Paste #3610: fdsg

Date: 2014/04/19 17:25:21 UTC-07:00
Type: Denizen Script

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attackingNpc:
  type: assignment
  actions:
    on assignment:
    - anchor 
    - trigger name:proximity state:true radius:20
    on enter proximity:
    - flag <npc> <player>
    - attack <npc> target:<player>
    on exit proximity:
    - run BasicAttackTask def:20|Labtest1
    on <npc> kills <target>
    - run BasicAttackTask def:20|Labtest1