Paste #3442: Edit of P#3441 - Edit of P#3440 - Edit of P#3439 - Edit of P#3438 - Edit of P#3432 - Edit of P#3430

Date: 2014/04/12 05:15:02 UTC-07:00
Type: Denizen Script

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AtticZombies:
  Type: Interact 
  Requirements: 
    Mode: None 
    List: 
  Steps: 
    1: 
      Click Trigger: 
        Script: 
        - If !<player.flag[OldManHero]> { 
          - CHAT "Hey kiddo, mind helping me out with a small problem? &4Type Yes Or No" 
          - ZAP 2 
          } 
          Else { 
          - Chat "Hah, you think I am mad?! CAN'T YOU SMELL THAT ROTTEN FLESH?!" 
          - FINISH 
          } 

    2: 
      Chat Trigger: 
        1: 
          Trigger:/Regex:Yes|ye|yep/! 
            Script: 
              - CHAT "Great! My wife died two days ago, and she turned into a zombie... But the guards will not listen to me!" 
              - CHAT "Kill her... And I will pay you well, I promise..." 
              - Narrate "Kill the Zombie Granny, and return to the Old Man for a $500 Dollars Reward!" 
              - flag player OldManQuest 

AZQuest:
  Type: Interact 
  Requirements: 
    Mode: None 
    List: 
  Steps: 
    1: 
      Click Trigger: 
        Script: 
          - If <player.flag[OldManQuest]&&!player.flag[OldManHero]> { 
            - Narrate "Kill the Old Woman in the Attic!"
            - spawn e@zombie[custom_name=AuldGranny] <4948,83,-2282> 
            - listen kill type:npc target:AuldGranny qty:1 
            - ZAP 2 
            } 
            Else { 
            - Chat "Hello Friend! Finally with that hag dead, I can claim the Insur... I mean, I can live in peace!" 
            - FINISH 
            } 

    2: 
      Click Trigger:
        script: 
          - chat "Thank god She's Dead... Umm, Again..."  
          - wait 1  
          - chat "Here take this!"  
          - give money qty:300  
          - zap step:1 script:AZQuestReward  
          - flag player OldManHero