Paste #35918: Untitled Paste

Date: 2016/09/10 08:26:15 UTC-07:00
Type: Denizen Script

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questscript:
  type: assignment
  debug: false
  actions:
    on assigment:
    - trigger name:proximity state:true radius:3
    - trigger name:click state:true
    on enter proximity:
    - narrate "<&7>Hello <player.name>, click me to begin your next adventure!"
    on click:
    - inventory open d:in@quest_menu