- on move proximity:
- - flag player mynpc_cooldown delay:5s
+on move proximity:
+ - if <player.has_flag[mynpc_cooldown]> queue clear
- random {
- narrate format:cchat "<&b><player.name><&f>! Good list or bad this year?"
- narrate format:cchat "Now where did I put my list?"
- narrate format:cchat "<&b>Momma Claus!!<&b>"
}
- - flag player mynpc_cooldown delay:5s
+ - flag player mynpc_cooldown delay:5s
+