bigC4: type: world events: on player right clicks with i@c4explosives: - flag player C4:->: - narrate "C4 has been set at " on player right clicks entity with i@c4explosives: - flag player C4entity:->: - narrate "you have placed C4 on " - flag player C4entity:<-: on player right clicks with i@c4dettrigger: - if ! { - foreach { - explode %value% power:10 } - foreach { - explode power:10 } } - flag player C4:! - flag player C4entity:! "c4explosives": type: item material: 405 display name: C4 "c4dettrigger": type: item material: 131 display name: 'C4_det_trigger'