Java Version: 1.8.0_102
Up-time: 1h 9m
CraftBukkit Version: git-Spigot-de459a2-51263e9 (MC: 1.10.2)
Denizen Version: Core: 1.15 (Build 74), CraftBukkit: 1.0.0-SNAPSHOT (build 1625)
Active Plugins (66): PlaceholderAPI: 2.5.1, AntiEnchant: 1.0, CompassModes: 0.3.1, MoreItems: 2.0.2,
BanManager: 5.9.0, NoEndPortals: 1.1, TitleWelcomeMessage: 4.0.0, SuperTrails: 9.6.2,
SimpleAPI: 1.9, StaffPlus: 3.2.0, PlayerHeads: 3.10-SNAPSHOT-jenkins-PlayerHeads-1-61-g39b94b4,
AnimationLib: 1.3.0, SkyText: 0.1, dynmap: 2.3-1142, TimTheEnchanter: 3.0,
Essentials: TeamCity, LoginSecurity: 2.1.5, AnimatedNames: 5.11.1, WorldBorder: 1.8.6,
TeleportationScrolls: 1.2, SimplePets: 2.4, ProtocolLib: 4.1.0, LibsDisguises: 9.0.9,
FastAsyncWorldEdit: 16.10.03-135d936-343-9.7.4, dtlCore: 1.1, ArmourScraps: 1.0,
MagicCompass: 2.1.0, LimitCrafting: 4.0, EssentialsChat: TeamCity, PermissionsEx: 1.23.4,
EffectLib: 5.0, ItemJoin: 3.7, ServerListPlus: 3.4.7, Vault: 1.5.6-b49, RandomPackage: 100,
RepairMan: 0.2.1, DabCore: 1.1g, ASkyBlock: 3.0.3.2, ActionAPI: 1.1.4, ChestCommands: 3.1.4,
UltimateBossBar: 1.2.2, EssentialsSpawn: TeamCity, WorldEdit: 6.1.3;7a097ca,
LinkItem: 1.0-STABLE, Multiverse-Core: 2.5.0-SNAPSHOT-b722, ChatFormat: 3.4,
Citizens: 2.0.19-SNAPSHOT (build 1374), Multiverse-Portals: 2.5.0-SNAPSHOT-b746,
WorldGuard: 6.1.2;e38d98d, Holograms: 2.3.0-SNAPSHOT, CrateKeys: 2.6, PhatLoots: 4.1.0,
SupplyCrates: 2.3-STABLE, Multiverse-NetherPortals: 2.5.0-SNAPSHOT-b712, CommandNPC: 1.7.2,
Bank: 2.3h, Denizen: 1.0.0-SNAPSHOT (build 1625), Skills: 8.5, Dynmap-WorldGuard: 0.90,
dtlTraders: 3.4.3, CS-CoreLib: 1.5.10, RPGItems: 3.5.141, Sentry: 1.9.1,
MythicMobs: 2.4.5, QuickMarket: 1.2.4, Quests: 2.6.1-b100
Loaded Worlds (7): Snazzy, Snazzy_the_end, mine, flatroom, arenaworld, ASkyBlock, pvp
Online Players (2): [Owner] ~marcus(SnazzyGaming_), [SrAdmin] CreeperKicker(CreeperKicker),
Offline Players: 2
Mode: online
13:39:47 [INFO] +- Getting interact script: n@Swordsman/p@CreeperKicker
---------+
13:39:47 [INFO] OKAY! '10 CLASSNPC' meets requirements.
13:39:47 [INFO]
13:39:47 [INFO] OKAY! Highest scoring script is CLASSNPC.
13:39:47 [INFO] +> [InteractScri...] Current step for this script is: 1
13:39:47 [INFO] +---------------------+
13:39:47 [INFO] +- Parsing CLICK trigger: n@Swordsman/p@CreeperKicker
---------+
13:39:47 [INFO] Starting TimedQueue
'CLASSNPC_BradfordSecuritiesBibliographic'...
13:39:47 [INFO] Queue 'CLASSNPC_BradfordSecuritiesBibliographic' Executing:
CHAT "Hello !"
13:39:47 [INFO] +- Executing dCommand: CHAT/p@CreeperKicker ---------+
13:39:47 [INFO] +> Executing 'CHAT': talkers='li@n@41'
targets='li@p@8ca4ff75-b787-4441-8222-bb3974d18a9e'
message='Hello !' range='5.0'
13:39:48 [INFO] Queue 'CLASSNPC_BradfordSecuritiesBibliographic' Executing:
WAIT "1"
13:39:48 [INFO] +- Executing dCommand: WAIT/p@CreeperKicker ---------+
13:39:48 [INFO] +> Executing 'WAIT':
queue='CLASSNPC_BradfordSecuritiesBibliographic'
delay='d@1.0s'
13:39:49 [INFO] Queue 'CLASSNPC_BradfordSecuritiesBibliographic' Executing:
CHAT "my class is We are strong melee fighters we benifit
from the strength stat, But we are weak against ranged
abilites. Some active Abilities we have are Thousand Cuts
which attacks the target 3 times dealing more damage each hit
and stuns them. Passive abilites are Parry,Pierce and Dodge.
Parry when the attackers strength is lower then yours refelct
some of the damage back to him. Pierce when there deffense is
lower then your strength you do ... * snip! *
13:39:49 [INFO] +- Executing dCommand: CHAT/p@CreeperKicker ---------+
13:39:49 [INFO] +> Executing 'CHAT': talkers='li@n@41'
targets='li@p@8ca4ff75-b787-4441-8222-bb3974d18a9e'
message='my class is We are strong melee fighters we benifit
from the strength stat, But we are weak against ranged
abilites. Some active Abilities we have are Thousand Cuts
which attacks the target 3 times dealing more damage each hit
and stuns them. Passive abilites are Parry,Pierce and Dodge.
Parry when the attackers strength is lower then yours refelct
some of the damage back to him. Pierce when there deffense...
* snip! *
13:39:49 [INFO] Completing queue 'CLASSNPC_BradfordSecuritiesBibliographic'
in 1998ms.
13:39:51 [INFO] +- Getting interact script: n@Swordsman/p@CreeperKicker
---------+
13:39:51 [INFO] OKAY! '10 CLASSNPC' meets requirements.
13:39:51 [INFO]
13:39:51 [INFO] OKAY! Highest scoring script is CLASSNPC.
13:39:51 [INFO] +> [InteractScri...] Current step for this script is: 1
13:39:51 [INFO] +---------------------+
13:39:51 [INFO] +> Executing 'CHAT': Player='CreeperKicker'
NPC='Swordsman/41' Radius(Max)='2.053876858136194(3.0)'
Trigger text='no' LOS='true' Facing='true'
13:39:51 [INFO] +- Parsing CHAT trigger: n@Swordsman/p@CreeperKicker
---------+
13:39:51 [INFO] Starting TimedQueue 'CLASSNPC_CopePotVery'...
13:39:51 [INFO] Queue 'CLASSNPC_CopePotVery' Executing: CHAT "As you wish..."
13:39:51 [INFO] +- Executing dCommand: CHAT/p@CreeperKicker ---------+
13:39:51 [INFO] +> Executing 'CHAT': talkers='li@n@41'
targets='li@p@8ca4ff75-b787-4441-8222-bb3974d18a9e'
message='As you wish...' range='5.0'
13:39:51 [INFO] Completing queue 'CLASSNPC_CopePotVery' in 0ms.
13:39:51 [INFO] +> [] CHAT: CreeperKicker: no
13:39:52 [INFO] +- Getting interact script: n@Swordsman/p@CreeperKicker
---------+
13:39:52 [INFO] OKAY! '10 CLASSNPC' meets requirements.
13:39:52 [INFO]
13:39:52 [INFO] OKAY! Highest scoring script is CLASSNPC.
13:39:52 [INFO] +> [InteractScri...] Current step for this script is: 1
13:39:52 [INFO] +---------------------+
13:39:52 [INFO] +- Parsing CLICK trigger: n@Swordsman/p@CreeperKicker
---------+
13:39:52 [INFO] Starting TimedQueue 'CLASSNPC_MuscleAlcoholOutlined'...
13:39:52 [INFO] Queue 'CLASSNPC_MuscleAlcoholOutlined' Executing: CHAT "Hello
!"
13:39:52 [INFO] +- Executing dCommand: CHAT/p@CreeperKicker ---------+
13:39:52 [INFO] +> Executing 'CHAT': talkers='li@n@41'
targets='li@p@8ca4ff75-b787-4441-8222-bb3974d18a9e'
message='Hello !' range='5.0'
13:39:53 [INFO] Queue 'CLASSNPC_MuscleAlcoholOutlined' Executing: WAIT "1"
13:39:53 [INFO] +- Executing dCommand: WAIT/p@CreeperKicker ---------+
13:39:53 [INFO] +> Executing 'WAIT': queue='CLASSNPC_MuscleAlcoholOutlined'
delay='d@1.0s'
13:39:54 [INFO] Queue 'CLASSNPC_MuscleAlcoholOutlined' Executing: CHAT "my
class is We are strong melee fighters we benifit from the
strength stat, But we are weak against ranged abilites. Some
active Abilities we have are Thousand Cuts which attacks the
target 3 times dealing more damage each hit and stuns them.
Passive abilites are Parry,Pierce and Dodge. Parry when the
attackers strength is lower then yours refelct some of the
damage back to him. Pierce when there deffense is lower then
your strength you do bounus dam... * snip! *
13:39:54 [INFO] +- Executing dCommand: CHAT/p@CreeperKicker ---------+
13:39:54 [INFO] +> Executing 'CHAT': talkers='li@n@41'
targets='li@p@8ca4ff75-b787-4441-8222-bb3974d18a9e'
message='my class is We are strong melee fighters we benifit
from the strength stat, But we are weak against ranged
abilites. Some active Abilities we have are Thousand Cuts
which attacks the target 3 times dealing more damage each hit
and stuns them. Passive abilites are Parry,Pierce and Dodge.
Parry when the attackers strength is lower then yours refelct
some of the damage back to him. Pierce when there deffense...
* snip! *
13:39:54 [INFO] Completing queue 'CLASSNPC_MuscleAlcoholOutlined' in 1999ms.
13:39:55 [INFO] +- Getting interact script: n@Swordsman/p@CreeperKicker
---------+
13:39:55 [INFO] OKAY! '10 CLASSNPC' meets requirements.
13:39:55 [INFO]
13:39:55 [INFO] OKAY! Highest scoring script is CLASSNPC.
13:39:55 [INFO] +> [InteractScri...] Current step for this script is: 1
13:39:55 [INFO] +---------------------+
13:39:55 [INFO] +> Executing 'CHAT': Player='CreeperKicker'
NPC='Swordsman/41' Radius(Max)='2.053876858136194(3.0)'
Trigger text='yes' LOS='true' Facing='true'
13:39:55 [INFO] +- Parsing CHAT trigger: n@Swordsman/p@CreeperKicker
---------+
13:39:55 [INFO] Starting TimedQueue 'CLASSNPC_LotsCeoCardiac'...
13:39:55 [INFO] Queue 'CLASSNPC_LotsCeoCardiac' Executing: CHAT "Excellect!
Wise choice"
13:39:55 [INFO] +- Executing dCommand: CHAT/p@CreeperKicker ---------+
13:39:55 [INFO] +> Executing 'CHAT': talkers='li@n@41'
targets='li@p@8ca4ff75-b787-4441-8222-bb3974d18a9e'
message='Excellect! Wise choice' range='5.0'
13:39:55 [INFO] +> [] CHAT: CreeperKicker: yes
13:39:55 [INFO] Queue 'CLASSNPC_LotsCeoCardiac' Executing: ZAP "step:2"
13:39:55 [INFO] +- Executing dCommand: ZAP/p@CreeperKicker ---------+
13:39:55 [INFO] +> Executing 'ZAP': Player='p@CreeperKicker'
script='CLASSNPC(INTERACT)' step='2'
13:39:55 [INFO] Completing queue 'CLASSNPC_LotsCeoCardiac' in 449ms.
13:39:56 [INFO] +- Getting interact script: n@Swordsman/p@CreeperKicker
---------+
13:39:56 [INFO] OKAY! '10 CLASSNPC' meets requirements.
13:39:56 [INFO]
13:39:56 [INFO] OKAY! Highest scoring script is CLASSNPC.
13:39:56 [INFO] +> [InteractScri...] Current step for this script is: 2
13:39:56 [INFO] +---------------------+
13:39:56 [INFO] +- Parsing CLICK trigger: n@Swordsman/p@CreeperKicker
---------+
13:39:56 [INFO] Starting TimedQueue 'CLASSNPC_BreachMinecraftAthletics'...
13:39:56 [INFO] Queue 'CLASSNPC_BreachMinecraftAthletics' Executing: EXECUTE
"as_player" "skill select Swordsman"
13:39:56 [INFO] +- Executing dCommand: EXECUTE/p@CreeperKicker ---------+
13:39:56 [INFO] +> Executing 'EXECUTE': type='AS_PLAYER' command='skill
select Swordsman' silent='false'
13:39:56 [INFO] Queue 'CLASSNPC_BreachMinecraftAthletics' Executing: ZAP
"step:1"
13:39:56 [INFO] +- Executing dCommand: ZAP/p@CreeperKicker ---------+
13:39:56 [INFO] +> Executing 'ZAP': Player='p@CreeperKicker'
script='CLASSNPC(INTERACT)' step='1'
13:39:56 [INFO] Completing queue 'CLASSNPC_BreachMinecraftAthletics' in
498ms.
13:39:58 [INFO] +- Getting interact script: n@Swordsman/p@CreeperKicker
---------+
13:39:58 [INFO] OKAY! '10 CLASSNPC' meets requirements.
13:39:58 [INFO]
13:39:58 [INFO] OKAY! Highest scoring script is CLASSNPC.
13:39:58 [INFO] +> [InteractScri...] Current step for this script is: 1
13:39:58 [INFO] +---------------------+
13:39:58 [INFO] +- Parsing CLICK trigger: n@Swordsman/p@CreeperKicker
---------+
13:39:58 [INFO] Starting TimedQueue 'CLASSNPC_RubyMillChoice'...
13:39:58 [INFO] Queue 'CLASSNPC_RubyMillChoice' Executing: CHAT "Hello !"
13:39:58 [INFO] +- Executing dCommand: CHAT/p@CreeperKicker ---------+
13:39:58 [INFO] +> Executing 'CHAT': talkers='li@n@41'
targets='li@p@8ca4ff75-b787-4441-8222-bb3974d18a9e'
message='Hello !' range='5.0'
13:39:59 [INFO] Queue 'CLASSNPC_RubyMillChoice' Executing: WAIT "1"
13:39:59 [INFO] +- Executing dCommand: WAIT/p@CreeperKicker ---------+
13:39:59 [INFO] +> Executing 'WAIT': queue='CLASSNPC_RubyMillChoice'
delay='d@1.0s'
13:40:00 [INFO] Queue 'CLASSNPC_RubyMillChoice' Executing: CHAT "my class is
We are strong melee fighters we benifit from the strength
stat, But we are weak against ranged abilites. Some active
Abilities we have are Thousand Cuts which attacks the target 3
times dealing more damage each hit and stuns them. Passive
abilites are Parry,Pierce and Dodge. Parry when the attackers
strength is lower then yours refelct some of the damage back
to him. Pierce when there deffense is lower then your strength
you do bounus damage Las... * snip! *
13:40:00 [INFO] +- Executing dCommand: CHAT/p@CreeperKicker ---------+
13:40:00 [INFO] +> Executing 'CHAT': talkers='li@n@41'
targets='li@p@8ca4ff75-b787-4441-8222-bb3974d18a9e'
message='my class is We are strong melee fighters we benifit
from the strength stat, But we are weak against ranged
abilites. Some active Abilities we have are Thousand Cuts
which attacks the target 3 times dealing more damage each hit
and stuns them. Passive abilites are Parry,Pierce and Dodge.
Parry when the attackers strength is lower then yours refelct
some of the damage back to him. Pierce when there deffense...
* snip! *
13:40:00 [INFO] Completing queue 'CLASSNPC_RubyMillChoice' in 1999ms.