Paste #35904: Untitled Paste

Date: 2016/09/09 17:29:17 UTC-07:00
Type: Server Log

View Raw Paste Download This Paste
Copy Link


anthony@build:~/.git/Voxalia/Voxalia/bin/Release$ sh singleplayer.sh 
Preparing console...
Starting system...
2016/09/09 20:26:51 UTC-04:00 [INIT] Console prepared...
2016/09/09 20:26:51 UTC-04:00 [INIT] Test colors: Text Colors: ^1 ^! ^2 ^@ ^3 ^# ^4 ^$ ^5 ^% ^6 ^- ^7 ^& ^8 ^* ^9 ^( ^0 ^) ^a ^A
Text styles: ^b is bold, ^i is italic, ^u is underline, ^s is strike-through, ^O is overline, ^h is highlight, ^j is jello (AKA jiggle), ^e is emphasis, ^t is transparent, ^T is more transparent, ^o is opaque, ^R is random, ^p is pseudo-random, ^k is obfuscated (obfu), ^S is SuperScript, ^l is SubScript (AKA Lower-Text), ^d is Drop-Shadow, ^f is flip, ^r is regular text, ^q is a "quote", ^n is nothing (escape-symbol), and ^B is base-colors.
2016/09/09 20:26:51 UTC-04:00 [INIT] Launching as new client, this is the Central client.
2016/09/09 20:26:51 UTC-04:00 [INIT] Loading command system...
2016/09/09 20:26:51 UTC-04:00 [INIT] Loading CVar system...
2016/09/09 20:26:51 UTC-04:00 [INIT] Loading default settings...
2016/09/09 20:26:51 UTC-04:00 [INFO/CLIENT] Delaying for 0.1 seconds.
2016/09/09 20:26:51 UTC-04:00 [INIT] Generating window...
2016/09/09 20:26:52 UTC-04:00 [INIT] Window generated!
2016/09/09 20:26:52 UTC-04:00 [INIT] Loading textures...
2016/09/09 20:26:52 UTC-04:00 [INIT] Loading shaders...
2016/09/09 20:26:52 UTC-04:00 [INIT] Vendor: NVIDIA Corporation, GLVersion: 4.3.0 NVIDIA 352.63, Renderer: GeForce GT 430/PCIe/SSE2
2016/09/09 20:26:52 UTC-04:00 [INIT] Loading fonts...
2016/09/09 20:26:52 UTC-04:00 [INIT] Loading animation engine...
2016/09/09 20:26:52 UTC-04:00 [INIT] Loading model engine...
2016/09/09 20:26:52 UTC-04:00 [INIT] Loading rendering helper...
2016/09/09 20:26:52 UTC-04:00 [INIT] Loading general graphics settings...
2016/09/09 20:26:52 UTC-04:00 [INIT] Loading UI Console...
2016/09/09 20:26:52 UTC-04:00 [INFO/CLIENT] Console loaded!
2016/09/09 20:26:52 UTC-04:00 [INIT] Preparing rendering engine...
2016/09/09 20:26:53 UTC-04:00 [INIT] Loading particle effect engine...
2016/09/09 20:26:53 UTC-04:00 [INIT] Preparing mouse, keyboard, and gamepad handlers...
2016/09/09 20:26:53 UTC-04:00 [INIT] Building the sound system...
2016/09/09 20:26:53 UTC-04:00 [INIT] Building game world...
2016/09/09 20:26:54 UTC-04:00 [INIT] Preparing networking...
2016/09/09 20:26:54 UTC-04:00 [INIT] Playing background music...
2016/09/09 20:26:54 UTC-04:00 [INIT] Preparing inventory...
2016/09/09 20:26:54 UTC-04:00 [INIT] Setting up screens...
2016/09/09 20:26:54 UTC-04:00 [INIT] Trying to grab RawGamePad...
2016/09/09 20:26:54 UTC-04:00 [INIT] Failed to grab RawGamePad: LoadLibrary
2016/09/09 20:26:54 UTC-04:00 [INIT] Ready and looping!
2016/09/09 20:26:54 UTC-04:00 [INFO/CLIENT] PLEASE WAIT
2016/09/09 20:26:54 UTC-04:00 [INFO/CLIENT] Generating new server...
2016/09/09 20:26:54 UTC-04:00 [INIT] Launching as new server, this is the Central server.
2016/09/09 20:26:54 UTC-04:00 [INIT] Loading console input handler...
2016/09/09 20:26:54 UTC-04:00 [INIT] Loading command engine...
2016/09/09 20:26:54 UTC-04:00 [INIT] Loading CVar engine...
2016/09/09 20:26:54 UTC-04:00 [INIT] Loading default settings...
2016/09/09 20:26:54 UTC-04:00 [INIT] Loading player command engine...
2016/09/09 20:26:54 UTC-04:00 [INIT] Loading item registry...
2016/09/09 20:26:54 UTC-04:00 [INIT] Loading model handler...
2016/09/09 20:26:54 UTC-04:00 [INIT] Loading animation handler...
2016/09/09 20:26:54 UTC-04:00 [INIT] Preparing networking...
2016/09/09 20:26:56 UTC-04:00 [ERROR] Networking / connect internal: System.Net.WebException: Error getting response stream (Write: The authentication or decryption has failed.): SendFailure ---> System.IO.IOException: The authentication or decryption has failed. ---> Mono.Security.Protocol.Tls.TlsException: Invalid certificate received from server. Error code: 0xffffffff800b010a
  at Mono.Security.Protocol.Tls.Handshake.Client.TlsServerCertificate.RemoteValidation (Mono.Security.Protocol.Tls.ClientContext context, AlertDescription description) [0x00000] in <filename unknown>:0 
  at Mono.Security.Protocol.Tls.Handshake.Client.TlsServerCertificate.validateCertificates (Mono.Security.X509.X509CertificateCollection certificates) [0x00000] in <filename unknown>:0 
  at Mono.Security.Protocol.Tls.Handshake.Client.TlsServerCertificate.ProcessAsTls1 () [0x00000] in <filename unknown>:0 
  at Mono.Security.Protocol.Tls.Handshake.HandshakeMessage.Process () [0x00000] in <filename unknown>:0 
  at (wrapper remoting-invoke-with-check) Mono.Security.Protocol.Tls.Handshake.HandshakeMessage:Process ()
  at Mono.Security.Protocol.Tls.ClientRecordProtocol.ProcessHandshakeMessage (Mono.Security.Protocol.Tls.TlsStream handMsg) [0x00000] in <filename unknown>:0 
  at Mono.Security.Protocol.Tls.RecordProtocol.InternalReceiveRecordCallback (IAsyncResult asyncResult) [0x00000] in <filename unknown>:0 
  --- End of inner exception stack trace ---
  at Mono.Security.Protocol.Tls.SslStreamBase.AsyncHandshakeCallback (IAsyncResult asyncResult) [0x00000] in <filename unknown>:0 
  --- End of inner exception stack trace ---
  at System.Net.HttpWebRequest.EndGetRequestStream (IAsyncResult asyncResult) [0x00000] in <filename unknown>:0 
  at System.Net.HttpWebRequest.GetRequestStream () [0x00000] in <filename unknown>:0 
  at System.Net.WebClient.UploadValuesCore (System.Uri uri, System.String method, System.Collections.Specialized.NameValueCollection data, System.Object userToken) [0x00000] in <filename unknown>:0 
  at System.Net.WebClient.UploadValues (System.Uri address, System.String method, System.Collections.Specialized.NameValueCollection data) [0x00000] in <filename unknown>:0 
2016/09/09 20:26:56 UTC-04:00 [INFO/CLIENT] Connection failed: Error getting response stream (Write: The authentication or decryption has failed.): SendFailure
>System.Net.Sockets.SocketOptionName 0x1b is not supported at IPv6 level
2016/09/09 20:26:57 UTC-04:00 [ERROR] Trying to open port 28010: System.AggregateException:  ---> Open.Nat.NatDeviceNotFoundException: Exception of type 'Open.Nat.NatDeviceNotFoundException' was thrown.
  at Open.Nat.NatDiscoverer+<DiscoverDeviceAsync>d__5.MoveNext () [0x00000] in <filename unknown>:0 
--- End of stack trace from previous location where exception was thrown ---
  at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x00000] in <filename unknown>:0 
  at System.Runtime.CompilerServices.TaskAwaiter`1[Open.Nat.NatDevice].GetResult () [0x00000] in <filename unknown>:0 
  at Open.Nat.NatDiscoverer+<DiscoverDeviceAsync>d__4.MoveNext () [0x00000] in <filename unknown>:0 
  --- End of inner exception stack trace ---
  at System.Threading.Tasks.Task.Wait (Int32 millisecondsTimeout, CancellationToken cancellationToken) [0x00000] in <filename unknown>:0 
  at System.Threading.Tasks.Task.Wait () [0x00000] in <filename unknown>:0 
  at System.Threading.Tasks.Task`1[Open.Nat.NatDevice].get_Result () [0x00000] in <filename unknown>:0 
  at Voxalia.ServerGame.NetworkSystem.NetworkBase.Init () [0x00000] in <filename unknown>:0 
 --> (Inner exception 0) Open.Nat.NatDeviceNotFoundException: Exception of type 'Open.Nat.NatDeviceNotFoundException' was thrown.
  at Open.Nat.NatDiscoverer+<DiscoverDeviceAsync>d__5.MoveNext () [0x00000] in <filename unknown>:0 
--- End of stack trace from previous location where exception was thrown ---
  at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x00000] in <filename unknown>:0 
  at System.Runtime.CompilerServices.TaskAwaiter`1[Open.Nat.NatDevice].GetResult () [0x00000] in <filename unknown>:0 
  at Open.Nat.NatDiscoverer+<DiscoverDeviceAsync>d__4.MoveNext () [0x00000] in <filename unknown>:0 


   at System.Environment.get_StackTrace()
   at Voxalia.Shared.SysConsole.Output(System.String message, System.Exception ex)
   at Voxalia.ServerGame.NetworkSystem.NetworkBase.Init()
   at Voxalia.ServerGame.ServerMainSystem.Server.StartUp(System.Action loaded)
   at Voxalia.ClientGame.CommandSystem.NetworkCommands.StartlocalserverCommand+<Execute>c__AnonStorey0.<>m__1()
   at System.Threading.Tasks.TaskActionInvoker+ActionInvoke.Invoke(System.Threading.Tasks.Task owner, System.Object state, System.Threading.Tasks.Task context)
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.ThreadStart()
   at System.Threading.Tasks.Task.Execute()
   at System.Threading.Tasks.TpScheduler.TaskExecuterCallback(System.Object obj)
2016/09/09 20:26:57 UTC-04:00 [ERROR] Opening IPv6/IPv4 combo-socket: System.Net.Sockets.SocketException: Protocol option not supported
  at System.Net.Sockets.Socket.SetSocketOption (SocketOptionLevel optionLevel, SocketOptionName optionName, Boolean optionValue) [0x00000] in <filename unknown>:0 
  at Voxalia.ServerGame.NetworkSystem.NetworkBase.Init () [0x00000] in <filename unknown>:0 

   at System.Environment.get_StackTrace()
   at Voxalia.Shared.SysConsole.Output(System.String message, System.Exception ex)
   at Voxalia.ServerGame.NetworkSystem.NetworkBase.Init()
   at Voxalia.ServerGame.ServerMainSystem.Server.StartUp(System.Action loaded)
   at Voxalia.ClientGame.CommandSystem.NetworkCommands.StartlocalserverCommand+<Execute>c__AnonStorey0.<>m__1()
   at System.Threading.Tasks.TaskActionInvoker+ActionInvoke.Invoke(System.Threading.Tasks.Task owner, System.Object state, System.Threading.Tasks.Task context)
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.ThreadStart()
   at System.Threading.Tasks.Task.Execute()
   at System.Threading.Tasks.TpScheduler.TaskExecuterCallback(System.Object obj)
2016/09/09 20:26:57 UTC-04:00 [INIT] Loading plugins...
2016/09/09 20:26:57 UTC-04:00 [INIT] Plugins loaded!
2016/09/09 20:26:57 UTC-04:00 [INIT] Loading scripts...
2016/09/09 20:26:57 UTC-04:00 [WARNING] Found exception while precalculating script '/data/scripts/server/loadtest.cfg'...: System.NullReferenceException: Object reference not set to an instance of an object
  at FreneticScript.TagHandlers.TagBit.ToString () [0x00000] in <filename unknown>:0 
  at FreneticScript.CommandSystem.Arguments.TagArgumentBit.ToString () [0x00000] in <filename unknown>:0 
  at FreneticScript.CommandSystem.Arguments.Argument.ToString () [0x00000] in <filename unknown>:0 
  at FreneticScript.CommandSystem.CommandEntry.FromInput (System.String command, FreneticScript.CommandSystem.Commands system, System.String script, Int32 line, System.String tabs, System.Collections.Generic.Dictionary`2 types) [0x00000] in <filename unknown>:0 
  at FreneticScript.CommandSystem.CommandScript.CreateBlock (System.String name, System.Collections.Generic.List`1 lines, System.Collections.Generic.List`1 from, FreneticScript.CommandSystem.CommandEntry entry, FreneticScript.CommandSystem.Commands system, System.String tabs, Int32 istart, System.Collections.Generic.Dictionary`2 types, System.Boolean& had_error) [0x00000] in <filename unknown>:0 
  at FreneticScript.CommandSystem.CommandScript.CreateBlock (System.String name, System.Collections.Generic.List`1 lines, System.Collections.Generic.List`1 from, FreneticScript.CommandSystem.CommandEntry entry, FreneticScript.CommandSystem.Commands system, System.String tabs, Int32 istart, System.Collections.Generic.Dictionary`2 types, System.Boolean& had_error) [0x00000] in <filename unknown>:0 
  at FreneticScript.CommandSystem.CommandScript.CreateBlock (System.String name, System.Collections.Generic.List`1 lines, System.Collections.Generic.List`1 from, FreneticScript.CommandSystem.CommandEntry entry, FreneticScript.CommandSystem.Commands system, System.String tabs, Int32 istart, System.Collections.Generic.Dictionary`2 types, System.Boolean& had_error) [0x00000] in <filename unknown>:0 
  at FreneticScript.CommandSystem.CommandScript.CreateBlock (System.String name, System.Collections.Generic.List`1 lines, System.Collections.Generic.List`1 from, FreneticScript.CommandSystem.CommandEntry entry, FreneticScript.CommandSystem.Commands system, System.String tabs, Int32 istart, System.Collections.Generic.Dictionary`2 types, System.Boolean& had_error) [0x00000] in <filename unknown>:0 
  at FreneticScript.CommandSystem.CommandScript.SeparateCommands (System.String name, System.String commands, FreneticScript.CommandSystem.Commands system, Boolean compile) [0x00000] in <filename unknown>:0 
  at FreneticScript.CommandSystem.Commands.PrecalcScript (System.String name, System.String script) [0x00000] in <filename unknown>:0 
2016/09/09 20:26:57 UTC-04:00 [INIT] Building initial world(s)...
2016/09/09 20:26:57 UTC-04:00 [INIT] Preparing block image system...
2016/09/09 20:26:57 UTC-04:00 [INIT] Loaded 52 textures!
2016/09/09 20:26:57 UTC-04:00 [INIT] Ticking...
2016/09/09 20:27:18 UTC-04:00 [INFO/CLIENT] Multiplayer menu coming soon!
2016/09/09 20:27:28 UTC-04:00 [INFO] [Shutdown] Starting to close server...
2016/09/09 20:27:28 UTC-04:00 [INFO] [Shutdown] Unloading world: default
2016/09/09 20:27:28 UTC-04:00 [INFO] [Shutdown] Clearing plugins...
2016/09/09 20:27:28 UTC-04:00 [INFO] Plugins unloaded!
2016/09/09 20:27:28 UTC-04:00 [INFO] [Shutdown] Closing server...
2016/09/09 20:27:28 UTC-04:00 [ERROR] Running local server: System.Threading.ThreadAbortException: Thread was being aborted
  at Voxalia.ServerGame.ServerMainSystem.Server.StartUp (System.Action loaded) [0x00000] in <filename unknown>:0 
  at Voxalia.ClientGame.CommandSystem.NetworkCommands.StartlocalserverCommand+<Execute>c__AnonStorey0.<>m__1 () [0x00000] in <filename unknown>:0 

   at System.Environment.get_StackTrace()
   at Voxalia.Shared.SysConsole.Output(System.String message, System.Exception ex)
   at Voxalia.ClientGame.CommandSystem.NetworkCommands.StartlocalserverCommand+<Execute>c__AnonStorey0.<>m__1()
   at System.Threading.Tasks.TaskActionInvoker+ActionInvoke.Invoke(System.Threading.Tasks.Task owner, System.Object state, System.Threading.Tasks.Task context)
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.ThreadStart()
   at System.Threading.Tasks.Task.Execute()
   at System.Threading.Tasks.TpScheduler.TaskExecuterCallback(System.Object obj)
>AL lib: ReleaseALC: 1 device not closed