-util_progress_bar_version:
- type: version
- name: util progress bar
- id: 96
- description: make progress bars in chat!
- version: 2
-util_progress_bar:
+DUL_hidden_spawn_locations:
+ type: procedure
+ debug: false
+ definitions: location|radius
+ DUL:
+ author:
+ - BlackCoyote
+ description:
+ - Finds spawn locations within range that are out of line of sight.
+ - If no locations out of line of sight are found, it will return valid spawn locations within line of sight.
+ usage:
+ - <proc[DUL_hidden_spawn_locations].context[<l@location>|<radius>]>
+ example:
+ - <proc[DUL_hidden_spawn_locations].context[<player.location>|15]>
+ script:
+ - if <def[location]||null> !matches location {
+ - debug error "DUL - No valid location specified!"
+ - determine null
+ }
+ - if <def[radius]||null> !matches number {
+ - debug error "DUL - No valid radius specified!"
+ - determine null
+ }
+ - define radius <def[radius].as_int>
+ - determine <def[location].find.surface_blocks.within[<def[radius]>].filter[y.sub[<def[location].y>].abs.is[less].than[3]].filter[above.above.above.material.name.is[==].to[air]].filter[above.above.above.above.material.name.is[==].to[air]].filter[above.above.above.above.above.material.name.is[==].to[air]].filter[material.is_occluding].parse[above].filter[above.center.line_of_sight[<def[location].add[0,1.5,0].center>].not]||<def[location].find.surface_blocks.within[<def[radius]>]||li@<def[location]>>>DUL_random_surface_block:
+ type: procedure
+ definitions: location|radius
+ debug: false
+ DUL:
+ author:
+ - BlackCoyote
+ description:
+ - Finds a random surface block within the provided radius more efficiently than conventional denizen tags.
+ usage:
+ - <proc[DUL_random_surface_block].context[<l@location>|<radius>]>
+ example:
+ - <proc[DUL_random_surface_block].context[<player.location>|5000]>
+ script:
+ - if <def[location]||null> !matches location {
+ - debug error "DUL - No valid location specified!"
+ - determine null
+ }
+ - if <def[radius]||null> !matches number {
+ - debug error "DUL - No valid radius specified!"
+ - determine null
+ }
+ - while true:
+ - define newloc <def[location].add[<util.random.int[<def[radius].mul[-1]>].to[<def[radius]>]>,0,<util.random.int[<def[radius].mul[-1]>].to[<def[radius]>]>].highest.find.surface_blocks.within[5].get[1]||null>
+ - if <def[newloc]> != null && <def[newloc].material.is_occluding> {
+ - determine <def[newloc].above>
+ } else if <def[loop_index]> >= 10 {
+ - determine null
+ }
+DUL_script_tracker:
+ type: world
+ debug: false
+ events:
+ on system time hourly:
+ - webget "http://morphanone.space/webizen.aspx/tracker?script=96&version=<s@DUL_version_script.yaml_key[version]>"
+# DUL_MyScriptHere:
+ # type: procedure
+ # DUL:
+ # author:
+ # - author
+ # description:
+ # - description here
+ # usage:
+ # - usage here
+ # example:
+ # - example here
+ # debug: false
+ # script:
+ # - script here
+DUL_text_progress_bar:
type: procedure
debug: false
+ DUL:
+ author:
+ - BlackCoyote
+ description:
+ - Makes a text based progress bar based on the percentage you provide.
+ usage:
+ - <proc[DUL_text_progress_bar].context[<percentage>(|<size>|<character>|<color1>|<color2>)]>
+ example:
+ - <proc[DUL_text_progress_bar].context[<player.health.percentage>]>
script:
- define percentage <def[1]||0>
- if <def[percentage].as_int||none> == none {
- define percentage 0
}
- if <def[2].exists> {
- define max <def[2]>
}
- if <def[max].as_int||none> == none {
- define max 10
}
- if <def[3].exists> {
- define char <def[3].substring[1,1]||=>
} else {
- define char =
}
- if <def[4].exists> {
- define col1 <def[4]>
} else {
- define col1 &a
}
- if <def[5].exists> {
- define col2 <def[5]>
} else {
- define col2 &7
}
- define string <el@.pad_right[<def[max]>].with[<def[char]>]>
- define split <def[max].div[100].mul[<def[percentage]>].as_int>
- - flag server util_progress_bar_usage:++
- determine "<def[col1].parse_colors><def[string].substring[1,<def[split]>]><def[col2].parse_colors><def[string].substring[<def[split].add[1].as_int>,<def[max]>]>"
-util_progress_bar_tracker:
- type: world
+DUL_unique_queue_id_prefixed:
+ type: procedure
+ debug: false
+ DUL:
+ author:
+ - BlackCoyote
+ description:
+ - Gives a unique queue ID for you to use, with a specified prefix.
+ usage:
+ - <proc[DUL_unique_queue_id_prefixed].context[<prefix>]>
+ example:
+ - <proc[DUL_unique_queue_id_prefixed].context[DUL_<player>]>
+ script:
+ - define prefix <def[1]||>
+ - define id <def[prefix]><util.random.duuid>
+ - while <queue.list.parse[id].contains[<def[id]>]>:
+ - define id <def[prefix]><util.random.duuid>
+ - determine <def[id]>
+DUL_version_script:
+ type: version
+ name: dUtilLib
+ id: 96
+ description: A collection of dscript functions and utilities written by BlackCoyote and Anthony.
+ version: 3
+DUL_WRCG:
+ type: procedure
debug: false
- events:
- on system time hourly:
- - webget "http://morphanone.space/webizen.aspx/tracker?script=96&version=<s@util_progress_bar_version.yaml_key[version]>×_used=<server.flag[util_progress_bar_usage].as_int||0>"
- - flag server util_progress_bar_usage:!
-
+ DUL:
+ author:
+ - Anthony
+ name:
+ - Weighted Random Choice Generator
+ description:
+ - Supply a list of weight/return values and have one of the values returned to you randomly based on weight.
+ usage:
+ - <proc[DUL_WRCG].context[weight/return|...]>
+ example:
+ - give <proc[DUL_WRCG].context[10/i@apple|1/i@gold_ingot|20/i@stone]>
+ script:
+ - define l 'li@'
+ - foreach '<queue.definitions.exclude[l]>':
+ - define l '<def[l].include[<def[%value%]>]>'
+ - define w '0'
+ - foreach '<def[l].parse[before[/]]>':
+ - define w '<def[w].add[%value%]>'
+ - define number '<util.random.int[1].to[%w%]>'
+ - define hv '0'
+ - foreach '%l%':
+ - define ov '%hv%'
+ - define lv '<def[ov].add[1]>'
+ - define hv '<def[ov].add[<def[value].before[/]>]>'
+ - if %number% >= %lv% && %number% <= %hv% {
+ - determine '<def[value].after[/]>'
+ }