Date: 2016/11/06 06:35:57 UTC-08:00
Type: Denizen Script
travelpack:
type: item
material: chest
display name: Travel Pack
bound: true
lore:
- "A traveler's best friend"
- "<&l>Right click this item"
- "<&l>in your inventory to"
- "<&l>access its contents."
backpackinv:
type: inventory
title: Travel Pack
size: 45
slots:
- "[] [] [] [] [] [] [] [] []"
- "[] [] [] [] [] [] [] [] []"
- "[] [] [] [] [] [] [] [] []"
- "[] [] [] [] [] [] [] [] []"
- "[] [] [] [] [] [] [] [] []"
travelpackhandler:
type: world
events:
on player right clicks travelpack in inventory:
- if <player.has_flag[travelpack]> == false {
- flag player travelpack
- note in@backpackinv as:<player>travelpack
- inventory close
- inventory open d:in@<player>travelpack
} else {
- inventory close
- inventory open d:in@<player>travelpack
}
on player dies:
- determine <context.drops.exclude[travelpack]>