Java Version: 1.7.0_71
Up-time: 18h
CraftBukkit Version: git-Spigot-db6de12-07c3001 (MC: 1.8.8)
Denizen Version: Core: 1.10 (Build Unknown), CraftBukkit: 0.9.7-SNAPSHOT (build 1610)
Active Plugins (36): AsyncWorldEditInjector: 2.2.2, WorldEdit: 6.1.1-SNAPSHOT;3394-9a65bdb7, Craftconomy3: 3.3-e72ac42-trv178,
VoxelSniper: 5.170.0-SNAPSHOT-jnks317-gitfcb8fe1, PlgSetspawn: 5.0, Vault: 1.5.6-b49,
PermissionsEx: 1.23.4, Multiverse-Core: 2.5-b641, LogBlock: 1.70, LWC: 4.5.0-SNAPSHOT,
WorldGuard: 6.1, BukkitOnlineTime: 1.6, dynmap: 2.2-SNAPSHOT-1106, SignColours: 1.5,
SchematicBrush: 0.5.1-19, BetterBrushes: 1.0.0.140406, TimeLock: 0.5, HiveJumpPads: 1.9.1,
ZavAutoMessager: 3.2, ProtocolLib: 3.6.4, Modifyworld: 1.19.7, Essentials: TeamCity,
WorldBorder: 1.8.4, Citizens: 2.0.16-SNAPSHOT (build 1267), ChatEx: 1.0.11-RELEASE,
AsyncWorldEdit: 2.2.2, NoCheatPlus: 3.13.7-RC-sMD5NET-b925, ServerSigns: 2.9.1,
EssentialsSpawn: TeamCity, LibsDisguises: 8.6.5, iControlU: 1.9.4, Denizen: 0.9.7-SNAPSHOT (build 1610),
MythicMobs: 2.1.2, Depenizen: 0.2.2 (build 300), Webizen: 0.2.0, dIRCBot: 0.3 (build 8),
Loaded Worlds (17): world, Belegear, Paradies, BuildLib, farskylands, Building, creare, RSkylands, zzz2,
SLB, venom5, LRB, Zarzork, SmallIsland_jungle, noname, OwnReichi, LRB2
Online Players (2): kieselwiesel(kieselwiesel), BloodEko(BloodEko)
Offline Players: 315
Mode: online
23:32:14 [INFO] +> Executing 'Event': Type='on INV command'
Container='LOOT_INV_DEVELOPMENT(WORLD)'
player=p@BloodEkoContext='{cuboids=li@,
args=li@tp|testkiste, raw_args=tp testkiste, command=INV,
server=false, parsed_args=li@tp|testkiste}'
23:32:14 [INFO] +- Building event 'ON INV COMMAND' for
LOOT_INV_DEVELOPMENT ---------+
23:32:14 [INFO] Starting InstantQueue
'LOOT_INV_DEVELOPMENT_EveryoneIndicesSlip'...
23:32:14 [INFO] Queue 'LOOT_INV_DEVELOPMENT_EveryoneIndicesSlip'
Executing: IF "<context.args.size>" "==" "1" "{" "-" "if"
"<context.args.get[1]>" "==" "list" "{" "-" "narrate"
"<server.flag[inv_list].alphabetical.separated_by[,
]||its_empty>" "}" "else" "if" "<context.args.get[1]>"
"==" "cinfo" "{" "-" "narrate"
"<server.flag[chests].filter[contains[<player.location.cursor_on>]]>"
"}" "else" "if" "<context.args.get[1]>" "==" "clist" "{"
"-" "narrate"
"<server.flag[chests].as_list.get_sub_items[2].split_by[-].separated_by...
* snip! *
23:32:14 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+
23:32:14 [INFO] +> Executing 'IF': use_braces='true'
23:32:14 [INFO] Filled tag <context.args.size> with '2'.
23:32:14 [INFO] Comparable='Decimal(2.0)', Operator='EQUALS',
ComparedTo='Decimal(1.0)' --> OUTCOME='false'
23:32:14 [INFO] Filled tag <context.args.size> with '2'.
23:32:14 [INFO] Comparable='Decimal(2.0)', Operator='EQUALS',
ComparedTo='Decimal(2.0)' --> OUTCOME='true'
23:32:14 [INFO] Queue 'LOOT_INV_DEVELOPMENT_EveryoneIndicesSlip'
Executing: IF "<context.args.get[1]>" "==" "add" "{" "-"
"if"
"<server.flag[inv_list].contains[in_<context.args.get[2]>]||false>"
"{" "-" "narrate" "<&4>ERROR Chest inventory with the name
<&6><context.args.get[2]> <&4>already exists." "-"
"narrate" "<&4>Use <&6>/inv remove <context.args.get[2]>
<&4>before adding a new one." "}" "else" "if"
"<player.location.cursor_on.inventory.list_contents||x>"
"==" "x" "||"
"<player.location.cursor_on.inventory.list_conte... *
snip! *
23:32:14 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+
23:32:14 [INFO] +> Executing 'IF': use_braces='true'
23:32:14 [INFO] Filled tag <context.args.get[1]> with 'tp'.
23:32:14 [INFO] Comparable='Element(tp)', Operator='EQUALS',
ComparedTo='Element(add)' --> OUTCOME='false'
23:32:14 [INFO] Filled tag <context.args.get[1]> with 'tp'.
23:32:14 [INFO] Comparable='Element(tp)', Operator='EQUALS',
ComparedTo='Element(remove)' --> OUTCOME='false'
23:32:14 [INFO] Filled tag <context.args.get[1]> with 'tp'.
23:32:14 [INFO] Comparable='Element(tp)', Operator='EQUALS',
ComparedTo='Element(override)' --> OUTCOME='false'
23:32:14 [INFO] Filled tag <context.args.get[1]> with 'tp'.
23:32:14 [INFO] Comparable='Element(tp)', Operator='EQUALS',
ComparedTo='Element(spawn)' --> OUTCOME='false'
23:32:14 [INFO] Filled tag <context.args.get[1]> with 'tp'.
23:32:14 [INFO] Comparable='Element(tp)', Operator='EQUALS',
ComparedTo='Element(tp)' --> OUTCOME='true'
23:32:14 [INFO] Queue 'LOOT_INV_DEVELOPMENT_EveryoneIndicesSlip'
Executing: IF
"!<server.flag[chests].get_sub_items[2].split_by[-].contains[<context.args.get[2]>]||false>"
"{" "-" "narrate" "<&4>ERROR Chest with this name doesn't
exist." "}" "else" "{" "-" "define" "chestlocation"
"<server.flag[chests].filter[contains[-<context.args.get[2]>-]].get_sub_items[4].split_by[-].get[1]>"
"-" "define" "chestmaterial"
"<def[chestlocation].material>" "-" "narrate"
"<def[chestlocation]>" "-" "narrate"
"<def[chestmaterial]>" "-" "if"... * snip! *
23:32:14 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+
23:32:14 [INFO] +> Executing 'IF': use_braces='true'
23:32:14 [INFO] Filled tag <context.args.get[2]> with 'testkiste'.
23:32:14 [INFO] Filled tag
<server.flag[chests].get_sub_items[2].split_by[-].contains[testkiste]||false>
with 'true'.
23:32:14 [INFO] Queue 'LOOT_INV_DEVELOPMENT_EveryoneIndicesSlip'
Executing: DEFINE "chestlocation"
"<server.flag[chests].filter[contains[-<context.args.get[2]>-]].get_sub_items[4].split_by[-].get[1]>"
23:32:14 [INFO] +- Executing dCommand: DEFINE/p@BloodEko ---------+
23:32:14 [INFO] Filled tag <context.args.get[2]> with 'testkiste'.
23:32:14 [INFO] +> [dLocation] Minor: valueOf dLocation returning null:
23:32:14 [INFO] Filled tag
<server.flag[chests].filter[contains[-testkiste-]].get_sub_items[4].split_by[-].get[1]>
with 'l@'.
23:32:14 [INFO] +> Executing 'DEFINE':
queue='LOOT_INV_DEVELOPMENT_EveryoneIndicesSlip'
definition='chestlocation' value='l@'
23:32:14 [INFO] Queue 'LOOT_INV_DEVELOPMENT_EveryoneIndicesSlip'
Executing: DEFINE "chestmaterial"
"<def[chestlocation].material>"
23:32:14 [INFO] +- Executing dCommand: DEFINE/p@BloodEko ---------+
23:32:14 [INFO] +> [dLocation] Minor: valueOf dLocation returning null:
23:32:14 [INFO] Unfilled attributes '[material]' for tag
<def[chestlocation].material>!
23:32:14 [INFO] Filled tag <def[chestlocation].material> with 'null'.
23:32:14 [INFO] ERROR in script 'LOOT_INV_DEVELOPMENT'! Tag
<def[chestlocation].material> is invalid!
23:32:14 [INFO] +> Executing 'DEFINE':
queue='LOOT_INV_DEVELOPMENT_EveryoneIndicesSlip'
definition='chestmaterial' value='null'
23:32:14 [INFO] Queue 'LOOT_INV_DEVELOPMENT_EveryoneIndicesSlip'
Executing: NARRATE "<def[chestlocation]>"
23:32:14 [INFO] +- Executing dCommand: NARRATE/p@BloodEko ---------+
23:32:14 [INFO] +> [dLocation] Minor: valueOf dLocation returning null:
23:32:14 [INFO] Filled tag <def[chestlocation]> with 'l@'.
23:32:14 [INFO] +> Executing 'NARRATE': Narrating='l@'
Targets='[p@BloodEko]'
23:32:14 [INFO] Queue 'LOOT_INV_DEVELOPMENT_EveryoneIndicesSlip'
Executing: NARRATE "<def[chestmaterial]>"
23:32:14 [INFO] +- Executing dCommand: NARRATE/p@BloodEko ---------+
23:32:14 [INFO] Filled tag <def[chestmaterial]> with 'null'.
23:32:14 [INFO] +> Executing 'NARRATE': Narrating='null'
Targets='[p@BloodEko]'
23:32:14 [INFO] Queue 'LOOT_INV_DEVELOPMENT_EveryoneIndicesSlip'
Executing: IF "<def[chestmaterial]>" "==" "m@chest,2" "{"
"-" "define" "teleportlocation"
"<def[chestlocation].add[l@0.5,0,-0.5]>" "-" "define"
"rotation" "0" "}" "else" "if" "<def[chestmaterial]>" "=="
"m@chest,4" "{" "-" "define" "teleportlocation"
"<def[chestlocation].add[l@-0.5,0,0.5]>" "-" "define"
"rotation" "270" "}" "else" "if" "<def[chestmaterial]>"
"==" "m@chest,5" "{" "-" "define" "teleportlocation"
"<def[chestlocation].add[l@1.5,0,0.5]>" "-" "def... *
snip! *
23:32:14 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+
23:32:14 [INFO] +> Executing 'IF': use_braces='true'
23:32:14 [INFO] Filled tag <def[chestmaterial]> with 'null'.
23:32:14 [INFO] Comparable='Element(null)', Operator='EQUALS',
ComparedTo='Element(m@chest,2)' --> OUTCOME='false'
23:32:14 [INFO] Filled tag <def[chestmaterial]> with 'null'.
23:32:14 [INFO] Comparable='Element(null)', Operator='EQUALS',
ComparedTo='Element(m@chest,4)' --> OUTCOME='false'
23:32:14 [INFO] Filled tag <def[chestmaterial]> with 'null'.
23:32:14 [INFO] Comparable='Element(null)', Operator='EQUALS',
ComparedTo='Element(m@chest,5)' --> OUTCOME='false'
23:32:14 [INFO] Queue 'LOOT_INV_DEVELOPMENT_EveryoneIndicesSlip'
Executing: DEFINE "teleportlocation"
"<def[chestlocation].add[l@0.5,0,1.5]>"
23:32:14 [INFO] +- Executing dCommand: DEFINE/p@BloodEko ---------+
23:32:14 [INFO] +> [dLocation] Minor: valueOf dLocation returning null:
23:32:14 [INFO] ERROR! Element 'l@' is not a valid decimal number!
23:32:14 [INFO] Filled tag <def[chestlocation].add[l@0.5,0,1.5]> with
'null'.
23:32:14 [INFO] ERROR in script 'LOOT_INV_DEVELOPMENT'! Tag
<def[chestlocation].add[l@0.5,0,1.5]> is invalid!
23:32:14 [INFO] +> Executing 'DEFINE':
queue='LOOT_INV_DEVELOPMENT_EveryoneIndicesSlip'
definition='teleportlocation' value='null'
23:32:14 [INFO] Queue 'LOOT_INV_DEVELOPMENT_EveryoneIndicesSlip'
Executing: DEFINE "rotation" "180"
23:32:14 [INFO] +- Executing dCommand: DEFINE/p@BloodEko ---------+
23:32:14 [INFO] +> Executing 'DEFINE':
queue='LOOT_INV_DEVELOPMENT_EveryoneIndicesSlip'
definition='rotation' value='180'
23:32:14 [INFO] Queue 'LOOT_INV_DEVELOPMENT_EveryoneIndicesSlip'
Executing: NARRATE "s"
23:32:14 [INFO] +- Executing dCommand: NARRATE/p@BloodEko ---------+
23:32:14 [INFO] +> Executing 'NARRATE': Narrating='s'
Targets='[p@BloodEko]'
23:32:14 [INFO] Queue 'LOOT_INV_DEVELOPMENT_EveryoneIndicesSlip'
Executing: NARRATE "<&2>Teleporting to
<&6><context.args.get[2]> <&2>at
<&6><def[chestlocation]>."
23:32:14 [INFO] +- Executing dCommand: NARRATE/p@BloodEko ---------+
23:32:14 [INFO] Filled tag <&2> with ''.
23:32:14 [INFO] Filled tag <&6> with ''.
23:32:14 [INFO] Filled tag <context.args.get[2]> with 'testkiste'.
23:32:14 [INFO] Filled tag <&2> with ''.
23:32:14 [INFO] Filled tag <&6> with ''.
23:32:14 [INFO] +> [dLocation] Minor: valueOf dLocation returning null:
23:32:14 [INFO] Filled tag <def[chestlocation]> with 'l@'.
23:32:14 [INFO] +> Executing 'NARRATE': Narrating='Teleporting to
testkiste at l@.' Targets='[p@BloodEko]'
23:32:14 [INFO] Queue 'LOOT_INV_DEVELOPMENT_EveryoneIndicesSlip'
Executing: TELEPORT "<player>" "<def[teleportlocation]>"
23:32:14 [INFO] +- Executing dCommand: TELEPORT/p@BloodEko ---------+
23:32:14 [INFO] Filled tag <player> with
'p@dc1754ec-6947-45a9-b92a-59976f708942'.
23:32:14 [INFO] Filled tag <def[teleportlocation]> with 'null'.
23:32:14 [INFO] ERROR! 'null' is an unknown argument!
23:32:14 [INFO] ERROR in script 'LOOT_INV_DEVELOPMENT'! Woah! Invalid
arguments were specified!
23:32:14 [INFO] +> [Denizen] +> MESSAGE follows: 'Must specify a
location!'
23:32:14 [INFO] +> [Denizen] Usage: teleport (<entity>|...) [<location>]
23:32:14 [INFO] +> [Denizen] (Attempted: TELEPORT "<player>"
"<def[teleportlocation]>")
23:32:14 [INFO] +---------------------+
23:32:14 [INFO] Queue 'LOOT_INV_DEVELOPMENT_EveryoneIndicesSlip'
Executing: ROTATE "<player>" "yaw:<def[rotation]>"
"pitch:50" "frequency:d@1t" "duration:d@1t"
23:32:14 [INFO] +- Executing dCommand: ROTATE/p@BloodEko ---------+
23:32:14 [INFO] Filled tag <player> with
'p@dc1754ec-6947-45a9-b92a-59976f708942'.
23:32:14 [INFO] Filled tag <def[rotation]> with '180'.
23:32:14 [INFO] +> Executing 'ROTATE':
entities='[p@dc1754ec-6947-45a9-b92a-59976f708942]'
duration='d@0.05s' frequency='d@0.05s' yaw='180'
pitch='50'
23:32:14 [INFO] Queue 'LOOT_INV_DEVELOPMENT_EveryoneIndicesSlip'
Executing: DETERMINE "fulfilled"
23:32:14 [INFO] +- Executing dCommand: DETERMINE/p@BloodEko ---------+
23:32:14 [INFO] +> Executing 'DETERMINE': outcome='fulfilled'
passively='false'
23:32:14 [INFO] Completing queue
'LOOT_INV_DEVELOPMENT_EveryoneIndicesSlip' in 60ms.