Paste #34502: Denizen Debug Logs From Der Legendaerste Server EVER

Date: 2016/06/26 14:35:23 UTC-07:00
Type: Server Log

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Java Version: 1.7.0_71
Up-time: 18h 4m
CraftBukkit Version: git-Spigot-db6de12-07c3001 (MC: 1.8.8)
Denizen Version: Core: 1.10 (Build Unknown), CraftBukkit: 0.9.7-SNAPSHOT (build 1610)
Active Plugins (36): AsyncWorldEditInjector: 2.2.2, WorldEdit: 6.1.1-SNAPSHOT;3394-9a65bdb7, Craftconomy3: 3.3-e72ac42-trv178, 
VoxelSniper: 5.170.0-SNAPSHOT-jnks317-gitfcb8fe1, PlgSetspawn: 5.0, Vault: 1.5.6-b49, 
PermissionsEx: 1.23.4, Multiverse-Core: 2.5-b641, LogBlock: 1.70, LWC: 4.5.0-SNAPSHOT, 
WorldGuard: 6.1, BukkitOnlineTime: 1.6, dynmap: 2.2-SNAPSHOT-1106, SignColours: 1.5, 
SchematicBrush: 0.5.1-19, BetterBrushes: 1.0.0.140406, TimeLock: 0.5, HiveJumpPads: 1.9.1, 
ZavAutoMessager: 3.2, ProtocolLib: 3.6.4, Modifyworld: 1.19.7, Essentials: TeamCity, 
WorldBorder: 1.8.4, Citizens: 2.0.16-SNAPSHOT (build 1267), ChatEx: 1.0.11-RELEASE, 
AsyncWorldEdit: 2.2.2, NoCheatPlus: 3.13.7-RC-sMD5NET-b925, ServerSigns: 2.9.1, 
EssentialsSpawn: TeamCity, LibsDisguises: 8.6.5, iControlU: 1.9.4, Denizen: 0.9.7-SNAPSHOT (build 1610), 
MythicMobs: 2.1.2, Depenizen: 0.2.2 (build 300), Webizen: 0.2.0, dIRCBot: 0.3 (build 8),
Loaded Worlds (17): world, Belegear, Paradies, BuildLib, farskylands, Building, creare, RSkylands, zzz2, 
SLB, venom5, LRB, Zarzork, SmallIsland_jungle, noname, OwnReichi, LRB2
Online Players (2): kieselwiesel(kieselwiesel), BloodEko(BloodEko)
Offline Players: 315
Mode: online

23:35:15 [INFO] +> Executing 'Event': Type='on INV command'  
                   Container='LOOT_INV_DEVELOPMENT(WORLD)'  
                   player=p@BloodEkoContext='{cuboids=li@, 
                   args=li@create|anychest|stones, raw_args=create anychest 
                   stones, command=INV, server=false, 
                   parsed_args=li@create|anychest|stones}' 
23:35:15 [INFO] +- Building event 'ON INV COMMAND' for 
                   LOOT_INV_DEVELOPMENT ---------+ 
23:35:15 [INFO]  Starting InstantQueue 
                   'LOOT_INV_DEVELOPMENT_MechanicsDancingConfig'... 
23:35:15 [INFO]  Queue 'LOOT_INV_DEVELOPMENT_MechanicsDancingConfig' 
                   Executing: IF "<context.args.size>" "==" "1" "{" "-" "if" 
                   "<context.args.get[1]>" "==" "list" "{" "-" "narrate" 
                   "<server.flag[inv_list].alphabetical.separated_by[, 
                   ]||its_empty>" "}" "else" "if" "<context.args.get[1]>" 
                   "==" "cinfo" "{" "-" "narrate" 
                   "<server.flag[chests].filter[contains[<player.location.cursor_on>]]>" 
                   "}" "else" "if" "<context.args.get[1]>" "==" "clist" "{" 
                   "-" "narrate" 
                   "<server.flag[chests].as_list.get_sub_items[2].split_by[-].separated... 
                   * snip! * 
23:35:15 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+ 
23:35:15 [INFO] +> Executing 'IF': use_braces='true' 
23:35:15 [INFO]  Filled tag <context.args.size> with '3'. 
23:35:15 [INFO]  Comparable='Decimal(3.0)', Operator='EQUALS', 
                   ComparedTo='Decimal(1.0)' --> OUTCOME='false' 
23:35:15 [INFO]  Filled tag <context.args.size> with '3'. 
23:35:15 [INFO]  Comparable='Decimal(3.0)', Operator='EQUALS', 
                   ComparedTo='Decimal(2.0)' --> OUTCOME='false' 
23:35:15 [INFO]  Filled tag <context.args.size> with '3'. 
23:35:15 [INFO]  Comparable='Decimal(3.0)', Operator='EQUALS', 
                   ComparedTo='Decimal(3.0)' --> OUTCOME='true' 
23:35:15 [INFO]  Queue 'LOOT_INV_DEVELOPMENT_MechanicsDancingConfig' 
                   Executing: IF "<context.args.get[1]>" "==" "create" "{" 
                   "-" "if" "<context.args.get[2].contains[|]>" "||" 
                   "<context.args.get[2].contains[-]>" "{" "-" "define" 
                   "arg2" 
                   "<context.args.get[2].replace[|].with[_].replace[-].with[_]>" 
                   "}" "else" "{" "-" "define" "arg2" "<context.args.get[2]>" 
                   "}" "-" "if" 
                   "!<server.flag[inv_list].contains[in_<context.args.get[3]>]||false>" 
                   "{" "-" "narrate" "<&4>ERROR Chest inventory with the name 
                   <&6><context.args.get[2]> <&4>d... * snip! * 
23:35:15 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+ 
23:35:15 [INFO] +> Executing 'IF': use_braces='true' 
23:35:15 [INFO]  Filled tag <context.args.get[1]> with 'create'. 
23:35:15 [INFO]  Comparable='Element(create)', Operator='EQUALS', 
                   ComparedTo='Element(create)' --> OUTCOME='true' 
23:35:15 [INFO]  Queue 'LOOT_INV_DEVELOPMENT_MechanicsDancingConfig' 
                   Executing: IF "<context.args.get[2].contains[|]>" "||" 
                   "<context.args.get[2].contains[-]>" "{" "-" "define" 
                   "arg2" 
                   "<context.args.get[2].replace[|].with[_].replace[-].with[_]>" 
                   "}" "else" "{" "-" "define" "arg2" "<context.args.get[2]>" 
                   "}" 
23:35:15 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+ 
23:35:15 [INFO] +> Executing 'IF': use_braces='true' 
23:35:15 [INFO]  Filled tag <context.args.get[2].contains[|]> with 
                   'false'. 
23:35:15 [INFO]  Filled tag <context.args.get[2].contains[-]> with 
                   'false'. 
23:35:15 [INFO]  Queue 'LOOT_INV_DEVELOPMENT_MechanicsDancingConfig' 
                   Executing: DEFINE "arg2" "<context.args.get[2]>" 
23:35:15 [INFO] +- Executing dCommand: DEFINE/p@BloodEko ---------+ 
23:35:15 [INFO]  Filled tag <context.args.get[2]> with 'anychest'. 
23:35:15 [INFO] +> Executing 'DEFINE': 
                   queue='LOOT_INV_DEVELOPMENT_MechanicsDancingConfig'  
                   definition='arg2'  value='anychest' 
23:35:15 [INFO]  Queue 'LOOT_INV_DEVELOPMENT_MechanicsDancingConfig' 
                   Executing: IF 
                   "!<server.flag[inv_list].contains[in_<context.args.get[3]>]||false>" 
                   "{" "-" "narrate" "<&4>ERROR Chest inventory with the name 
                   <&6><context.args.get[2]> <&4>doesn't exist." "-" 
                   "narrate" "<&4>Use <&6>/inv list <&4>for showing you 
                   exisiting chest inventories." "}" "else" "if" 
                   "<server.flag[chests].get_sub_items[2].split_by[-].contains[<def[arg2]>]||false>" 
                   "{" "-" "narrate" "<&4>ERROR Chest with the name 
                   <&6><def[arg2]> <&4>name already exis... * snip! * 
23:35:15 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+ 
23:35:15 [INFO] +> Executing 'IF': use_braces='true' 
23:35:15 [INFO]  Filled tag <context.args.get[3]> with 'stones'. 
23:35:15 [INFO]  Filled tag 
                   <server.flag[inv_list].contains[in_stones]||false> with 
                   'true'. 
23:35:15 [INFO]  Filled tag <def[arg2]> with 'anychest'. 
23:35:15 [INFO]  Filled tag 
                   <server.flag[chests].get_sub_items[2].split_by[-].contains[anychest]||false> 
                   with 'false'. 
23:35:15 [INFO]  Queue 'LOOT_INV_DEVELOPMENT_MechanicsDancingConfig' 
                   Executing: NARRATE "<&2>Successfully placing a chest with 
                   the inventory of<&co> <&6><context.args.get[2]>" 
23:35:15 [INFO] +- Executing dCommand: NARRATE/p@BloodEko ---------+ 
23:35:15 [INFO]  Filled tag <&2> with ''. 
23:35:15 [INFO]  Filled tag <&co> with ':'. 
23:35:15 [INFO]  Filled tag <&6> with ''. 
23:35:15 [INFO]  Filled tag <context.args.get[2]> with 'anychest'. 
23:35:15 [INFO] +> Executing 'NARRATE': Narrating='Successfully placing a 
                   chest with the inventory of: anychest'  
                   Targets='[p@BloodEko]' 
23:35:15 [INFO]  Queue 'LOOT_INV_DEVELOPMENT_MechanicsDancingConfig' 
                   Executing: DEFINE "block" 
                   "<player.location.cursor_on.add[l@0,1,0]>" 
23:35:15 [INFO] +- Executing dCommand: DEFINE/p@BloodEko ---------+ 
23:35:15 [INFO]  Filled tag <player.location.cursor_on.add[l@0,1,0]> with 
                   'l@-1545.0,83.0,189.0,noname'. 
23:35:15 [INFO] +> Executing 'DEFINE': 
                   queue='LOOT_INV_DEVELOPMENT_MechanicsDancingConfig'  
                   definition='block'  value='l@-1545.0,83.0,189.0,noname' 
23:35:15 [INFO]  Queue 'LOOT_INV_DEVELOPMENT_MechanicsDancingConfig' 
                   Executing: DEFINE "yaw" "<player.location.yaw>" 
23:35:15 [INFO] +- Executing dCommand: DEFINE/p@BloodEko ---------+ 
23:35:15 [INFO]  Filled tag <player.location.yaw> with '0.65509033'. 
23:35:15 [INFO] +> Executing 'DEFINE': 
                   queue='LOOT_INV_DEVELOPMENT_MechanicsDancingConfig'  
                   definition='yaw'  value='0.65509033' 
23:35:15 [INFO]  Queue 'LOOT_INV_DEVELOPMENT_MechanicsDancingConfig' 
                   Executing: IF 
                   "<server.flag[in_<context.args.get[3]>].as_list.size>" "<" 
                   "28" "{" "-" "inject" "locally" "place_small_chest" "-" 
                   "flag" "server" 
                   "chests:->:-<def[arg2]>-in_<context.args.get[3]>-<def[block]>" 
                   "}" "else" "{" "-" "inject" "locally" "place_big_chest" 
                   "-" "flag" "server" 
                   "chests:->:-<def[arg2]>-in_<context.args.get[3]>-<def[block]>" 
                   "-" "flag" "server" 
                   "chests:->:-<def[arg2]>-in_<context.args.get[3]>-<def[secondchest]>" 
                   "}" 
23:35:15 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+ 
23:35:15 [INFO] +> Executing 'IF': use_braces='true' 
23:35:15 [INFO]  Filled tag <context.args.get[3]> with 'stones'. 
23:35:15 [INFO]  Filled tag <server.flag[in_stones].as_list.size> with 
                   '23'. 
23:35:15 [INFO]  Comparable='Decimal(23.0)', Operator='LESS', 
                   ComparedTo='Decimal(28.0)' --> OUTCOME='true' 
23:35:15 [INFO]  Queue 'LOOT_INV_DEVELOPMENT_MechanicsDancingConfig' 
                   Executing: INJECT "locally" "place_small_chest" 
23:35:15 [INFO] +- Executing dCommand: INJECT/p@BloodEko ---------+ 
23:35:15 [INFO] +> Executing 'INJECT': 
                   Container='LOOT_INV_DEVELOPMENT(WORLD)'  
                   path='place_small_chest'  local='true' 
23:35:15 [INFO]  Queue 'LOOT_INV_DEVELOPMENT_MechanicsDancingConfig' 
                   Executing: IF "<def[yaw]>" ">" "135" "&&" "<def[yaw]>" "<" 
                   "225" "{" "-" "narrate" "<&2>Facing north." "-" 
                   "modifyblock" "<def[block]>" "m@chest,3" "}" "else" "if" 
                   "<def[yaw]>" ">" "225" "&&" "<def[yaw]>" "<" "315" "{" "-" 
                   "narrate" "<&2>Facing east." "-" "modifyblock" 
                   "<def[block]>" "m@chest,4" "}" "else" "if" "<def[yaw]>" 
                   ">" "45" "&&" "<def[yaw]>" "<" "135" "{" "-" "narrate" 
                   "<&2>Facing west." "-" "modifyblock" "<def[block]>" 
                   "m@chest,5" "}" "else" "{"... * snip! * 
23:35:15 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+ 
23:35:15 [INFO] +> Executing 'IF': use_braces='true' 
23:35:15 [INFO]  Filled tag <def[yaw]> with '0.65509033'. 
23:35:15 [INFO]  Comparable='Decimal(0.65509033)', Operator='MORE', 
                   ComparedTo='Decimal(135.0)' --> OUTCOME='false' 
23:35:15 [INFO]  Filled tag <def[yaw]> with '0.65509033'. 
23:35:15 [INFO]  Comparable='Decimal(0.65509033)', Operator='MORE', 
                   ComparedTo='Decimal(225.0)' --> OUTCOME='false' 
23:35:15 [INFO]  Filled tag <def[yaw]> with '0.65509033'. 
23:35:15 [INFO]  Comparable='Decimal(0.65509033)', Operator='MORE', 
                   ComparedTo='Decimal(45.0)' --> OUTCOME='false' 
23:35:15 [INFO]  Queue 'LOOT_INV_DEVELOPMENT_MechanicsDancingConfig' 
                   Executing: NARRATE "<&2>Facing south." 
23:35:15 [INFO] +- Executing dCommand: NARRATE/p@BloodEko ---------+ 
23:35:15 [INFO]  Filled tag <&2> with ''. 
23:35:15 [INFO] +> Executing 'NARRATE': Narrating='Facing south.'  
                   Targets='[p@BloodEko]' 
23:35:15 [INFO]  Queue 'LOOT_INV_DEVELOPMENT_MechanicsDancingConfig' 
                   Executing: MODIFYBLOCK "<def[block]>" "m@chest,2" 
23:35:15 [INFO] +- Executing dCommand: MODIFYBLOCK/p@BloodEko ---------+ 
23:35:15 [INFO]  Filled tag <def[block]> with 
                   'l@-1545.0,83.0,189.0,noname'. 
23:35:15 [INFO] +> Executing 'MODIFYBLOCK': 
                   location_list='li@l@-1545.0,83.0,189.0,noname'  
                   materials='li@m@chest,2'  physics='true'  radius='0'  
                   height='0'  depth='0'  natural='false'  delayed='false' 
23:35:15 [INFO]  Queue 'LOOT_INV_DEVELOPMENT_MechanicsDancingConfig' 
                   Executing: FLAG "server" 
                   "chests:->:-<def[arg2]>-in_<context.args.get[3]>-<def[block]>" 
23:35:15 [INFO] +- Executing dCommand: FLAG/p@BloodEko ---------+ 
23:35:15 [INFO]  Filled tag <def[arg2]> with 'anychest'. 
23:35:15 [INFO]  Filled tag <context.args.get[3]> with 'stones'. 
23:35:15 [INFO]  Filled tag <def[block]> with 
                   'l@-1545.0,83.0,189.0,noname'. 
23:35:15 [INFO] +> Executing 'FLAG': flag_name='CHESTS'  
                   Action/Value='INSERT(-anychest-in_stones-l@-1545.0,83.0,189.0,noname)' 
                    flag_target='server' 
23:35:15 [INFO]  Queue 'LOOT_INV_DEVELOPMENT_MechanicsDancingConfig' 
                   Executing: DETERMINE "fulfilled" 
23:35:15 [INFO] +- Executing dCommand: DETERMINE/p@BloodEko ---------+ 
23:35:15 [INFO] +> Executing 'DETERMINE': outcome='fulfilled'  
                   passively='false' 
23:35:15 [INFO]  Completing queue 
                   'LOOT_INV_DEVELOPMENT_MechanicsDancingConfig' in 49ms. 
23:35:23 [INFO] +> [] CHAT: BloodEko: ---------------------- 
23:35:25 [INFO] +> [] CHAT: BloodEko: ---------------------------------- 
23:35:26 [INFO] +> [] CHAT: BloodEko: ---------------------------------- 
23:35:27 [INFO] +> [] CHAT: BloodEko: ---------------------------------- 
23:35:27 [INFO] +> [] CHAT: BloodEko: ---------------------------------- 
23:35:29 [INFO] +> [] CHAT: BloodEko: ---------------------------------- 
23:35:32 [INFO] +> Executing 'Event': Type='on player right clicks chest'  
                   Container='LOOT_INV_DEVELOPMENT(WORLD)'  
                   player=p@BloodEkoContext='{cuboids=li@, 
                   location=l@-1545.0,83.0,189.0,noname, item=i@chest, 
                   click_type=RIGHT_CLICK_BLOCK, 
                   relative=l@-1545.0,84.0,189.0,noname}' 
23:35:32 [INFO] +- Building event 'ON PLAYER RIGHT CLICKS CHEST' for 
                   LOOT_INV_DEVELOPMENT ---------+ 
23:35:32 [INFO]  Starting InstantQueue 
                   'LOOT_INV_DEVELOPMENT_MarketImAccording'... 
23:35:32 [INFO]  Queue 'LOOT_INV_DEVELOPMENT_MarketImAccording' Executing: 
                   IF 
                   "!<server.flag[chests].as_list.get_sub_items[4].split_by[-].contains[<context.location>]||false>" 
                   "{" "-" "narrate" "Nicht in der Liste enthalten." "-" 
                   "narrate" 
                   "<server.flag[chests].as_list.get_sub_items[3].split_by[-]>" 
                   "-" "queue" "clear" "}" 
23:35:32 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+ 
23:35:32 [INFO] +> Executing 'IF': use_braces='true' 
23:35:32 [INFO]  Filled tag <context.location> with 
                   'l@-1545.0,83.0,189.0,noname'. 
23:35:32 [INFO]  Filled tag 
                   <server.flag[chests].as_list.get_sub_items[4].split_by[-].contains[l@-1545.0,83.0,189.0,noname]||false> 
                   with 'false'. 
23:35:32 [INFO]  Queue 'LOOT_INV_DEVELOPMENT_MarketImAccording' Executing: 
                   NARRATE "Nicht in der Liste enthalten." 
23:35:32 [INFO] +- Executing dCommand: NARRATE/p@BloodEko ---------+ 
23:35:32 [INFO] +> Executing 'NARRATE': Narrating='Nicht in der Liste 
                   enthalten.'  Targets='[p@BloodEko]' 
23:35:32 [INFO]  Queue 'LOOT_INV_DEVELOPMENT_MarketImAccording' Executing: 
                   NARRATE 
                   "<server.flag[chests].as_list.get_sub_items[3].split_by[-]>" 
23:35:32 [INFO] +- Executing dCommand: NARRATE/p@BloodEko ---------+ 
23:35:32 [INFO]  Filled tag 
                   <server.flag[chests].as_list.get_sub_items[3].split_by[-]> 
                   with 'li@in_fleischkiste|in_stones|in_stones'. 
23:35:32 [INFO] +> Executing 'NARRATE': 
                   Narrating='li@in_fleischkiste|in_stones|in_stones'  
                   Targets='[p@BloodEko]' 
23:35:32 [INFO]  Queue 'LOOT_INV_DEVELOPMENT_MarketImAccording' Executing: 
                   QUEUE "clear" 
23:35:32 [INFO] +- Executing dCommand: QUEUE/p@BloodEko ---------+ 
23:35:32 [INFO] +> Executing 'QUEUE': 
                   queue='q@LOOT_INV_DEVELOPMENT_MarketImAccording'  
                   Action='CLEAR' 
23:35:32 [INFO]  Completing queue 'LOOT_INV_DEVELOPMENT_MarketImAccording' 
                   in 9ms. 
23:35:33 [INFO]  Running script event 'PlayerClosesInv', event='player 
                   closes inventory' for script 'LOOT_INV_DEVELOPMENT' 
23:35:33 [INFO]  Starting InstantQueue 
                   'LOOT_INV_DEVELOPMENT_ReservedEmbassyResponse'... 
23:35:33 [INFO]  Queue 'LOOT_INV_DEVELOPMENT_ReservedEmbassyResponse' 
                   Executing: IF "<context.inventory>" "==" "in@pl_inv_small" 
                   "||" "<context.inventory>" "==" "in@pl_inv_big" "{" "-" 
                   "playsound" "<pl.location>" "sound:CHEST_CLOSE" "-" "flag" 
                   "player" "in_<player.flag[lastchestname]>:!" "-" "flag" 
                   "player" 
                   "in_<player.flag[lastchestname]>:|:<context.inventory.list_contents.escape_contents>" 
                   "}" "else" "if" "<context.inventory>" "==" 
                   "in@dev_inv_small" "||" "<context.inventory>" "==" 
                   "in@dev_inv_big" "{" "-" "if" "<player.... * snip! * 
23:35:33 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+ 
23:35:33 [INFO] +> Executing 'IF': use_braces='true' 
23:35:33 [INFO]  Filled tag <context.inventory> with 
                   'in@location[holder=l@-1545.0,83.0,189.0,noname]'. 
23:35:33 [INFO]  
                   Comparable='Element(in@location[holder=l@-1545.0,83.0,189.0,noname])', 
                   Operator='EQUALS', ComparedTo='Element(in@pl_inv_small)' 
                   --> OUTCOME='false' 
23:35:33 [INFO]  Filled tag <context.inventory> with 
                   'in@location[holder=l@-1545.0,83.0,189.0,noname]'. 
23:35:33 [INFO]  
                   Comparable='Element(in@location[holder=l@-1545.0,83.0,189.0,noname])', 
                   Operator='EQUALS', ComparedTo='Element(in@pl_inv_big)' --> 
                   OUTCOME='false' 
23:35:33 [INFO]  Filled tag <context.inventory> with 
                   'in@location[holder=l@-1545.0,83.0,189.0,noname]'. 
23:35:33 [INFO]  
                   Comparable='Element(in@location[holder=l@-1545.0,83.0,189.0,noname])', 
                   Operator='EQUALS', ComparedTo='Element(in@dev_inv_small)' 
                   --> OUTCOME='false' 
23:35:33 [INFO]  Filled tag <context.inventory> with 
                   'in@location[holder=l@-1545.0,83.0,189.0,noname]'. 
23:35:33 [INFO]  
                   Comparable='Element(in@location[holder=l@-1545.0,83.0,189.0,noname])', 
                   Operator='EQUALS', ComparedTo='Element(in@dev_inv_big)' 
                   --> OUTCOME='false' 
23:35:33 [INFO]  Completing queue 
                   'LOOT_INV_DEVELOPMENT_ReservedEmbassyResponse' in 7ms.