Date: 2016/12/10 23:31:39 UTC-08:00
Type: Denizen Script
- ^define "hit" "<player.flag[power].add[<player.flag[damage]>]>"
- ^define "defence" "<player.flag[armor]>"
- ^define "finalhit" "<def[hit].sub[<def[<defence]>]>"
- ^define "finaldmg" "<def[hit].sub<player.flag[healthbar]>]>"