Date: 2016/08/07 02:20:14 UTC-07:00
Type: Denizen Script
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DUL_colorcode_message:
type: procedure
debug: false
DUL:
author:
- BlackCoyote
description:
- Encodes your message into a colour code string and back.
- only works with characters from a-z, 0-9, and _ !
usage:
- <proc[DUL_colorcode_message].context[encode/decode|<message>]>
example:
- <proc[DUL_colorcode_message].context[encode|my_sword_id]>
encode:
a: '&0&0'
b: '&0&1'
c: '&0&2'
d: '&0&3'
e: '&0&4'
f: '&0&5'
g: '&0&6'
h: '&0&7'
i: '&0&8'
j: '&0&9'
k: '&1&0'
l: '&1&1'
m: '&1&2'
n: '&1&3'
o: '&1&4'
p: '&1&5'
q: '&1&6'
r: '&1&7'
s: '&1&8'
t: '&1&9'
u: '&2&0'
v: '&2&1'
w: '&2&2'
x: '&2&3'
y: '&2&4'
z: '&2&5'
0: '&2&6'
1: '&2&7'
2: '&2&8'
3: '&2&9'
4: '&3&0'
5: '&3&1'
6: '&3&2'
7: '&3&3'
8: '&3&4'
9: '&3&5'
_: '&3&6'
decode:
'&0&0': a
'&0&1': b
'&0&2': c
'&0&3': d
'&0&4': e
'&0&5': f
'&0&6': g
'&0&7': h
'&0&8': i
'&0&9': j
'&1&0': k
'&1&1': l
'&1&2': m
'&1&3': n
'&1&4': o
'&1&5': p
'&1&6': q
'&1&7': r
'&1&8': s
'&1&9': t
'&2&0': u
'&2&1': v
'&2&2': w
'&2&3': x
'&2&4': y
'&2&5': z
'&2&6': 0
'&2&7': 1
'&2&8': 2
'&2&9': 3
'&3&0': 4
'&3&1': 5
'&3&2': 6
'&3&3': 7
'&3&4': 8
'&3&5': 9
'&3&6': _
script:
- if li@encode|decode !contains <def[1]||> {
- debug error "DUL - No valid action specified! Must be encode or decode!"
- determine null
}
- if <def[2]||> == "" {
- debug error "DUL - No message specified to <def[1]>!"
- determine null
}
- define result ""
- if <def[1]> == encode {
- define list <def[2].to_list>
} else {
- define list li@
- define 2 <def[2].escaped.replace[&ss].with[&]>
- repeat <def[2].length.div[4].as_int> {
- define list <def[list].include[<def[2].substring[<def[value].mul[4].sub[4].add[1]||1>,<def[value].mul[4]>]>]>
}
}
- foreach <def[list]>:
- define result "<def[result]><script.yaml_key[<def[1]>.<def[value]>]||->"
- determine <def[result].parse_color>
DUL_hidden_spawn_locations:
type: procedure
debug: false
definitions: location|radius
DUL:
author:
- BlackCoyote
description:
- Finds spawn locations within range that are out of line of sight.
- If no locations out of line of sight are found, it will return valid spawn locations within line of sight.
usage:
- <proc[DUL_hidden_spawn_locations].context[<l@location>|<radius>]>
example:
- <proc[DUL_hidden_spawn_locations].context[<player.location>|15]>
script:
- if <def[location]||null> !matches location {
- debug error "DUL - No valid location specified!"
- determine null
}
- if <def[radius]||null> !matches number {
- debug error "DUL - No valid radius specified!"
- determine null
}
- define radius <def[radius].as_int>
- determine <def[location].find.surface_blocks.within[<def[radius]>].filter[y.sub[<def[location].y>].abs.is[less].than[3]].filter[above.above.above.material.name.is[==].to[air]].filter[above.above.above.above.material.name.is[==].to[air]].filter[above.above.above.above.above.material.name.is[==].to[air]].filter[material.is_occluding].parse[above].filter[above.center.line_of_sight[<def[location].add[0,1.5,0].center>].not]||<def[location].find.surface_blocks.within[<def[radius]>]||li@<def[location]>>>DUL_random_surface_block:
type: procedure
definitions: location|radius
debug: false
DUL:
author:
- BlackCoyote
description:
- Finds a random surface block within the provided radius more efficiently than conventional denizen tags.
usage:
- <proc[DUL_random_surface_block].context[<l@location>|<radius>]>
example:
- <proc[DUL_random_surface_block].context[<player.location>|5000]>
script:
- if <def[location]||null> !matches location {
- debug error "DUL - No valid location specified!"
- determine null
}
- if <def[radius]||null> !matches number {
- debug error "DUL - No valid radius specified!"
- determine null
}
- while true:
- define newloc <def[location].add[<util.random.int[<def[radius].mul[-1]>].to[<def[radius]>]>,0,<util.random.int[<def[radius].mul[-1]>].to[<def[radius]>]>].highest.find.surface_blocks.within[5].get[1]||null>
- if <def[newloc]> != null && <def[newloc].material.is_occluding> {
- determine <def[newloc].above>
} else if <def[loop_index]> >= 10 {
- determine null
}
DUL_script_tracker:
type: world
debug: false
events:
on system time hourly:
- webget "http://morphanone.space/webizen.aspx/tracker?script=96&version=<s@DUL_version_script.yaml_key[version]>"
DUL_text_progress_bar:
type: procedure
debug: false
DUL:
author:
- BlackCoyote
description:
- Makes a text based progress bar based on the percentage you provide.
usage:
- <proc[DUL_text_progress_bar].context[<percentage>(|<size>|<character>|<color1>|<color2>)]>
example:
- <proc[DUL_text_progress_bar].context[<player.health.percentage>]>
script:
- define percentage <def[1]||0>
- if <def[percentage].as_int||none> == none {
- define percentage 0
}
- if <def[2].exists> {
- define max <def[2]>
}
- if <def[max].as_int||none> == none {
- define max 10
}
- if <def[3].exists> {
- define char <def[3].substring[1,1]||=>
} else {
- define char =
}
- if <def[4].exists> {
- define col1 <def[4]>
} else {
- define col1 &a
}
- if <def[5].exists> {
- define col2 <def[5]>
} else {
- define col2 &7
}
- define string <el@.pad_right[<def[max]>].with[<def[char]>]>
- define split <def[max].div[100].mul[<def[percentage]>].as_int>
- determine "<def[col1].parse_colors><def[string].substring[1,<def[split]>]><def[col2].parse_colors><def[string].substring[<def[split].add[1].as_int>,<def[max]>]>"
DUL_unique_queue_id_prefixed:
type: procedure
debug: false
DUL:
author:
- BlackCoyote
description:
- Gives a unique queue ID for you to use, with a specified prefix.
usage:
- <proc[DUL_unique_queue_id_prefixed].context[<prefix>]>
example:
- <proc[DUL_unique_queue_id_prefixed].context[DUL_<player>]>
script:
- define prefix <def[1]||>
- define id <def[prefix]><util.random.duuid>
- while <queue.list.parse[id].contains[<def[id]>]>:
- define id <def[prefix]><util.random.duuid>
- determine <def[id]>
DUL_version_script:
type: version
name: dUtilLib
id: 96
description: A collection of dscript functions and utilities written by BlackCoyote and Anthony.
version: 4
DUL_WRCG:
type: procedure
debug: false
DUL:
author:
- Anthony
name:
- Weighted Random Choice Generator
description:
- Supply a list of weight/return values and have one of the values returned to you randomly based on weight.
usage:
- <proc[DUL_WRCG].context[weight/return|...]>
example:
- give <proc[DUL_WRCG].context[10/i@apple|1/i@gold_ingot|20/i@stone]>
script:
- define l 'li@'
- foreach '<queue.definitions.exclude[l]>':
- define l '<def[l].include[<def[%value%]>]>'
- define w '0'
- foreach '<def[l].parse[before[/]]>':
- define w '<def[w].add[%value%]>'
- define number '<util.random.int[1].to[%w%]>'
- define hv '0'
- foreach '%l%':
- define ov '%hv%'
- define lv '<def[ov].add[1]>'
- define hv '<def[ov].add[<def[value].before[/]>]>'
- if %number% >= %lv% && %number% <= %hv% {
- determine '<def[value].after[/]>'
}