Paste #37001: Diff note for paste #37000

Date: 2016/10/18 06:13:01 UTC-07:00
Type: Diff Report

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 AnvilSystemEH:
   type: world
   debug: false
   events:
    on player opens inventory:
     - announce <context.inventory.title>
     - if <context.inventory> == <player.name>_Rename {
      - narrate "Rename menu opened"
     }
 
    on player clicks ChooseName in inventory:
     - wait 1t
     - narrate <context.inventory.slot[3]>
 
 ChooseNameEVENTinCMD:
   type: command
   name: choosename
   description: W<&auml>hle deinen Namen.
   script:
     - narrate "<&c>System <&8><&chr[00BB]> <&7><&o>Einstellungen werden gelesen.."
     - wait 5t
     - note in@generic[holder=ANVIL;Title=Rename;contents=li@i@ChooseName|i@air] as:<player.name>_Rename
-    - inventory open d:<player.name>_Rename
+    - inventory open d:in@<player.name>_Rename
       
 ChooseName:
   type: item
   material: name_tag
   display name: "W<&auml>hle deinen Namen"
   lore: