####################################################################### # +-----------------------------------------------------------------+ # # | Main Biome Configuration | # # +-----------------------------------------------------------------+ # ####################################################################### ############################ USAGE ############################## # # # Example: CustomBiomeScript: FALSE # # # # Turn this config on = TRUE # # Turn this config off = FALSE # # # ################################################################# CustomBiomeScript: FALSE ####################################################################### # +-----------------------------------------------------------------+ # # | Villager Trades | # # +-----------------------------------------------------------------+ # ####################################################################### #COMING SOON! ##################################################################################################################################################################### # +---------------------------------------------------------------------------------------------------------------------------------------------------------------+ # # | Mob Configuration Sections | # # +---------------------------------------------------------------------------------------------------------------------------------------------------------------+ # ##################################################################################################################################################################### ####################################################################### # +-----------------------------------------------------------------+ # # | Natural Normal Mob spawning | # # +-----------------------------------------------------------------+ # ####################################################################### ############################ USAGE ############################################ # # # Example: BLAZE: Spawns|Percentage|MobFeatures|GroupCountMax # # Example: BLAZE: TRUE|FALSE|5 # # # # Spawns: Does it spawns? yes = TRUE no = FALSE # # MobFeatures: Does this mob has custom features? TRUE/FALSE # # MobFeatures can be adjusted at the MobFeatures Settings below # # GroupCountMax: maximum amount of mobs you want to spawn at once # # # # BOSS_SPAWNCHANGE: 1 to 1000 ( 1000 = 100% chance ) # # # ############################################################################### #NOTE: this only affects natural spawning!!!! # The bosses that naturally spawn in this biome ( Can only spawn ONE at a time. If you put chance to 1000 expect a hellish chaos! ) ELDER_GUARDIAN: FALSE|FALSE ELDER_GUARDIAN_SPAWNCHANCE: 1 ENDER_DRAGON: FALSE|FALSE ENDER_DRAGON_SPAWNCHANCE: 1 WITHER: FALSE|FALSE WITHER_SPAWNCHANCE: 1 # The monsters (skeletons, zombies, etc.) that spawn in this biome ZOMBIE: TRUE|FALSE|4 HUSK: TRUE|FALSE|4 STRAY: TRUE|FALSE|4 BLAZE: TRUE|FALSE|4 CAVE_SPIDER: TRUE|FALSE|4 CREEPER: TRUE|FALSE|4 ENDERMAN: TRUE|FALSE|4 ENDERMITE: TRUE|FALSE|4 GHAST: TRUE|FALSE|4 MAGMA_CUBE: TRUE|FALSE|4 SILVERFISH: TRUE|FALSE|4 SKELETON: TRUE|FALSE|4 SLIME: TRUE|FALSE|4 SPIDER: TRUE|FALSE|4 WITCH: TRUE|FALSE|4 ZOMBIE_VILLAGER: TRUE|FALSE|4 WITHER_SKELETON: TRUE|FALSE|4 SPIDER_JOCKEY: TRUE|FALSE|4 SKELETON_HORSEMAN: TRUE|FALSE|4 # The friendly/neutral creatures (cows, pigs, etc.) that spawn in this biome PIG_ZOMBIE: FALSE|FALSE|4 WOLF: TRUE|FALSE|4 CHICKEN: TRUE|FALSE|4 COW: TRUE|FALSE|4 HORSE: TRUE|FALSE|4 IRON_GOLEM: TRUE|FALSE|4 MUSHROOM_COW: TRUE|FALSE|4 OCELOT: TRUE|FALSE|4 PIG: TRUE|FALSE|4 POLAR_BEAR: TRUE|FALSE|4 RABBIT: TRUE|FALSE|4 SHEEP: TRUE|FALSE|4 SNOWMAN: TRUE|FALSE|4 VILLAGER: TRUE|FALSE|4 # The water creatures (only squids in vanilla) that spawn in this biome SQUID: TRUE|FALSE|4 GUARDIAN: TRUE|FALSE|4 # The ambient creatures (only bats in vanila) that spawn in this biome BAT: TRUE|FALSE|4 ############################################################################################################## # +--------------------------------------------------------------------------------------------------------+ # # | Special Mob spawning | # # +--------------------------------------------------------------------------------------------------------+ # ############################################################################################################## #################################################### USAGE ################################################### # # # Example: ZOMBIE_HORSE: Spawns|Percentage|MobFeatures # # Example: ZOMBIE_HORSE: TRUE|5|FALSE # # # # Spawns: Does it spawns? yes = TRUE no = FALSE # # Percentage: How many percent chance does it has to replace a regular mob change with each spawn? # # MobFeatures: Does this mob has custom features? TRUE/FALSE # # MobFeatures can be adjusted at the MobFeatures Settings below # # # ############################################################################################################## # Below value will affect RABBIT spawns. KILLER_BUNNY: FALSE|1|FALSE # Below values will affect ZOMBIE spawns. CHICKEN_JOCKEY: TRUE|80|FALSE SPIDER_ZOMBIE: TRUE|80|FALSE BABY_ZOMBIE: TRUE|80|FALSE GIANT: FALSE|1|FALSE # Below values will affect HORSE spawns. ZOMBIE_HORSE: TRUE|80|FALSE SKELETON_HORSE: TRUE|80|FALSE ############################################################################################################## # +--------------------------------------------------------------------------------------------------------+ # # | Mob Features (AI) | # # +--------------------------------------------------------------------------------------------------------+ # ############################################################################################################## #################################################### USAGE ########################################################################## # # # Example: BlazeFeatures: MinHealth|MaxHealth|agression|Effect|EffectChance|EffectPower|EffectDuration|MobSpeed # # BlazeFeatures: 20|20|aggressive|BLINDNESS|5|5|10|1 # # # # MinHealth: Minimum amount of health, 1 to 1000 # # MaxHealth: Maximum amount of health, 1 to 1000 # # Agression levels: neutral,aggressive,passive ( Only takes effect when a entity targets a player ) # # Effect: What effect does hit have? # # EffectChance: what is the chance of a effect to occur? 0 to 100 # # EffectPower: the power of the effect, higer = more ( Higer Levitation = going up faster ) 1 to 100 # # EffectDuration: duration in seconds. 1 to 100 # # MobSpeed: adjust the speed of the mob. from 0.1 to 1. ( you could put it on 10 but this will result in invincible mobs ) # # # # Effect List: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html # # All the effects are possibile to use within the above list, I however recommend to only use the below: # # # # BLINDNESS # # CONFUSION # # HARM # # HUNGER # # LEVITATION # # POISON # # SLOW # # WEAKNESS # # UNLUCK # # # # # # # # # # # # NOTE: 1 health or 1 damage = half a heart! # # NOTE: Default vanilla effects will remain! # # NOTE: Increasing values above the recommended settings may cause funky stuff to happen. If you do this it is at OWN RISK! # # # ##################################################################################################################################### # This part allowes you to change the default settings for these mobs. These settings will only count for the this biome! WitherFeatures: 20|20|aggressive|none|0|5|5|0.2 BlazeFeatures: 20|20|aggressive|none|0|5|5|0.2 HuskFeatures: 20|20|aggressive|none|0|5|5|0.2 StrayFeatures: 20|20|aggressive|none|0|5|5|0.2 Cave_spiderFeatures: 20|20|aggressive|none|0|5|5|0.2 CreeperFeatures: 20|20|aggressive|none|0|5|5|0.2 Ender_dragonFeatures: 20|20|aggressive|none|0|5|5|0.2 EndermanFeatures: 20|20|aggressive|none|0|5|5|0.2 EndermiteFeatures: 20|20|aggressive|none|0|5|5|0.2 GhastFeatures: 20|20|aggressive|none|0|5|5|0.2 Magma_cubeFeatures: 20|20|aggressive|none|0|5|5|0.2 Pig_zombieFeatures: 20|20|aggressive|none|0|5|5|0.2 SilverfishFeatures: 20|20|aggressive|none|0|5|5|0.2 SkeletonFeatures: 20|20|aggressive|none|0|5|5|0.2 SlimeFeatures: 20|20|aggressive|none|0|5|5|0.2 SpiderFeatures: 20|20|aggressive|none|0|5|5|0.2 WitchFeatures: 20|20|aggressive|none|0|5|5|0.2 WitherFeatures: 20|20|aggressive|none|0|5|5|0.2 WolfFeatures: 20|20|aggressive|none|0|5|5|0.2 ZombieFeatures: 20|20|aggressive|none|0|5|5|0.2 ChickenFeatures: 20|20|aggressive|none|0|5|5|0.2 CowFeatures: 20|20|aggressive|none|0|5|5|0.2 HorseFeatures: 20|20|aggressive|none|0|5|5|0.2 Iron_golemFeatures: 20|20|aggressive|none|0|5|5|0.2 Mushroom_cowFeatures: 20|20|aggressive|none|0|5|5|0.2 OcelotFeatures: 20|20|aggressive|none|0|5|5|0.2 PigFeatures: 20|20|aggressive|none|0|5|5|0.2 Polar_bearFeatures: 20|20|aggressive|none|0|5|5|0.2 RabbitFeatures: 20|20|aggressive|none|0|5|5|0.2 SheepFeatures: 20|20|aggressive|none|0|5|5|0.2 SnowmanFeatures: 20|20|aggressive|none|0|5|5|0.2 VillagerFeatures: 20|20|aggressive|none|0|5|5|0.2 GuardianFeatures: 20|20|aggressive|none|0|5|5|0.2 SquidFeatures: 20|20|aggressive|none|0|5|5|0.2 BatFeatures: 20|20|aggressive|none|0|5|5|0.2 Killer_bunnyFeatures: 20|20|aggressive|none|0|5|5|0.2 Elder_guardianFeatures: 20|20|aggressive|none|0|5|5|0.2 Skeleton_horsemanFeatures: 20|20|aggressive|none|0|5|5|0.2 Wither_skeletonFeatures: 20|20|aggressive|none|0|5|5|0.2 Spider_jockeyFeatures: 20|20|aggressive|none|0|5|5|0.2 Chicken_jockeyFeatures: 20|20|aggressive|none|0|5|5|0.2 Baby_zombieFeatures: 20|20|aggressive|none|0|5|5|0.2 GiantFeatures: 20|20|aggressive|none|0|5|5|0.2 Zombie_horseFeatures: 20|20|aggressive|none|0|5|5|0.2 Skeleton_horseFeatures: 20|20|aggressive|none|0|5|5|0.2 ######################### # +-------------------+ # # | Mob Armor | # # +-------------------+ # ######################### #################################################### USAGE ################################################### # # # Example: HuskArmor: onoff|Head|Torso|Leggings|Boots|Weapon|Chance # # HuskArmor: TRUE|leather|iron|gold|diamond|10 # # # # The above example will result in 10% of the spawned Husks having Leather helmet, Iron torso, Gold leggings # # and diamond boots. # # # # onoff: TRUE or FALSE # # Armor possibile variables: chain, iron, gold, leather, diamond, none # # # # HorseArmor: iron, gold, diamond, none # ############################################################################################################## HuskArmor: FALSE|none|none|none|none|none|100 StrayArmor: FALSE|none|none|none|none|none|100 Pig_zombieArmor: FALSE|none|none|none|none|none|100 SkeletonArmor: FALSE|none|none|none|none|none|100 ZombieArmor: FALSE|none|none|none|none|none|100 HorseArmor: FALSE|none|100 ########################### # +---------------------+ # # | Custom Mobs | # # +---------------------+ # ########################### #Coming soon!!