Paste #37428: Untitled Paste

Date: 2016/11/06 06:35:57 UTC-08:00
Type: Denizen Script

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travelpack:
  type: item
  material: chest
  display name: Travel Pack
  bound: true
  lore:
  - "A traveler's best friend"
  - "<&l>Right click this item"
  - "<&l>in your inventory to"
  - "<&l>access its contents."

backpackinv:
  type: inventory
  title: Travel Pack
  size: 45
  slots:
  - "[] [] [] [] [] [] [] [] []"
  - "[] [] [] [] [] [] [] [] []"
  - "[] [] [] [] [] [] [] [] []"
  - "[] [] [] [] [] [] [] [] []"
  - "[] [] [] [] [] [] [] [] []"
travelpackhandler:
  type: world
  events:
    on player right clicks travelpack in inventory:
    - if <player.has_flag[travelpack]> == false {
      - flag player travelpack
      - note in@backpackinv as:<player>travelpack
      - inventory close
      - inventory open d:in@<player>travelpack
    } else {
      - inventory close
      - inventory open d:in@<player>travelpack
      }
    on player dies:
    - determine <context.drops.exclude[travelpack]>