Date: 2016/09/10 08:26:15 UTC-07:00
Type: Denizen Script
questscript:
type: assignment
debug: false
actions:
on assigment:
- trigger name:proximity state:true radius:3
- trigger name:click state:true
on enter proximity:
- narrate "<&7>Hello <player.name>, click me to begin your next adventure!"
on click:
- inventory open d:in@quest_menu