Date: 2016/09/06 14:49:35 UTC-07:00
Type: Denizen Script
"Cleanloot":
type: world
debug: false
events:
on cleanloot command:
- foreach <server.flag[Looter4].as_list> {
- if <location[%value%].material> !contains chest {
- narrate "%value% <location[%value%].material>" targets:<player[Goma_Terzu]>
}
}
- narrate "fertig"