Date: 2014/04/18 19:45:48 UTC-07:00
Type: Denizen Script
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'entity hell1 command':
type: world
events:
on hell1 command:
- if !<player.flag[hellDelay]> && !<player.flag[hellDelay2]> && !<player.flag[hellDelay3]> && !<player.flag[hellDelay4]> && !<player.flag[hellDelay5]> && !<player.flag[hellDelay6]> && !<player.flag[hellDelay7]> {
- flag hellDelay duration:236s
- playsound <player> sound:NOTE_BASS volume:1000.0
- narrate "<&e><&l><&lb><&6>MineFox-Muza<&e><&l><&rb> <&e>Odtwarzam<&co> <&a>Symulator Kozy #1"
- determine fulfilled
} else {
- narrate "<&e><&l><&lb><&6>MineFox-Muza<&e><&l><&rb> <&e>Przykro mi, ale zanim wlaczysz kolejna piosenke, aktualna musi sie skonczyc!"
- determine fulfilled
}
on hell2 command:
- if !<player.flag[hellDelay]> && !<player.flag[hellDelay2]> && !<player.flag[hellDelay3]> && !<player.flag[hellDelay4]> && !<player.flag[hellDelay5]> && !<player.flag[hellDelay6]> && !<player.flag[hellDelay7]> {
- flag hellDelay2 duration:218s
- playsound <player> sound:NOTE_BASS_GUITAR volume:1000.0
- narrate "<&e><&l><&lb><&6>MineFox-Muza<&e><&l><&rb> <&e>Odtwarzam<&co> <&a>Symulator Kozy #2"
- determine fulfilled
} else {
- narrate "<&e><&l><&lb><&6>MineFox-Muza<&e><&l><&rb> <&e>Przykro mi, ale zanim wlaczysz kolejna piosenke, aktualna musi sie skonczyc!"
- determine fulfilled
}
on hell3 command:
- if !<player.flag[hellDelay]> && !<player.flag[hellDelay2]> && !<player.flag[hellDelay3]> && !<player.flag[hellDelay4]> && !<player.flag[hellDelay5]> && !<player.flag[hellDelay6]> && !<player.flag[hellDelay7]> {
- flag hellDelay3 duration:218s
- playsound <player> sound:NOTE_BASS_GUITAR volume:1000.0
- announce "<&e><&l><&lb><&6>MineFox-Muza<&e><&l><&rb> <&e>Odtwarzam<&co> <&a>"
- determine fulfilled
} else {
- narrate "<&e><&l><&lb><&6>MineFox-Muza<&e><&l><&rb> <&e>Przykro mi, ale zanim wlaczysz kolejna piosenke, aktualna musi sie skonczyc!"
- determine fulfilled
}
on hell4 command:
- if !<player.flag[hellDelay]> && !<player.flag[hellDelay2]> && !<player.flag[hellDelay3]> && !<player.flag[hellDelay4]> && !<player.flag[hellDelay5]> && !<player.flag[hellDelay6]> && !<player.flag[hellDelay7]> {
- flag hellDelay4 duration:218s
- playsound <player> sound:NOTE_BASS_GUITAR volume:1000.0
- announce "<&e><&l><&lb><&6>MineFox-Muza<&e><&l><&rb> <&e>Odtwarzam<&co> <&a>"
- determine fulfilled
} else {
- narrate "<&e><&l><&lb><&6>MineFox-Muza<&e><&l><&rb> <&e>Przykro mi, ale zanim wlaczysz kolejna piosenke, aktualna musi sie skonczyc!"
- determine fulfilled
}
on hell5 command:
- if !<player.flag[hellDelay]> && !<player.flag[hellDelay2]> && !<player.flag[hellDelay3]> && !<player.flag[hellDelay4]> && !<player.flag[hellDelay5]> && !<player.flag[hellDelay6]> && !<player.flag[hellDelay7]> {
- flag hellDelay5 duration:218s
- playsound <player> sound:NOTE_BASS_GUITAR volume:1000.0
- announce "<&e><&l><&lb><&6>MineFox-Muza<&e><&l><&rb> <&e>Odtwarzam<&co> <&a>"
- determine fulfilled
} else {
- narrate "<&e><&l><&lb><&6>MineFox-Muza<&e><&l><&rb> <&e>Przykro mi, ale zanim wlaczysz kolejna piosenke, aktualna musi sie skonczyc!"
- determine fulfilled
}
on hell6 command:
- if !<player.flag[hellDelay]> && !<player.flag[hellDelay2]> && !<player.flag[hellDelay3]> && !<player.flag[hellDelay4]> && !<player.flag[hellDelay5]> && !<player.flag[hellDelay6]> && !<player.flag[hellDelay7]> {
- flag hellDelay6 duration:218s
- playsound <player> sound:NOTE_BASS_GUITAR volume:1000.0
- announce "<&e><&l><&lb><&6>MineFox-Muza<&e><&l><&rb> <&e>Odtwarzam<&co> <&a>"
- determine fulfilled
} else {
- narrate "<&e><&l><&lb><&6>MineFox-Muza<&e><&l><&rb> <&e>Przykro mi, ale zanim wlaczysz kolejna piosenke, aktualna musi sie skonczyc!"
- determine fulfilled
}
on hell7 command:
- if !<player.flag[hellDelay]> && !<player.flag[hellDelay2]> && !<player.flag[hellDelay3]> && !<player.flag[hellDelay4]> && !<player.flag[hellDelay5]> && !<player.flag[hellDelay6]> && !<player.flag[hellDelay7]> {
- flag hellDelay7 duration:218s
- playsound <player> sound:NOTE_BASS_GUITAR volume:1000.0
- announce "<&e><&l><&lb><&6>MineFox-Muza<&e><&l><&rb> <&e>Odtwarzam<&co> <&a>"
- determine fulfilled
} else {
- narrate "<&e><&l><&lb><&6>MineFox-Muza<&e><&l><&rb> <&e>Przykro mi, ale zanim wlaczysz kolejna piosenke, aktualna musi sie skonczyc!"
- determine fulfilled
}