Date: 2016/09/17 20:17:35 UTC-07:00
Type: Denizen Script
worldscript:
type: world
debug: true
events:
on player jumps:
- narrate "<player.item_in_hand.book>"
on player drops item:
- narrate "<context.item.simple>"
- if <context.item.simple> == i@book_and_quill {
- announce "Heres the pages <context.item.book>"
- if <context.item.book.contains_any[arms]> == true {
- announce "says arms"
}
}
on player right clicks at armor_sTand:
- if <context.item.book.pages.contains_text[arms]> == true {
# - determine passively cancelled
- announce "Hi"
- announce "<context.entity>"
- if <context.item.book.pages.contains_text[rotate]> == true {
# - determine passively cancelled
- rotate <context.entity> infinite
}
}