Date: 2016/06/05 07:59:13 UTC-07:00
Type: Denizen Script
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'Circenn City Guests':
type: assignment
actions:
on assignment:
- trigger name:click toggle:true
- trigger name:chat toggle:true
- trigger name:proximity toggle:true
interact scripts:
- 10 Behavior
CityTome:
type: book
title: Circenn City Info
author: Circenn
text:
- "The starter spawn area is protected from mobs and player changes by World Guard. The same applies to other players' that chose to define a region"
- "Upon leaving a region players may build freely. You can tell if you've entered/departed from a region by the console message"
- "Existing regions are also visible from <dark_blue> http://map.circenn.com"
- "Help yourself to food from kitchen before heading on your journey. This is the medium building right of the waterfall in the center of the city."
- "Players are welcome to any materials found in chests within the city."
- "Materials to create a mailbox have been placed in your inventory"
- "Use the following command for more info <dark_blue>/mail"
Behavior:
type: interact
steps:
1:
proximity trigger:
entry:
script:
- random 2
- chat "&6Greetings <player.name>! I am a work in progress and admins will not be held accountable for any mishaps &ryes that's good... &6that should occur within my proximity"
- chat "&6Hello <player.name>! I am currently under construction, and for your own saftey you may not want to get too close!"
exit:
script:
- random 3
- narrate "mutters: I swear... if she tinkers with me one more time...<red>POW!"
- narrate "Shouldn't you be digging something...like a grave?"
- narrate "Those creepers ain't gonna kill themselves"
click trigger:
script:
- if <p@player.groups[Guest]> {
- chat "yes"
} else {
- chat "no"
}