Date: 2016/07/26 22:38:15 UTC-07:00
Type: Denizen Script
TestScript:
type: assignment
actions:
on assignment:
- trigger name:click state:true
on click:
- choose <player.flag[test_progress]||0>:
- case 0:
- narrate "<gold>Test1<&co> Hello i am a test npc! Can you get me a pumpkin?"
- flag test_progress:1
- case 1:
- if <player.inventory.contains[i@pumpkin]> {
- take <i@pumpkin>