Date: 2016/09/19 19:58:26 UTC-07:00
Type: Denizen Script
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updatestatus:
type: inventory
title: update
size: 9
slots:
- "[i@us1] [] [] [] [] [] [] [] []"
us1:
type: item
material: yellow_stained_glass_pane
display name: <&6>extract excess worlds
lore:
- <&e>Removing plots world
- <&e>Removing spawn world
- <&e>Removing World5 from server
- <&e>Saving all worlds to offsite databank
us2:
type: item
material: orange_stained_glass_pane
display name: <&6>Implement improved ranks
lore:
- <&e>Fix common permissions issues
- <&e>Reformat current chat
- <&e>Streamline rank structure
- <&e>Implement flag based rank additions
us3:
type: item
material: red_stained_glass_pane
display name: <&6>Download denizen platform
lore:
- <&e>Adding script base
- <&e>Testing compatibility
- <&e>Ensuring lag free experience
us4:
type: item
material: pink_stained_glass_pane
display name: <&6>Place plots remedy
lore:
- <&e>adding NoPlotsMe
- <&e>testing to group basic
- <&e>Testing to group midwave
- <&e>Testing to group high
us5:
type: item
material: magenta_stained_glass_pane
display name: <&6>Remove ridiculous plugins
lore:
- <&e>Removal of PlotMe
- <&e>Removal of Multiverse
- <&e>Others coming soon(TM)
us6:
type: item
material: purple_stained_glass_pane
display name: <&6>Place proprietary spawn
lore:
- <&e>Move spawn into place
- <&e>Set area to spawn
- <&e>Protect area
- <&e>Set various data points to spawn
us7:
type: item
material: blue_stained_glass_pane
display name: <&6>Fix found bugs
lore:
- <&e>If an object works incorrectly
- <&e>at this point, fixation will
- <&e>occur at this stage
us8:
type: item
material: cyan_stained_glass_pane
display name: <&6>Secure said areas
lore:
- <&e>Whitelist members P+ upwards
- <&e>If you are whitelisted you should
- <&e>lace a block in all chunks you own
- <&e>or you think need protection
us9:
type: item
material: light_blue_stained_glass_pane
display name: <&6>Party pretty hard
lore:
- <&e>Like there's no tommorow.
updatestatusinitiate:
type: world
events:
on player joins:
- wait 2s
- cast BLINDNESS duration:9999 power:3
- inventory open d:in@updatestatus
on player closes inventory <d:in@updatestatus>:
- inventory open d:in@updatestatus