Date: 2016/09/05 11:01:58 UTC-07:00
Type: Denizen Script
PrisonBlocks:
type: world
events:
on player breaks block:
- if <player.item_in_hand.id> == 278 {
- define <player.item_in_hand.lore> Blocks
- flag <player> OresMined:<def[Blocks]>
- flag <player> OresMined:++
- adjust <player.item_in_hand> "display_name:<&f>Diamond Pickaxe <&6>Level: <&f>1"
- adjust <player.item_in_hand> "lore:<player.flag[OresMined].round>" save:mylore
- take iteminhand
- give <entry[mylore].result>
}