [INFO] Comparable 1: Comparable='Integer(35)',
Operator='OR_MORE', ComparedTo='Integer(30)' -->
OUTCOME='true'
08:49:42 [INFO] +- Executing dCommand: RUN/que1124 ---------+
08:49:42 [INFO] +> Executing 'RUN': script='PROMOTE(TASK)'
08:49:42 [INFO] Starting TimedQueue 'INNDEIZIEE'...
08:49:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:42 [INFO] Filled tag <player.in_group[Owner]> with 'false'.
08:49:42 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:42 [INFO] Filled tag <player.in_group[Captain]> with 'false'.
08:49:42 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:42 [INFO] Filled tag <player.in_group[Warrior]> with 'false'.
08:49:42 [INFO] Filled tag <player.in_group[Apprentice]> with 'false'.
08:49:42 [INFO] Filled tag <player.in_group[Trainee]> with 'false'.
08:49:42 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:42 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:42 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:42 [INFO] Completing queue 'INNDEIZIEE'.
08:49:42 [INFO] Completing queue 'IZZZNDEZEN'.
08:49:42 [INFO] +> Executing 'Event': Type='on player changes xp'
Container='RANKS(WORLD)' Player='que1124'
Context='{amount=1}'
08:49:42 [INFO] +- Building event 'ON PLAYER CHANGES XP' for RANKS
---------+
08:49:42 [INFO] Starting InstantQueue 'NNINNINDEE'...
08:49:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:42 [INFO] Filled tag <player.xp.level> with '35'.
08:49:42 [INFO] Comparable 1: Comparable='Integer(35)',
Operator='OR_MORE', ComparedTo='Integer(30)' -->
OUTCOME='true'
08:49:42 [INFO] +- Executing dCommand: RUN/que1124 ---------+
08:49:42 [INFO] +> Executing 'RUN': script='PROMOTE(TASK)'
08:49:42 [INFO] Starting TimedQueue 'NEDNIDDNIZ'...
08:49:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:42 [INFO] Filled tag <player.in_group[Owner]> with 'false'.
08:49:42 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:42 [INFO] Filled tag <player.in_group[Captain]> with 'false'.
08:49:42 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:42 [INFO] Filled tag <player.in_group[Warrior]> with 'false'.
08:49:42 [INFO] Filled tag <player.in_group[Apprentice]> with 'false'.
08:49:42 [INFO] Filled tag <player.in_group[Trainee]> with 'false'.
08:49:42 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:42 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:42 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:42 [INFO] Completing queue 'NEDNIDDNIZ'.
08:49:42 [INFO] Completing queue 'NNINNINDEE'.
08:49:42 [INFO] Completing queue 'IENDEEZZEI'.
08:49:42 [INFO] +> Executing 'Event': Type='on player changes xp'
Container='RANKS(WORLD)' Player='que1124'
Context='{amount=1}'
08:49:42 [INFO] +- Building event 'ON PLAYER CHANGES XP' for RANKS
---------+
08:49:42 [INFO] Starting InstantQueue 'NNENNZZEZZ'...
08:49:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:42 [INFO] Filled tag <player.xp.level> with '35'.
08:49:42 [INFO] Comparable 1: Comparable='Integer(35)',
Operator='OR_MORE', ComparedTo='Integer(30)' -->
OUTCOME='true'
08:49:42 [INFO] +- Executing dCommand: RUN/que1124 ---------+
08:49:42 [INFO] +> Executing 'RUN': script='PROMOTE(TASK)'
08:49:42 [INFO] Starting TimedQueue 'NEINNZEDZD'...
08:49:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:42 [INFO] Filled tag <player.in_group[Owner]> with 'false'.
08:49:42 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:42 [INFO] Filled tag <player.in_group[Captain]> with 'false'.
08:49:42 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:42 [INFO] Filled tag <player.in_group[Warrior]> with 'false'.
08:49:42 [INFO] Filled tag <player.in_group[Apprentice]> with 'false'.
08:49:42 [INFO] Filled tag <player.in_group[Trainee]> with 'false'.
08:49:42 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:42 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:42 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:42 [INFO] Completing queue 'NEINNZEDZD'.
08:49:42 [INFO] Completing queue 'NNENNZZEZZ'.
08:49:43 [INFO] Completing queue 'INNDEIZIEE'.
08:49:43 [INFO] +> Executing 'Event': Type='on player changes xp'
Container='RANKS(WORLD)' Player='que1124'
Context='{amount=3}'
08:49:43 [INFO] +- Building event 'ON PLAYER CHANGES XP' for RANKS
---------+
08:49:43 [INFO] Starting InstantQueue 'NEDEINIEID'...
08:49:43 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:43 [INFO] Filled tag <player.xp.level> with '35'.
08:49:43 [INFO] Comparable 1: Comparable='Integer(35)',
Operator='OR_MORE', ComparedTo='Integer(30)' -->
OUTCOME='true'
08:49:43 [INFO] +- Executing dCommand: RUN/que1124 ---------+
08:49:43 [INFO] +> Executing 'RUN': script='PROMOTE(TASK)'
08:49:43 [INFO] Starting TimedQueue 'IZEEEINEDE'...
08:49:43 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:43 [INFO] Filled tag <player.in_group[Owner]> with 'false'.
08:49:43 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:43 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:43 [INFO] Filled tag <player.in_group[Captain]> with 'false'.
08:49:43 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:43 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:43 [INFO] Filled tag <player.in_group[Warrior]> with 'false'.
08:49:43 [INFO] Filled tag <player.in_group[Apprentice]> with 'false'.
08:49:43 [INFO] Filled tag <player.in_group[Trainee]> with 'false'.
08:49:43 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:43 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:43 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:43 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:43 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:43 [INFO] Completing queue 'IZEEEINEDE'.
08:49:43 [INFO] Completing queue 'NEDEINIEID'.
08:49:43 [INFO] Completing queue 'NEDNIDDNIZ'.
08:49:43 [INFO] Completing queue 'NEINNZEDZD'.
08:49:43 [INFO] +> Executing 'Event': Type='on player changes xp'
Container='RANKS(WORLD)' Player='que1124'
Context='{amount=1}'
08:49:43 [INFO] +- Building event 'ON PLAYER CHANGES XP' for RANKS
---------+
08:49:43 [INFO] Starting InstantQueue 'NENDEEEDIE'...
08:49:43 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:43 [INFO] Filled tag <player.xp.level> with '35'.
08:49:43 [INFO] Comparable 1: Comparable='Integer(35)',
Operator='OR_MORE', ComparedTo='Integer(30)' -->
OUTCOME='true'
08:49:43 [INFO] +- Executing dCommand: RUN/que1124 ---------+
08:49:43 [INFO] +> Executing 'RUN': script='PROMOTE(TASK)'
08:49:43 [INFO] Starting TimedQueue 'NZZZEEIINZ'...
08:49:43 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:43 [INFO] Filled tag <player.in_group[Owner]> with 'false'.
08:49:43 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:43 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:43 [INFO] Filled tag <player.in_group[Captain]> with 'false'.
08:49:43 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:43 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:43 [INFO] Filled tag <player.in_group[Warrior]> with 'false'.
08:49:43 [INFO] Filled tag <player.in_group[Apprentice]> with 'false'.
08:49:43 [INFO] Filled tag <player.in_group[Trainee]> with 'false'.
08:49:43 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:43 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:43 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:43 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:43 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:43 [INFO] Completing queue 'NZZZEEIINZ'.
08:49:43 [INFO] Completing queue 'NENDEEEDIE'.
08:49:43 [INFO] +> Executing 'Event': Type='on player changes xp'
Container='RANKS(WORLD)' Player='que1124'
Context='{amount=1}'
08:49:43 [INFO] +- Building event 'ON PLAYER CHANGES XP' for RANKS
---------+
08:49:43 [INFO] Starting InstantQueue 'EIDEZINEZZ'...
08:49:43 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:43 [INFO] Filled tag <player.xp.level> with '35'.
08:49:43 [INFO] Comparable 1: Comparable='Integer(35)',
Operator='OR_MORE', ComparedTo='Integer(30)' -->
OUTCOME='true'
08:49:43 [INFO] +- Executing dCommand: RUN/que1124 ---------+
08:49:43 [INFO] +> Executing 'RUN': script='PROMOTE(TASK)'
08:49:43 [INFO] Starting TimedQueue 'NEEEDDNDNN'...
08:49:43 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:43 [INFO] Filled tag <player.in_group[Owner]> with 'false'.
08:49:43 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:43 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:43 [INFO] Filled tag <player.in_group[Captain]> with 'false'.
08:49:43 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:43 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:43 [INFO] Filled tag <player.in_group[Warrior]> with 'false'.
08:49:43 [INFO] Filled tag <player.in_group[Apprentice]> with 'false'.
08:49:43 [INFO] Filled tag <player.in_group[Trainee]> with 'false'.
08:49:43 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:43 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:43 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:43 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:43 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:43 [INFO] Completing queue 'NEEEDDNDNN'.
08:49:43 [INFO] Completing queue 'EIDEZINEZZ'.
08:49:43 [INFO] Completing queue 'IZEEEINEDE'.
08:49:43 [INFO] Completing queue 'NZZZEEIINZ'.
08:49:44 [INFO] +> Executing 'Event': Type='on player changes xp'
Container='RANKS(WORLD)' Player='que1124'
Context='{amount=3}'
08:49:44 [INFO] +- Building event 'ON PLAYER CHANGES XP' for RANKS
---------+
08:49:44 [INFO] Starting InstantQueue 'NIDNEDZNEZ'...
08:49:44 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:44 [INFO] Filled tag <player.xp.level> with '35'.
08:49:44 [INFO] Comparable 1: Comparable='Integer(35)',
Operator='OR_MORE', ComparedTo='Integer(30)' -->
OUTCOME='true'
08:49:44 [INFO] +- Executing dCommand: RUN/que1124 ---------+
08:49:44 [INFO] +> Executing 'RUN': script='PROMOTE(TASK)'
08:49:44 [INFO] Starting TimedQueue 'EEZINDNEED'...
08:49:44 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:44 [INFO] Filled tag <player.in_group[Owner]> with 'false'.
08:49:44 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:44 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:44 [INFO] Filled tag <player.in_group[Captain]> with 'false'.
08:49:44 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:44 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:44 [INFO] Filled tag <player.in_group[Warrior]> with 'false'.
08:49:44 [INFO] Filled tag <player.in_group[Apprentice]> with 'false'.
08:49:44 [INFO] Filled tag <player.in_group[Trainee]> with 'false'.
08:49:44 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:44 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:44 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:44 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:44 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:44 [INFO] Completing queue 'EEZINDNEED'.
08:49:44 [INFO] Completing queue 'NIDNEDZNEZ'.
08:49:44 [INFO] Completing queue 'NEEEDDNDNN'.
08:49:44 [INFO] +- Parsing PROXIMITY trigger: Zombie Invader/que1124
---------+
08:49:44 [INFO] Starting TimedQueue 'ZENIDENNNN'...
08:49:44 [INFO] +- Executing dCommand: ATTACK/que1124 ---------+
08:49:44 [INFO] Filled tag <npc> with 'n@471'.
08:49:44 [INFO] Filled tag <player> with 'p@que1124'.
08:49:44 [INFO] +> Executing 'ATTACK': entities='[n@471]'
target='p@que1124'
08:49:44 [INFO] +- Parsing PROXIMITY trigger: Zombie Invader/que1124
---------+
08:49:44 [INFO] Starting TimedQueue 'NDNEEEIEZD'...
08:49:44 [INFO] +- Executing dCommand: ATTACK/que1124 ---------+
08:49:44 [INFO] Filled tag <npc> with 'n@472'.
08:49:44 [INFO] Filled tag <player> with 'p@que1124'.
08:49:44 [INFO] +> Executing 'ATTACK': entities='[n@472]'
target='p@que1124'
08:49:44 [INFO] +- Parsing PROXIMITY trigger: Zombie Invader/que1124
---------+
08:49:44 [INFO] Starting TimedQueue 'NIIIZEZENE'...
08:49:44 [INFO] +- Executing dCommand: ATTACK/que1124 ---------+
08:49:44 [INFO] Filled tag <npc> with 'n@469'.
08:49:44 [INFO] Filled tag <player> with 'p@que1124'.
08:49:44 [INFO] +> Executing 'ATTACK': entities='[n@469]'
target='p@que1124'
08:49:44 [INFO] +- Parsing PROXIMITY trigger: Zombie Invader/que1124
---------+
08:49:44 [INFO] Starting TimedQueue 'INNNNZIDNE'...
08:49:44 [INFO] +- Executing dCommand: ATTACK/que1124 ---------+
08:49:44 [INFO] Filled tag <npc> with 'n@474'.
08:49:44 [INFO] Filled tag <player> with 'p@que1124'.
08:49:44 [INFO] +> Executing 'ATTACK': entities='[n@474]'
target='p@que1124'
08:49:44 [INFO] +- Parsing PROXIMITY trigger: Zombie Invader/que1124
---------+
08:49:44 [INFO] Starting TimedQueue 'ENDDEINNZE'...
08:49:44 [INFO] +- Executing dCommand: ATTACK/que1124 ---------+
08:49:44 [INFO] Filled tag <npc> with 'n@470'.
08:49:44 [INFO] Filled tag <player> with 'p@que1124'.
08:49:44 [INFO] +> Executing 'ATTACK': entities='[n@470]'
target='p@que1124'
08:49:44 [INFO] +- Parsing PROXIMITY trigger: Zombie Invader/que1124
---------+
08:49:44 [INFO] Starting TimedQueue 'NNEEEEDNED'...
08:49:44 [INFO] +- Executing dCommand: ATTACK/que1124 ---------+
08:49:44 [INFO] Filled tag <npc> with 'n@475'.
08:49:44 [INFO] Filled tag <player> with 'p@que1124'.
08:49:44 [INFO] +> Executing 'ATTACK': entities='[n@475]'
target='p@que1124'
08:49:44 [INFO] +- Parsing PROXIMITY trigger: Zombie Invader/que1124
---------+
08:49:44 [INFO] Starting TimedQueue 'NDNIDZNDNE'...
08:49:44 [INFO] +- Executing dCommand: ATTACK/que1124 ---------+
08:49:44 [INFO] Filled tag <npc> with 'n@473'.
08:49:44 [INFO] Filled tag <player> with 'p@que1124'.
08:49:44 [INFO] +> Executing 'ATTACK': entities='[n@473]'
target='p@que1124'
08:49:44 [INFO] Completing queue 'EEZINDNEED'.
08:49:44 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
08:49:44 [INFO] Filled tag <npc> with 'n@474'.
08:49:44 [INFO] Filled tag <player> with 'p@que1124'.
08:49:44 [INFO] +> Executing 'FLAG': flag_name='TARGETS'
Action/Value='INSERT(p@que1124)' npc='n@474'
08:49:44 [INFO] Completing queue 'INNNNZIDNE'.
08:49:44 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
08:49:44 [INFO] Filled tag <npc> with 'n@471'.
08:49:44 [INFO] Filled tag <player> with 'p@que1124'.
08:49:44 [INFO] +> Executing 'FLAG': flag_name='TARGETS'
Action/Value='INSERT(p@que1124)' npc='n@471'
08:49:44 [INFO] Completing queue 'ZENIDENNNN'.
08:49:44 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
08:49:44 [INFO] Filled tag <npc> with 'n@469'.
08:49:44 [INFO] Filled tag <player> with 'p@que1124'.
08:49:44 [INFO] +> Executing 'FLAG': flag_name='TARGETS'
Action/Value='INSERT(p@que1124)' npc='n@469'
08:49:44 [INFO] Completing queue 'NIIIZEZENE'.
08:49:44 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
08:49:44 [INFO] Filled tag <npc> with 'n@470'.
08:49:44 [INFO] Filled tag <player> with 'p@que1124'.
08:49:44 [INFO] +> Executing 'FLAG': flag_name='TARGETS'
Action/Value='INSERT(p@que1124)' npc='n@470'
08:49:44 [INFO] Completing queue 'ENDDEINNZE'.
08:49:44 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
08:49:44 [INFO] Filled tag <npc> with 'n@473'.
08:49:44 [INFO] Filled tag <player> with 'p@que1124'.
08:49:44 [INFO] +> Executing 'FLAG': flag_name='TARGETS'
Action/Value='INSERT(p@que1124)' npc='n@473'
08:49:44 [INFO] Completing queue 'NDNIDZNDNE'.
08:49:44 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
08:49:44 [INFO] Filled tag <npc> with 'n@475'.
08:49:44 [INFO] Filled tag <player> with 'p@que1124'.
08:49:44 [INFO] +> Executing 'FLAG': flag_name='TARGETS'
Action/Value='INSERT(p@que1124)' npc='n@475'
08:49:44 [INFO] Completing queue 'NNEEEEDNED'.
08:49:44 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
08:49:44 [INFO] Filled tag <npc> with 'n@472'.
08:49:44 [INFO] Filled tag <player> with 'p@que1124'.
08:49:44 [INFO] +> Executing 'FLAG': flag_name='TARGETS'
Action/Value='INSERT(p@que1124)' npc='n@472'
08:49:44 [INFO] Completing queue 'NDNEEEIEZD'.
08:49:45 [INFO] FOUND! NPC is in EXITING range: 'Zombie Invader'
08:49:45 [INFO] +- Parsing PROXIMITY trigger: Zombie Invader/que1124
---------+
08:49:45 [INFO] Starting TimedQueue 'NEEZDNEEZN'...
08:49:45 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
08:49:45 [INFO] Filled tag <npc> with 'n@471'.
08:49:45 [INFO] Filled tag <player> with 'p@que1124'.
08:49:45 [INFO] +> Executing 'FLAG': flag_name='TARGETS'
Action/Value='REMOVE(p@que1124)' npc='n@471'
08:49:45 [INFO] FOUND! NPC is in EXITING range: 'Zombie Invader'
08:49:45 [INFO] +- Parsing PROXIMITY trigger: Zombie Invader/que1124
---------+
08:49:45 [INFO] Starting TimedQueue 'ENENENEEEE'...
08:49:45 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
08:49:45 [INFO] Filled tag <npc> with 'n@472'.
08:49:45 [INFO] Filled tag <player> with 'p@que1124'.
08:49:45 [INFO] +> Executing 'FLAG': flag_name='TARGETS'
Action/Value='REMOVE(p@que1124)' npc='n@472'
08:49:45 [INFO] FOUND! NPC is in EXITING range: 'Zombie Invader'
08:49:45 [INFO] +- Parsing PROXIMITY trigger: Zombie Invader/que1124
---------+
08:49:45 [INFO] Starting TimedQueue 'NEZIDDNNEE'...
08:49:45 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
08:49:45 [INFO] Filled tag <npc> with 'n@469'.
08:49:45 [INFO] Filled tag <player> with 'p@que1124'.
08:49:45 [INFO] +> Executing 'FLAG': flag_name='TARGETS'
Action/Value='REMOVE(p@que1124)' npc='n@469'
08:49:45 [INFO] FOUND! NPC is in EXITING range: 'Zombie Invader'
08:49:45 [INFO] +- Parsing PROXIMITY trigger: Zombie Invader/que1124
---------+
08:49:45 [INFO] Starting TimedQueue 'ZEDNNNEIIE'...
08:49:45 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
08:49:45 [INFO] Filled tag <npc> with 'n@474'.
08:49:45 [INFO] Filled tag <player> with 'p@que1124'.
08:49:45 [INFO] +> Executing 'FLAG': flag_name='TARGETS'
Action/Value='REMOVE(p@que1124)' npc='n@474'
08:49:45 [INFO] FOUND! NPC is in EXITING range: 'Zombie Invader'
08:49:45 [INFO] +- Parsing PROXIMITY trigger: Zombie Invader/que1124
---------+
08:49:45 [INFO] Starting TimedQueue 'DDNENEIEED'...
08:49:45 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
08:49:45 [INFO] Filled tag <npc> with 'n@470'.
08:49:45 [INFO] Filled tag <player> with 'p@que1124'.
08:49:45 [INFO] +> Executing 'FLAG': flag_name='TARGETS'
Action/Value='REMOVE(p@que1124)' npc='n@470'
08:49:45 [INFO] FOUND! NPC is in EXITING range: 'Zombie Invader'
08:49:45 [INFO] +- Parsing PROXIMITY trigger: Zombie Invader/que1124
---------+
08:49:45 [INFO] Starting TimedQueue 'IEEDEIENEE'...
08:49:45 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
08:49:45 [INFO] Filled tag <npc> with 'n@475'.
08:49:45 [INFO] Filled tag <player> with 'p@que1124'.
08:49:45 [INFO] +> Executing 'FLAG': flag_name='TARGETS'
Action/Value='REMOVE(p@que1124)' npc='n@475'
08:49:45 [INFO] FOUND! NPC is in EXITING range: 'Zombie Invader'
08:49:45 [INFO] +- Parsing PROXIMITY trigger: Zombie Invader/que1124
---------+
08:49:45 [INFO] Starting TimedQueue 'EIDENZIDNZ'...
08:49:45 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
08:49:45 [INFO] Filled tag <npc> with 'n@473'.
08:49:45 [INFO] Filled tag <player> with 'p@que1124'.
08:49:45 [INFO] +> Executing 'FLAG': flag_name='TARGETS'
Action/Value='REMOVE(p@que1124)' npc='n@473'
08:49:45 [INFO] FOUND! NPC is in EXITING range: 'Zombie Invader'
08:49:45 [INFO] +- Parsing PROXIMITY trigger: Zombie Invader/que1124
---------+
08:49:45 [INFO] Starting TimedQueue 'EDNDZEDEDN'...
08:49:45 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
08:49:45 [INFO] Filled tag <npc> with 'n@466'.
08:49:45 [INFO] Filled tag <player> with 'p@que1124'.
08:49:45 [INFO] +> Executing 'FLAG': flag_name='TARGETS'
Action/Value='REMOVE(p@que1124)' npc='n@466'
08:49:45 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:45 [INFO] Filled tag <npc.flag[targets]> with 'null'.
08:49:45 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='String(null)' -->
OUTCOME='true'
08:49:45 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:45 [INFO] Filled tag <npc.flag[targets]> with 'null'.
08:49:45 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='String(null)' -->
OUTCOME='true'
08:49:45 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:45 [INFO] Filled tag <npc.flag[targets]> with 'null'.
08:49:45 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='String(null)' -->
OUTCOME='true'
08:49:45 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:45 [INFO] Filled tag <npc.flag[targets]> with 'null'.
08:49:45 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='String(null)' -->
OUTCOME='true'
08:49:45 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:45 [INFO] Filled tag <npc.flag[targets]> with 'null'.
08:49:45 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='String(null)' -->
OUTCOME='true'
08:49:45 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:45 [INFO] Filled tag <npc.flag[targets]> with 'null'.
08:49:45 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='String(null)' -->
OUTCOME='true'
08:49:45 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:45 [INFO] Filled tag <npc.flag[targets]> with 'null'.
08:49:45 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='String(null)' -->
OUTCOME='true'
08:49:46 [INFO] +- Executing dCommand: IF/que1124 ---------+
08:49:46 [INFO] Filled tag <npc.flag[targets]> with 'null'.
08:49:46 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='String(null)' -->
OUTCOME='true'
08:49:46 [INFO] +- Executing dCommand: REPEAT/que1124 ---------+
08:49:46 [INFO] +> Executing 'REPEAT': qty='4'
08:49:46 [INFO] +- Executing dCommand: RUN/que1124 ---------+
08:49:46 [INFO] +> Executing 'RUN': script='TRAINEE1_SKELETON(TASK)'
id='Skeleton'
08:49:46 [INFO] +- Executing dCommand: RUN/que1124 ---------+
08:49:46 [INFO] +> Executing 'RUN': script='TRAINEE1_SKELETON(TASK)'
id='Skeleton'
08:49:46 [INFO] +- Executing dCommand: RUN/que1124 ---------+
08:49:46 [INFO] +> Executing 'RUN': script='TRAINEE1_SKELETON(TASK)'
id='Skeleton'
08:49:46 [INFO] +- Executing dCommand: RUN/que1124 ---------+
08:49:46 [INFO] +> Executing 'RUN': script='TRAINEE1_SKELETON(TASK)'
id='Skeleton'
08:49:46 [INFO] Completing queue 'NEZDZNIDNE'.
08:49:46 [INFO] +- Executing dCommand: WALK/que1124 ---------+
08:49:46 [INFO] Filled tag <npc.flag[nextloc]> with 'Trainee1_loc1'.
08:49:46 [INFO] Filled tag <server.flag[Trainee1_loc1]> with
'l@-30.655930835211045,72.0,126.6368972560457,-1.2000244,197.24979,Trainee1'.
08:49:46 [INFO] +> Executing 'WALK':
location='l@-30.655930835211045,72.0,126.6368972560457,-1.2000244,197.24979,Trainee1'
npcs='[Zombie Invader/474]'
08:49:46 [INFO] Completing queue 'ZEDNNNEIIE'.
08:49:46 [INFO] +- Executing dCommand: WALK/que1124 ---------+
08:49:46 [INFO] Filled tag <npc.flag[nextloc]> with 'Trainee1_loc1'.
08:49:46 [INFO] Filled tag <server.flag[Trainee1_loc1]> with
'l@-30.655930835211045,72.0,126.6368972560457,-1.2000244,197.24979,Trainee1'.
08:49:46 [INFO] +> Executing 'WALK':
location='l@-30.655930835211045,72.0,126.6368972560457,-1.2000244,197.24979,Trainee1'
npcs='[Zombie Invader/473]'
08:49:46 [INFO] Completing queue 'EIDENZIDNZ'.
08:49:46 [INFO] +- Executing dCommand: WALK/que1124 ---------+
08:49:46 [INFO] Filled tag <npc.flag[nextloc]> with 'Trainee1_loc1'.
08:49:46 [INFO] Filled tag <server.flag[Trainee1_loc1]> with
'l@-30.655930835211045,72.0,126.6368972560457,-1.2000244,197.24979,Trainee1'.
08:49:46 [INFO] +> Executing 'WALK':
location='l@-30.655930835211045,72.0,126.6368972560457,-1.2000244,197.24979,Trainee1'
npcs='[Zombie Invader/471]'
08:49:46 [INFO] Completing queue 'NEEZDNEEZN'.
08:49:46 [INFO] +- Executing dCommand: WALK/que1124 ---------+
08:49:46 [INFO] Filled tag <npc.flag[nextloc]> with 'Trainee1_loc1'.
08:49:46 [INFO] Filled tag <server.flag[Trainee1_loc1]> with
'l@-30.655930835211045,72.0,126.6368972560457,-1.2000244,197.24979,Trainee1'.
08:49:46 [INFO] +> Executing 'WALK':
location='l@-30.655930835211045,72.0,126.6368972560457,-1.2000244,197.24979,Trainee1'
npcs='[Zombie Invader/475]'
08:49:46 [INFO] Completing queue 'IEEDEIENEE'.
08:49:46 [INFO] +- Executing dCommand: WALK/que1124 ---------+
08:49:46 [INFO] Filled tag <npc.flag[nextloc]> with 'Trainee1_loc1'.
08:49:46 [INFO] Filled tag <server.flag[Trainee1_loc1]> with
'l@-30.655930835211045,72.0,126.6368972560457,-1.2000244,197.24979,Trainee1'.
08:49:46 [INFO] +> Executing 'WALK':
location='l@-30.655930835211045,72.0,126.6368972560457,-1.2000244,197.24979,Trainee1'
npcs='[Zombie Invader/472]'
08:49:46 [INFO] Completing queue 'ENENENEEEE'.
08:49:46 [INFO] +- Executing dCommand: WALK/que1124 ---------+
08:49:46 [INFO] Filled tag <npc.flag[nextloc]> with 'Trainee1_loc1'.
08:49:46 [INFO] Filled tag <server.flag[Trainee1_loc1]> with
'l@-30.655930835211045,72.0,126.6368972560457,-1.2000244,197.24979,Trainee1'.
08:49:46 [INFO] +> Executing 'WALK':
location='l@-30.655930835211045,72.0,126.6368972560457,-1.2000244,197.24979,Trainee1'
npcs='[Zombie Invader/470]'
08:49:46 [INFO] Completing queue 'DDNENEIEED'.
08:49:46 [INFO] +- Executing dCommand: WALK/que1124 ---------+
08:49:46 [INFO] Filled tag <npc.flag[nextloc]> with 'Trainee1_loc1'.
08:49:46 [INFO] Filled tag <server.flag[Trainee1_loc1]> with
'l@-30.655930835211045,72.0,126.6368972560457,-1.2000244,197.24979,Trainee1'.
08:49:46 [INFO] +> Executing 'WALK':
location='l@-30.655930835211045,72.0,126.6368972560457,-1.2000244,197.24979,Trainee1'
npcs='[Zombie Invader/469]'
08:49:46 [INFO] Completing queue 'NEZIDDNNEE'.
08:49:46 [INFO] +- Executing dCommand: WALK/que1124 ---------+
08:49:46 [INFO] Filled tag <npc.flag[nextloc]> with 'Trainee1_loc1'.
08:49:46 [INFO] Filled tag <server.flag[Trainee1_loc1]> with
'l@-30.655930835211045,72.0,126.6368972560457,-1.2000244,197.24979,Trainee1'.
08:49:46 [INFO] +> Executing 'WALK':
location='l@-30.655930835211045,72.0,126.6368972560457,-1.2000244,197.24979,Trainee1'
npcs='[Zombie Invader/466]'
08:49:46 [INFO] Completing queue 'EDNDZEDEDN'.
08:49:47 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
08:49:47 [INFO] Filled tag <entry[Trainee1_Zombie].created_npc> with
'n@469'.
08:49:47 [INFO] +> Executing 'FLAG': flag_name='NEXTLOC'
Action/Value='SET_VALUE(Trainee1_loc2)' npc='n@469'
08:49:47 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
08:49:47 [INFO] Filled tag <entry[Trainee1_Zombie].created_npc> with
'n@470'.
08:49:47 [INFO] +> Executing 'FLAG': flag_name='NEXTLOC'
Action/Value='SET_VALUE(Trainee1_loc2)' npc='n@470'
08:49:47 [INFO] +- Executing dCommand: WALK/que1124 ---------+
08:49:47 [INFO] Filled tag <entry[Trainee1_Zombie].created_npc> with
'n@469'.
08:49:47 [INFO] Filled tag <server.flag[Trainee1_loc2]> with
'l@-27.525451044168094,71.0,111.58573353608347,0.29999173,196.49979,Trainee1'.
08:49:47 [INFO] +> Executing 'WALK':
location='l@-27.525451044168094,71.0,111.58573353608347,0.29999173,196.49979,Trainee1'
auto_range='true' npcs='[Zombie Invader/469]'
08:49:48 [INFO] +- Executing dCommand: WALK/que1124 ---------+
08:49:48 [INFO] Filled tag <entry[Trainee1_Zombie].created_npc> with
'n@470'.
08:49:48 [INFO] Filled tag <server.flag[Trainee1_loc2]> with
'l@-27.525451044168094,71.0,111.58573353608347,0.29999173,196.49979,Trainee1'.
08:49:48 [INFO] +> Executing 'WALK':
location='l@-27.525451044168094,71.0,111.58573353608347,0.29999173,196.49979,Trainee1'
auto_range='true' npcs='[Zombie Invader/470]'
08:49:48 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
08:49:48 [INFO] Filled tag <entry[Trainee1_Zombie].created_npc> with
'n@466'.
08:49:48 [INFO] +> Executing 'FLAG': flag_name='NEXTLOC'
Action/Value='SET_VALUE(Trainee1_loc2)' npc='n@466'
08:49:48 [INFO] +- Executing dCommand: WALK/que1124 ---------+
08:49:48 [INFO] Filled tag <entry[Trainee1_Zombie].created_npc> with
'n@466'.
08:49:48 [INFO] Filled tag <server.flag[Trainee1_loc2]> with
'l@-27.525451044168094,71.0,111.58573353608347,0.29999173,196.49979,Trainee1'.
08:49:48 [INFO] +> Executing 'WALK':
location='l@-27.525451044168094,71.0,111.58573353608347,0.29999173,196.49979,Trainee1'
auto_range='true' npcs='[Zombie Invader/466]'
08:49:48 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
08:49:48 [INFO] Filled tag <entry[Trainee1_Zombie].created_npc> with
'n@472'.
08:49:48 [INFO] +> Executing 'FLAG': flag_name='NEXTLOC'
Action/Value='SET_VALUE(Trainee1_loc2)' npc='n@472'
08:49:49 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
08:49:49 [INFO] Filled tag <entry[Trainee1_Zombie].created_npc> with
'n@471'.
08:49:49 [INFO] +> Executing 'FLAG': flag_name='NEXTLOC'
Action/Value='SET_VALUE(Trainee1_loc2)' npc='n@471'
08:49:49 [INFO] +- Executing dCommand: WALK/que1124 ---------+
08:49:49 [INFO] Filled tag <entry[Trainee1_Zombie].created_npc> with
'n@472'.
08:49:49 [INFO] Filled tag <server.flag[Trainee1_loc2]> with
'l@-27.525451044168094,71.0,111.58573353608347,0.29999173,196.49979,Trainee1'.
08:49:49 [INFO] +> Executing 'WALK':
location='l@-27.525451044168094,71.0,111.58573353608347,0.29999173,196.49979,Trainee1'
auto_range='true' npcs='[Zombie Invader/472]'