Date: 2016/09/08 17:58:23 UTC-07:00
Type: Denizen Script
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Radio:
type: version
name: Radio
id: 2
description: In-Game Radio with noteblock sounds!
version: 1
RadioMain:
type: world
debug: false
events:
on Radio command:
- determine fulfilled passively
- inject locally path:radioinject
radioinject:
- choose <context.args.get[1]||none>:
- case "":
- inject locally path:help
- case on:
- inject locally path:on
- case off:
- inject locally path:off
- case toggle:
- inject locally path:toggle
- case skip:
- inject locally path:skip
- case menu:
- inject locally path:menu
help:
- narrate "<&7>---------- [ <&d>Radio <&7>] ---------"
- narrate "<&7>- <&d>/radio on <&f>- <&7> Turns on Radio. "
- narrate "<&7>- <&d>/radio off <&f>- <&7> Turns off Radio. "
- narrate "<&7>- <&d>/radio toggle <&f>- <&7> Toggles Radio. "
- narrate "<&7>- <&d>/radio skip <&f>- <&7> Skips song. "
- narrate "<&7>- <&d>/radio menu <&f>- <&7> Opens Radio GUI. "
- determine fulfilled
on:
- narrate "on"
- determine fulfilled
off:
- narrate "off"
- determine fulfilled
toggle:
- narrate "toggle"
- determine fulfilled
skip:
- narrate "skip"
- determine fulfilled
menu:
- narrate "menu"
- determine fulfilled