Date: 2014/04/19 17:25:21 UTC-07:00
Type: Denizen Script
attackingNpc:
type: assignment
actions:
on assignment:
- anchor
- trigger name:proximity state:true radius:20
on enter proximity:
- flag <npc> <player>
- attack <npc> target:<player>
on exit proximity:
- run BasicAttackTask def:20|Labtest1
on <npc> kills <target>
- run BasicAttackTask def:20|Labtest1