Paste #34333: Denizen Debug Logs From A Minecraft Server

Date: 2016/06/18 15:00:52 UTC-07:00
Type: Server Log

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Java Version: 1.7.0_80
Up-time: 1h 23m
CraftBukkit Version: git-Spigot-db6de12-07c3001 (MC: 1.8.8)
Denizen Version: Core: 1.10 (Build Unknown), CraftBukkit: 0.9.7-SNAPSHOT (build 1610)
Active Plugins (8): Citizens: 2.0.16-SNAPSHOT (build 1267), ProtocolLib: 3.6.4, Denizen: 0.9.7-SNAPSHOT (build 1610), 
LibsDisguises: 8.6.5, ArmorStandTools: 2.1.1, MythicMobs: 2.3.0, Webizen: 0.2.0, 
Depenizen: 0.2.2 (build 304)
Loaded Worlds (3): world, world_nether, world_the_end
Online Players (1): BloodEko(BloodEko)
Offline Players: 0
Mode: offline

00:00:43 [INFO] +> Executing 'Event': Type='on player right clicks chest'  
                   Container='LOOT_INV_DEVELOPMENT(WORLD)'  
                   player=p@BloodEkoContext='{cuboids=li@, 
                   location=l@186.0,68.0,262.0,world, item=i@chest[quantity=2], 
                   click_type=RIGHT_CLICK_BLOCK, 
                   relative=l@187.0,68.0,262.0,world}' 
00:00:43 [INFO] +- Building event 'ON PLAYER RIGHT CLICKS CHEST' for 
                   LOOT_INV_DEVELOPMENT ---------+ 
00:00:43 [INFO]  Starting InstantQueue 
                   'LOOT_INV_DEVELOPMENT_MicIllegalFellowship'... 
00:00:43 [INFO]  Queue 'LOOT_INV_DEVELOPMENT_MicIllegalFellowship' Executing: 
                   IF 
                   "!<server.flag[chests].as_list.get_sub_items[4].split_by[-].contains[<context.location>]||false>" 
                   "{" "-" "narrate" "Nicht in der Liste enthalten." "-" 
                   "narrate" 
                   "<server.flag[chests].as_list.get_sub_items[3].split_by[-]>" 
                   "-" "queue" "clear" "}" 
00:00:43 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+ 
00:00:43 [INFO] +> Executing 'IF': use_braces='true' 
00:00:43 [INFO]  Filled tag <context.location> with 
                   'l@186.0,68.0,262.0,world'. 
00:00:43 [INFO]  Filled tag 
                   <server.flag[chests].as_list.get_sub_items[4].split_by[-].contains[l@186.0,68.0,262.0,world]||false> 
                   with 'true'. 
00:00:43 [INFO]  Queue 'LOOT_INV_DEVELOPMENT_MicIllegalFellowship' Executing: 
                   DETERMINE "passively" "cancelled" 
00:00:43 [INFO] +- Executing dCommand: DETERMINE/p@BloodEko ---------+ 
00:00:43 [INFO] +> Executing 'DETERMINE': outcome='cancelled'  
                   passively='true' 
00:00:43 [INFO]  Queue 'LOOT_INV_DEVELOPMENT_MicIllegalFellowship' Executing: 
                   DEFINE "locname" 
                   "<server.flag[chests].filter[contains[<context.location>]].get_sub_items[2].split_by[-].get[1]>" 
00:00:43 [INFO] +- Executing dCommand: DEFINE/p@BloodEko ---------+ 
00:00:43 [INFO]  Filled tag <context.location> with 
                   'l@186.0,68.0,262.0,world'. 
00:00:43 [INFO]  Filled tag 
                   <server.flag[chests].filter[contains[l@186.0,68.0,262.0,world]].get_sub_items[2].split_by[-].get[1]> 
                   with 'x1'. 
00:00:43 [INFO] +> Executing 'DEFINE': 
                   queue='LOOT_INV_DEVELOPMENT_MicIllegalFellowship'  
                   definition='locname'  value='x1' 
00:00:43 [INFO]  Queue 'LOOT_INV_DEVELOPMENT_MicIllegalFellowship' Executing: 
                   DEFINE "invname" 
                   "<server.flag[chests].filter[contains[<context.location>]].get_sub_items[3].split_by[-].get[1]>" 
00:00:43 [INFO] +- Executing dCommand: DEFINE/p@BloodEko ---------+ 
00:00:43 [INFO]  Filled tag <context.location> with 
                   'l@186.0,68.0,262.0,world'. 
00:00:43 [INFO]  Filled tag 
                   <server.flag[chests].filter[contains[l@186.0,68.0,262.0,world]].get_sub_items[3].split_by[-].get[1]> 
                   with 'in_in_in_bueno'. 
00:00:43 [INFO] +> Executing 'DEFINE': 
                   queue='LOOT_INV_DEVELOPMENT_MicIllegalFellowship'  
                   definition='invname'  value='in_in_in_bueno' 
00:00:43 [INFO]  Queue 'LOOT_INV_DEVELOPMENT_MicIllegalFellowship' Executing: 
                   FLAG "player" "lastchestname:<def[locname]>" 
00:00:43 [INFO] +- Executing dCommand: FLAG/p@BloodEko ---------+ 
00:00:43 [INFO]  Filled tag <def[locname]> with 'x1'. 
00:00:43 [INFO] +> Executing 'FLAG': flag_name='LASTCHESTNAME'  
                   Action/Value='SET_VALUE(x1)'  flag_target='p@BloodEko' 
00:00:43 [INFO]  Queue 'LOOT_INV_DEVELOPMENT_MicIllegalFellowship' Executing: 
                   NARRATE "LOCNAME<&co> <def[locname]>" 
00:00:43 [INFO] +- Executing dCommand: NARRATE/p@BloodEko ---------+ 
00:00:43 [INFO]  Filled tag <&co> with ':'. 
00:00:43 [INFO]  Filled tag <def[locname]> with 'x1'. 
00:00:43 [INFO] +> Executing 'NARRATE': Narrating='LOCNAME: x1'  
                   Targets='[p@BloodEko]' 
00:00:43 [INFO]  Queue 'LOOT_INV_DEVELOPMENT_MicIllegalFellowship' Executing: 
                   IF 
                   "<player.flag[found_chests].contains[<def[locname]>]||false>" 
                   "{" "-" "narrate" "Du hast diese Kiste bereits gefunden." "-" 
                   "flag" "player" 
                   "inv_data:<player.flag[in_<def[locname]>].unescape_contents>" 
                   "}" "else" "{" "-" "flag" "player" 
                   "found_chests:->:<def[locname]>" "-" "flag" "player" 
                   "inv_data:<server.flag[<def[invname]>].as_list.unescape_contents>" 
                   "}" 
00:00:43 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+ 
00:00:43 [INFO] +> Executing 'IF': use_braces='true' 
00:00:43 [INFO]  Filled tag <def[locname]> with 'x1'. 
00:00:43 [INFO]  Filled tag <player.flag[found_chests].contains[x1]||false> 
                   with 'true'. 
00:00:43 [INFO]  Queue 'LOOT_INV_DEVELOPMENT_MicIllegalFellowship' Executing: 
                   NARRATE "Du hast diese Kiste bereits gefunden." 
00:00:43 [INFO] +- Executing dCommand: NARRATE/p@BloodEko ---------+ 
00:00:43 [INFO] +> Executing 'NARRATE': Narrating='Du hast diese Kiste bereits 
                   gefunden.'  Targets='[p@BloodEko]' 
00:00:43 [INFO]  Queue 'LOOT_INV_DEVELOPMENT_MicIllegalFellowship' Executing: 
                   FLAG "player" 
                   "inv_data:<player.flag[in_<def[locname]>].unescape_contents>" 
00:00:43 [INFO] +- Executing dCommand: FLAG/p@BloodEko ---------+ 
00:00:43 [INFO]  Filled tag <def[locname]> with 'x1'. 
00:00:43 [INFO]  Filled tag <player.flag[in_x1].unescape_contents> with 
                   'li@li@i@air|i@bone|i@air|i@air|i@bone|i@bone|i@bone|i@bone|i@bone|i@bone|i@air|i@bone|i@bone|i@bone|i@air|i@air|i@iron_sword|i@air|i@bone[quantity=21]|i@bone'. 
00:00:43 [INFO] +> Executing 'FLAG': flag_name='INV_DATA'  
                   Action/Value='SET_VALUE(li@li@i@air|i@bone|i@air|i@air|i@bone|i@bone|i@bone|i@bone|i@bone|i@bone|i@air|i@bone|i@bone|i@bone|i@air|i@air|i@iron_sword|i@air|i@bone[quantity=21]|i@bone)' 
                    flag_target='p@BloodEko' 
00:00:43 [INFO]  Queue 'LOOT_INV_DEVELOPMENT_MicIllegalFellowship' Executing: 
                   IF "<server.flag[<def[invname]>].as_list.size>" ">" "27" "{" 
                   "-" "inventory" "open" "d:in@dev_inv_big" "}" "else" "{" "-" 
                   "inventory" "open" "d:in@dev_inv_small" "}" 
00:00:43 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+ 
00:00:43 [INFO] +> Executing 'IF': use_braces='true' 
00:00:43 [INFO]  Filled tag <def[invname]> with 'in_in_in_bueno'. 
00:00:43 [INFO]  Filled tag <server.flag[in_in_in_bueno].as_list.size> with 
                   'server.flag[<def[invname]>].as_list.size'. 
00:00:43 [INFO]  ERROR in script 'LOOT_INV_DEVELOPMENT'! Tag 
                   <server.flag[in_in_in_bueno].as_list.size> is invalid! 
00:00:43 [INFO]  ERROR! Comparing text as if it were a number - calculating 
                   based on text length 
00:00:43 [INFO]  
                   Comparable='Element(server.flag[<def[invname]>].as_list.size)', 
                   Operator='MORE', ComparedTo='Element(27)' --> OUTCOME='true' 
00:00:43 [INFO]  Queue 'LOOT_INV_DEVELOPMENT_MicIllegalFellowship' Executing: 
                   INVENTORY "open" "d:in@dev_inv_big" 
00:00:43 [INFO] +- Executing dCommand: INVENTORY/p@BloodEko ---------+ 
00:00:43 [INFO]  Starting InstantQueue 
                   'INV_SCRIPT_ITEM_PROC_PhiladelphiaAgoClothes'... 
00:00:43 [INFO]  Queue 'INV_SCRIPT_ITEM_PROC_PhiladelphiaAgoClothes' 
                   Executing: DETERMINE "<player.flag[inv_data]>" 
00:00:43 [INFO] +- Executing dCommand: DETERMINE/p@BloodEko ---------+ 
00:00:43 [INFO]  Filled tag <player.flag[inv_data]> with 
                   'li@li@i@air|i@bone|i@air|i@air|i@bone|i@bone|i@bone|i@bone|i@bone|i@bone|i@air|i@bone|i@bone|i@bone|i@air|i@air|i@iron_sword|i@air|i@bone[quantity=21]|i@bone'. 
00:00:43 [INFO] +> Executing 'DETERMINE': 
                   outcome='li@li@i@air|i@bone|i@air|i@air|i@bone|i@bone|i@bone|i@bone|i@bone|i@bone|i@air|i@bone|i@bone|i@bone|i@air|i@air|i@iron_sword|i@air|i@bone[quantity=21]|i@bone' 
                    passively='false' 
00:00:43 [INFO]  Completing queue 
                   'INV_SCRIPT_ITEM_PROC_PhiladelphiaAgoClothes' in 3ms. 
00:00:43 [INFO] +> Executing 'INVENTORY': actions='[open]'  
                   Inventory='in@DEV_INV_BIG'  slot='1' 
00:00:43 [INFO]  Completing queue 'LOOT_INV_DEVELOPMENT_MicIllegalFellowship' 
                   in 53ms. 
00:00:45 [INFO]  Running script event 'PlayerClosesInv', event='player closes 
                   inventory' for script 'LOOT_INV_DEVELOPMENT' 
00:00:45 [INFO]  Starting InstantQueue 
                   'LOOT_INV_DEVELOPMENT_GatesVistaLease'... 
00:00:45 [INFO]  Queue 'LOOT_INV_DEVELOPMENT_GatesVistaLease' Executing: IF 
                   "<context.inventory>" "==" "in@dev_inv_small" "||" 
                   "<context.inventory>" "==" "in@dev_inv_big" "{" "-" 
                   "playsound" "<pl.location>" "sound:CHEST_CLOSE" "-" "flag" 
                   "player" 
                   "in_<player.flag[lastchestname]>:<context.inventory.list_contents.escape_contents>" 
                   "}" 
00:00:45 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+ 
00:00:45 [INFO] +> Executing 'IF': use_braces='true' 
00:00:45 [INFO]  Filled tag <context.inventory> with 'in@DEV_INV_BIG'. 
00:00:45 [INFO]  Comparable='Element(in@DEV_INV_BIG)', Operator='EQUALS', 
                   ComparedTo='Element(in@dev_inv_small)' --> OUTCOME='false' 
00:00:45 [INFO]  Filled tag <context.inventory> with 'in@DEV_INV_BIG'. 
00:00:45 [INFO]  Comparable='Element(in@DEV_INV_BIG)', Operator='EQUALS', 
                   ComparedTo='Element(in@dev_inv_big)' --> OUTCOME='true' 
00:00:45 [INFO]  Queue 'LOOT_INV_DEVELOPMENT_GatesVistaLease' Executing: 
                   PLAYSOUND "<pl.location>" "sound:CHEST_CLOSE" 
00:00:45 [INFO] +- Executing dCommand: PLAYSOUND/p@BloodEko ---------+ 
00:00:45 [INFO]  Filled tag <pl.location> with 
                   'l@187.92082535693095,68.0,261.20941281793034,32.29996,42.750107,world'. 
00:00:45 [INFO] +> Executing 'PLAYSOUND': 
                   locations='[l@187.92082535693095,68.0,261.20941281793034,32.29996,42.750107,world]' 
                    sound='CHEST_CLOSE'  volume='1'  pitch='1'  custom='false' 
00:00:45 [INFO]  Queue 'LOOT_INV_DEVELOPMENT_GatesVistaLease' Executing: FLAG 
                   "player" 
                   "in_<player.flag[lastchestname]>:<context.inventory.list_contents.escape_contents>" 
00:00:45 [INFO] +- Executing dCommand: FLAG/p@BloodEko ---------+ 
00:00:45 [INFO]  Filled tag <player.flag[lastchestname]> with 'x1'. 
00:00:45 [INFO]  Filled tag <context.inventory.list_contents.escape_contents> 
                   with 
                   'li@i&atbone|i&atair|i&atair|i&atbone|i&atbone|i&atbone|i&atbone|i&atbone|i&atbone|i&atair|i&atbone|i&atbone|i&atbone|i&atair|i&atair|i&atiron_sword|i&atair|i&atbone&lbquantity=21&rb|i&atbone'. 
00:00:45 [INFO] +> Executing 'FLAG': flag_name='IN_X1'  
                   Action/Value='SET_VALUE(li@i&atbone|i&atair|i&atair|i&atbone|i&atbone|i&atbone|i&atbone|i&atbone|i&atbone|i&atair|i&atbone|i&atbone|i&atbone|i&atair|i&atair|i&atiron_sword|i&atair|i&atbone&lbquantity=21&rb|i&atbone)' 
                    flag_target='p@BloodEko' 
00:00:45 [INFO]  Completing queue 'LOOT_INV_DEVELOPMENT_GatesVistaLease' in 
                   10ms.