Date: 2014/04/14 19:21:33 UTC-07:00
Type: Denizen Script
"add-rep":
type: task
debug: false
script:
- FLAG rep-%1%:+:%2%
- NARRATE "<green>You gain %2% reputation for %1%!<reset> You now have <player.flag[rep-%1%].as_int> reputation for %1%!"
"take-rep":
type: task
debug: false
script:
- FLAG rep-%1%:-:%2%
- NARRATE "<green>You gain %2% reputation for %1%!<reset> You now have <player.flag[rep-%1%].as_int> reputation for %1%!"
"reputation-command":
type: world
events:
on rep command:
- DEFINE repname <context.args.get[1]>
- IF %repname% == null {
- NARRATE "<red>Must specify a group of people."
}
ELSE {
- IF <player.flag[rep-%repname%]> == null {
- NARRATE "<red>You have no rep for those people."
}
ELSE {
- NARRATE "<green>You have <player.flag[rep-%repname%].as_int> reputation for %repname%" } }
- DETERMINE FULFILLED