Paste #37091: Denizen Debug Logs From The Minecraft Survival Server!

Date: 2016/10/21 18:51:31 UTC-07:00
Type: Server Log

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Java Version: 1.8.0_101
Up-time: 7h 20m
CraftBukkit Version: git-Spigot-570526c-c1b529e (MC: 1.10.2)
Denizen Version: Core: 1.15 (Build 75), CraftBukkit: 1.0.0-SNAPSHOT (build 1629)
Active Plugins (34): dynmap: 2.3-1142, WorldEdit: 6.1.3;7a097ca, Essentials: TeamCity, iConomy_Recreation: 8.0, 
Votifier: 1.9, Multiverse-Core: 2.5-b688, ProtocolLib: 4.1.0, WorldGuard: 6.1.2;e38d98d, 
EssentialsXMPP: TeamCity, dtlCore: 1.1, EssentialsProtect: TeamCity, Multiverse-SignPortals: 2.5.0-SNAPSHOT-b699, 
EssentialsChat: TeamCity, EssentialsGeoIP: TeamCity, PermissionsEx: 1.23.4, 
CreeperHeal: 6.8.1, Multiverse-Portals: 2.5.0-SNAPSHOT-b746, GAListener: 1.3.2, 
Vault: 1.5.6-b49, StaffPlus: 3.0.8, EssentialsSpawn: TeamCity, EnjinMinecraftPlugin: 3.0.22, 
Jobs: 3.6.3, Citizens: 2.0.20-SNAPSHOT (build 1420), SimplePrefix: 2.5.1, RandomTeleport: 5.0.2, 
CraftBook: 3.9-SNAPSHOT, Multiverse-NetherPortals: 2.5.0-SNAPSHOT-b712, Blacksmith: 1.12, 
Denizen: 1.0.0-SNAPSHOT (build 1629), Alchemist: 1.1, Sentry: 1.8.5, dtlTraders: 3.4.3, 
Builder: 0.9.1
Loaded Worlds (4): world, world_nether, world_the_end, RPG
Online Players (1): [Owner]freddie316(freddie316)
Offline Players: 40
Mode: online

15:51:15 [INFO]  Running script event 'EntityKilled', event='player kills 
                   zombie' for script 'KILLQUEST_ZOMBIE_WORLD' 
15:51:15 [INFO]  Starting InstantQueue 
                   'KILLQUEST_ZOMBIE_WORLD_AttentionSignBeginner'... 
15:51:15 [INFO]  Queue 'KILLQUEST_ZOMBIE_WORLD_AttentionSignBeginner' 
                   Executing: IF "!<player.has_flag[kill_zombie_quest]>" "queue" 
                   "clear" 
15:51:15 [INFO] +- Executing dCommand: IF/p@freddie316 ---------+ 
15:51:15 [INFO] +> Executing 'IF': use_braces='false' 
15:51:15 [INFO]  Filled tag <player.has_flag[kill_zombie_quest]> with 'true'. 
15:51:15 [INFO]  Queue 'KILLQUEST_ZOMBIE_WORLD_AttentionSignBeginner' 
                   Executing: FLAG "player" "kill_zombie_quest_count:+:1" 
15:51:15 [INFO] +- Executing dCommand: FLAG/p@freddie316 ---------+ 
15:51:15 [INFO] +> Executing 'FLAG': flag_name='KILL_ZOMBIE_QUEST_COUNT'  
                   Action/Value='INCREASE(1)'  flag_target='p@freddie316' 
15:51:15 [INFO]  Queue 'KILLQUEST_ZOMBIE_WORLD_AttentionSignBeginner' 
                   Executing: IF "<player.flag[kill_zombie_quest_count]>" "==" 
                   "1" "{" "-" "narrate" "[Return to the NPC]" "-" "flag" 
                   "player" "kill_zombie_quest:!" "}" 
15:51:15 [INFO] +- Executing dCommand: IF/p@freddie316 ---------+ 
15:51:15 [INFO] +> Executing 'IF': use_braces='true' 
15:51:15 [INFO]  Filled tag <player.flag[kill_zombie_quest_count]> with 
                   '10.0'. 
15:51:15 [INFO]  Comparable='Decimal(10.0)', Operator='EQUALS', 
                   ComparedTo='Decimal(1.0)' --> OUTCOME='false' 
15:51:15 [INFO]  Completing queue 
                   'KILLQUEST_ZOMBIE_WORLD_AttentionSignBeginner' in 2ms. 
15:51:18 [INFO]  Running script event 'EntityKilled', event='player kills 
                   zombie' for script 'KILLQUEST_ZOMBIE_WORLD' 
15:51:18 [INFO]  Starting InstantQueue 
                   'KILLQUEST_ZOMBIE_WORLD_InteractionsLegsJam'... 
15:51:18 [INFO]  Queue 'KILLQUEST_ZOMBIE_WORLD_InteractionsLegsJam' Executing: 
                   IF "!<player.has_flag[kill_zombie_quest]>" "queue" "clear" 
15:51:18 [INFO] +- Executing dCommand: IF/p@freddie316 ---------+ 
15:51:18 [INFO] +> Executing 'IF': use_braces='false' 
15:51:18 [INFO]  Filled tag <player.has_flag[kill_zombie_quest]> with 'true'. 
15:51:18 [INFO]  Queue 'KILLQUEST_ZOMBIE_WORLD_InteractionsLegsJam' Executing: 
                   FLAG "player" "kill_zombie_quest_count:+:1" 
15:51:18 [INFO] +- Executing dCommand: FLAG/p@freddie316 ---------+ 
15:51:18 [INFO] +> Executing 'FLAG': flag_name='KILL_ZOMBIE_QUEST_COUNT'  
                   Action/Value='INCREASE(1)'  flag_target='p@freddie316' 
15:51:18 [INFO]  Queue 'KILLQUEST_ZOMBIE_WORLD_InteractionsLegsJam' Executing: 
                   IF "<player.flag[kill_zombie_quest_count]>" "==" "1" "{" "-" 
                   "narrate" "[Return to the NPC]" "-" "flag" "player" 
                   "kill_zombie_quest:!" "}" 
15:51:18 [INFO] +- Executing dCommand: IF/p@freddie316 ---------+ 
15:51:18 [INFO] +> Executing 'IF': use_braces='true' 
15:51:18 [INFO]  Filled tag <player.flag[kill_zombie_quest_count]> with 
                   '11.0'. 
15:51:18 [INFO]  Comparable='Decimal(11.0)', Operator='EQUALS', 
                   ComparedTo='Decimal(1.0)' --> OUTCOME='false' 
15:51:18 [INFO]  Completing queue 'KILLQUEST_ZOMBIE_WORLD_InteractionsLegsJam' 
                   in 2ms.