Date: 2016/12/06 16:56:02 UTC-08:00
Type: Denizen Script
- foreach <player.location.find.entities.within[20].exclude[<player>]>:
- wait <util.random.int[1].to[5]>t
- if <def[value].is_spawned> && <def[value].location.distance[<player.location>]> < 20 {
- hurt <def[value]> <def[value].health>
}