Paste #35804: Untitled Paste

Date: 2016/09/05 11:01:58 UTC-07:00
Type: Denizen Script

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PrisonBlocks:
  type: world
  events:
    on player breaks block:
    - if <player.item_in_hand.id> == 278 {
      - define <player.item_in_hand.lore> Blocks
      - flag <player> OresMined:<def[Blocks]>
      - flag <player> OresMined:++
      - adjust <player.item_in_hand> "display_name:<&f>Diamond Pickaxe <&6>Level: <&f>1"       
      - adjust <player.item_in_hand> "lore:<player.flag[OresMined].round>" save:mylore
      - take iteminhand 
      - give <entry[mylore].result> 
    }