Paste #3581: Denizen Debug Logs From A Minecraft Server

Date: 2014/04/18 21:25:10 UTC-07:00
Type: Server Log

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Java Version: 1.7.0_51
CraftBukkit Version: git-Bukkit-1.7.2-R0.3-18-g3c3980f-b3046jnks (MC: 1.7.8)
Active Plugins (15): GroupManager: 2.0 (2.12.1) (Phoenix), WorldEdit: 5.5.8-1.6.2, VoxelSniper: 5.168.9-SNAPSHOT-jnks278, 
CoreProtect: 2.0.8, Vault: 1.2.27-b349, Multiverse-Core: 2.5-b678, WorldGuard: 5.8, 
RemoteToolkitPlugin: R10_A14.5, Essentials: Pre2.13.1.6, Citizens: 2.0.13-SNAPSHOT (build 1115), 
AsyncWorldEdit: 1.1, Denizen: 0.9.4-SNAPSHOT (build Unknown), EssentialsSpawn: Pre2.13.1.6, 
ChestShop: 3.7.8, EssentialsChat: Pre2.13.1.6
Loaded Worlds (15): world, world_nether, world_the_end, Warrior3, Warrior2, Captain1, Captain3, Captain2, 
Trainee1, Trainee3, Trainee2, Apprentice1, Apprentice2, Apprentice3, Warrior1
Online Players (1): que1124(que1124)

19:24:11 [INFO] +- Executing dCommand: ASSIGNMENT/que1124 ---------+ 
19:24:11 [INFO]  ...replacing the linked NPC with 
                   <entry[Trainee1_SkeletonKing].created_npc> 
19:24:11 [INFO]  Filled tag <entry[Trainee1_SkeletonKing].created_npc> 
                   with 'n@896'. 
19:24:11 [INFO] +> Executing 'ASSIGNMENT': npc='n@896'  action='SET'  
                   script='ASSIGNT1BOSS(ASSIGNMENT)' 
19:24:11 [INFO] +> Executing 'Action': Type='On assignment'  NPC='Skeleton 
                   King/896'  Container='ASSIGNT1BOSS(ASSIGNMENT)'  
                   Player='que1124' 
19:24:11 [INFO] +- Building action 'On ASSIGNMENT' for Skeleton King/896 
                   ---------+ 
19:24:11 [INFO]  Starting InstantQueue 'ZIZDDEEEZZ'... 
19:24:11 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+ 
19:24:11 [INFO] +> Executing 'TRIGGER': trigger='proximity'  toggle='true' 
                    npc='n@896' 
19:24:11 [INFO]  Completing queue 'ZIZDDEEEZZ'. 
19:24:12 [INFO] +- Executing dCommand: FLAG/que1124 ---------+ 
19:24:12 [INFO]  Filled tag <entry[Trainee1_SkeletonKing].created_npc> 
                   with 'n@896'. 
19:24:12 [INFO] +> Executing 'FLAG': flag_name='NEXTLOC'  
                   Action/Value='SET_VALUE(Trainee1_loc1)'  npc='n@896' 
19:24:12 [INFO] +- Executing dCommand: WALK/que1124 ---------+ 
19:24:12 [INFO]  Filled tag <entry[Trainee1_SkeletonKing].created_npc> 
                   with 'n@896'. 
19:24:12 [INFO]  Filled tag <server.flag[Trainee1_loc1]> with 
                   'l@-30.655930835211045,72.0,126.6368972560457,-1.2000244,197.24979,Trainee1'. 
19:24:12 [INFO] +> Executing 'WALK': 
                   location='l@-30.655930835211045,72.0,126.6368972560457,-1.2000244,197.24979,Trainee1' 
                    auto_range='true'  npcs='[Skeleton King/896]' 
19:24:19 [INFO] +> Executing 'Action': Type='On death'  NPC='Skeleton 
                   King/896'  Container='ASSIGNT1BOSS(ASSIGNMENT)'  
                   Player='que1124' 
19:24:19 [INFO] +- Building action 'On DEATH' for Skeleton King/896 
                   ---------+ 
19:24:19 [INFO]  Starting InstantQueue 'NENIZNDENE'... 
19:24:19 [INFO] +- Executing dCommand: RUN/que1124 ---------+ 
19:24:19 [INFO]  Filled tag <npc> with 'n@896'. 
19:24:19 [INFO]  Filled tag <npc.flag[queueid]> with 'NNZZEZEZZN'. 
19:24:19 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'  delay='40t' 
19:24:19 [INFO]  Adding definition %1% as n@896 
19:24:19 [INFO]  Adding definition %2% as NNZZEZEZZN 
19:24:19 [INFO]  Delaying TimedQueue 'NZZNNZZNNZ' for '40t'... 
19:24:19 [INFO] +- Executing dCommand: PLAYEFFECT/que1124 ---------+ 
19:24:19 [INFO]  Filled tag <npc.location> with 
                   'l@-31.732750038834823,72.0,127.88229611421326,Trainee1'. 
19:24:19 [INFO] +> Executing 'PLAYEFFECT': effect='ENDER_SIGNAL'  
                   locations='[l@-31.732750038834823,72.0,127.88229611421326,Trainee1]' 
                    radius='15'  data='0'  qty='150' 
19:24:19 [INFO] +- Executing dCommand: PLAYEFFECT/que1124 ---------+ 
19:24:19 [INFO]  Filled tag <npc.location> with 
                   'l@-31.732750038834823,72.0,127.88229611421326,Trainee1'. 
19:24:19 [INFO] +> Executing 'PLAYEFFECT': special effect='CLOUD'  
                   locations='[l@-31.732750038834823,72.0,127.88229611421326,Trainee1]' 
                    radius='15'  data='0'  qty='150'  offset='0.5' 
19:24:19 [INFO] +- Executing dCommand: PLAYEFFECT/que1124 ---------+ 
19:24:19 [INFO]  Filled tag <npc.location> with 
                   'l@-31.732750038834823,72.0,127.88229611421326,Trainee1'. 
19:24:19 [INFO] +> Executing 'PLAYEFFECT': special effect='LAVA'  
                   locations='[l@-31.732750038834823,72.0,127.88229611421326,Trainee1]' 
                    radius='15'  data='0'  qty='150'  offset='0.5' 
19:24:19 [INFO]  Completing queue 'NENIZNDENE'. 
19:24:19 [INFO]  Filled tag <npc.location> with 
                   'l@-31.732750038834823,72.0,127.88229611421326,Trainee1'. 
19:24:19 [INFO]  Filled tag <npc.flag[respawn_location] || 
                   l@-31.732750038834823,72.0,127.88229611421326,Trainee1> 
                   with 
                   'l@-31.732750038834823,72.0,127.88229611421326,Trainee1'. 
19:24:20 [INFO] +- Executing dCommand: FLAG/que1124 ---------+ 
19:24:20 [INFO]  ERROR! dEntity has returned null. 
19:24:20 [INFO]  Filled tag <entry[Trainee1_SkeletonKing].created_npc> 
                   with 'null'. 
19:24:20 [INFO] +> Executing 'FLAG': flag_name='NEXTLOC'  
                   Action/Value='SET_VALUE(Trainee1_loc2)'  
                   flag_target='p@2e26fd4e-564e-429f-ab3d-8a74f970afcc' 
19:24:20 [INFO] +- Executing dCommand: WALK/que1124 ---------+ 
19:24:20 [INFO]  ERROR! dEntity has returned null. 
19:24:20 [INFO]  Filled tag <entry[Trainee1_SkeletonKing].created_npc> 
                   with 'null'. 
19:24:20 [INFO]  Filled tag <server.flag[Trainee1_loc2]> with 
                   'l@-27.525451044168094,71.0,111.58573353608347,0.29999173,196.49979,Trainee1'. 
19:24:20 [INFO]  ERROR! 'null' is an unknown argument! 
19:24:20 [INFO]  ERROR! Woah! Invalid arguments were specified! 
19:24:20 [INFO] +> [CommandExecuter] +> MESSAGE follows: 'Must have a 
                   valid spawned NPC attached.' 
19:24:20 [INFO] +> [CommandExecuter] Usage: walk (<npc>|...) [<location>] 
                   (speed:<#>) (auto_range) (radius:<#.#>) 
19:24:20 [INFO] +---------------------+ 
19:24:21 [INFO] +- Executing dCommand: FLAG/que1124 ---------+ 
19:24:21 [INFO]  ERROR! dEntity has returned null. 
19:24:21 [INFO]  Filled tag <entry[Trainee1_SkeletonKing].created_npc> 
                   with 'null'. 
19:24:21 [INFO] +> Executing 'FLAG': flag_name='NEXTLOC'  
                   Action/Value='SET_VALUE(Trainee1_loc3)'  
                   flag_target='p@2e26fd4e-564e-429f-ab3d-8a74f970afcc' 
19:24:21 [INFO] +- Executing dCommand: WALK/que1124 ---------+ 
19:24:21 [INFO]  ERROR! dEntity has returned null. 
19:24:21 [INFO]  Filled tag <entry[Trainee1_SkeletonKing].created_npc> 
                   with 'null'. 
19:24:21 [INFO]  Filled tag <server.flag[Trainee1_loc3]> with 
                   'l@-25.43572685905865,71.0,96.29625124546928,-1.9499958,201.749,Trainee1'. 
19:24:21 [INFO]  ERROR! 'null' is an unknown argument! 
19:24:21 [INFO]  ERROR! Woah! Invalid arguments were specified! 
19:24:21 [INFO] +> [CommandExecuter] +> MESSAGE follows: 'Must have a 
                   valid spawned NPC attached.' 
19:24:21 [INFO] +> [CommandExecuter] Usage: walk (<npc>|...) [<location>] 
                   (speed:<#>) (auto_range) (radius:<#.#>) 
19:24:21 [INFO] +---------------------+ 
19:24:21 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+ 
19:24:21 [INFO] +> Executing 'REMOVE': entities='[null]' 
19:24:21 [INFO] +> [dNPCRegistry] Deconstructing Denizen NPC Skeleton 
                   King/896 
19:24:21 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while 
                   trying to fetch a NPC. Has this NPC been removed? 
19:24:21 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+ 
19:24:21 [INFO] +> Executing 'QUEUE': Queue='NNZZEZEZZN'  Action='CLEAR' 
19:24:21 [INFO]  Completing queue 'NZZNNZZNNZ'. 
19:24:21 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while 
                   trying to fetch a NPC. Has this NPC been removed? 
19:24:21 [INFO] +> [dNPCRegistry] Removed NPC from dRegistry. 
19:24:22 [INFO]  Completing queue 'NNZZEZEZZN'. 
19:24:22 [INFO]  Completing queue 'NZZNNZZNNZ'.