on player clicks rankup_menu_slot1 in rankup_menu: - if >= 5000 && { - execute as_server "manuadd wanderer" - take money quantity:5000 - execute as_server "gal broadcast <&8>[<&c>Upgrades<&8>] <&e> <&7>upgraded to the <&8>[<&7>Wanderer<&8>] <&7>rank!" - flag wanderer } else { - narrate "<&c>Error: You do not have enough to purchase this upgrade or you are not Peasant." } - inventory close d:in@rankup_menu on player clicks rankup_menu_slot2 in rankup_menu: - if { - narrate "<&c>Error: You do not have enough to purchase this upgrade or do not already have the Wanderer upgrade. You may have already purchased this rank!" - narrate "<&7>Thanks for playing online <&b>Mythical Realms<&7>." } - if && >= 15000 && { - execute as_server "manuadd adventurer" - take money quantity:15000 - execute as_server "gal broadcast <&8>[<&c>Upgrades<&8>] <&e> <&7>upgraded to the <&8>[<&7>Adventurer<&8>] <&7>rank!" - flag adventurer - flag wanderer:! } else { - narrate "<&c>Error: You do not have enough to purchase this upgrade or do not already have the Wanderer upgrade." } - inventory close d:in@rankup_menu on player clicks rankup_menu_slot3 in rankup_menu: - if { - narrate "<&c>Error: You do not have enough to purchase this upgrade or do not already have the Adventurer upgrade. You may have already purchased this rank!" - narrate "<&7>Thanks for playing online <&b>Mythical Realms<&7>." } - if && >= 50000 && { - execute as_server "manuadd squire" - take money quantity:50000 - execute as_server "gal broadcast <&8>[<&c>Upgrades<&8>] <&e> <&7>upgraded to the <&8>[<&7>Squire<&8>] <&7>rank!" - flag adventurer:! - flag squire } else { - narrate "<&c>Error: You do not have enough to purchase this upgrade or do not already have the Adventurer upgrade." }